/* Copyright © 2024 Thomas von Dein This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ package main import ( "fmt" "log/slog" fn "github.com/s0rg/fantasyname" ) // Actual fantasy name generation func Generate(conf *Config) ([]string, error) { // we register each generated word to avoid duplicates, which // naturally happens every while reg := map[string]int{} // library call gen, err := fn.Compile(conf.Code, fn.Collapse(true)) if err != nil { return nil, fmt.Errorf("could not compile FN code: %w", err) } // fetch requested number of names for i := 0; len(reg) < conf.Number; i++ { name := gen.String() if !Exists(reg, name) { reg[name] = 1 if conf.WordWidth < len(name) { conf.WordWidth = len(name) } } // static codes (like 'akx', which is no FN code, just a // literal) generates just 1 item if i > conf.Number*2 { break } } slog.Debug("Generated fantasy names from code", "code", conf.Code, "count-names", len(reg)) // adjust columns, if needed if conf.WordWidth*conf.Columns > MaxWidth { conf.Columns = MaxWidth / conf.WordWidth } // we just return a slice of names names := make([]string, len(reg)) i := 0 for k := range reg { names[i] = k i++ } return names, nil }