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# Conway's game of life
I wanted to play around a little bit with GOL in golang and here's the
result. It's a simple game using
[ebitengine](https://github.com/hajimehoshi/ebiten/).
# Build and install
Just execute: `go build .` and use the resulting executable.
You'll need the golang toolchain.
# Usage
The game has a couple of commandline options:
```default
Usage of ./gameoflife:
-c, --cellsize int cell size in pixels (default 8)
-d, --debug show debug info
-D, --density int density of random cells (default 10)
-e, --empty start with an empty screen
-H, --height int grid height in cells (default 40)
-i, --invert invert colors (dead cell: black)
-n, --nogrid do not draw grid lines
-p, --paused do not start simulation (use space to start)
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-r, --rule string game rule (default "B3/S23")
-s, --show-evolution show evolution tracks
-t, --tps int game speed in ticks per second (default 60)
-v, --version show version
-W, --width int grid width in cells (default 40)
```
While it runs, there are a couple of commands you can use:
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* left mouse click: set a cell to alife (also pauses the game)
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* right mouse click: set a cell to dead
* space: pause or resume the game
* while game is paused: press n to forward one step
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* q: quit
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* page up: speed up
* page down: slow down
* Mouse wheel: zoom in or out
* move mouse while middle mouse button pressed: move canvas
* escape: reset to 1:1 zoom
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# Report bugs
[Please open an issue](https://github.com/TLINDEN/gameoflife/issues). Thanks!
# License
This work is licensed under the terms of the General Public Licens
version 3.
# Author
Copyleft (c) 2024 Thomas von Dein