2024-06-07 17:34:09 +02:00
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package main
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import (
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"fmt"
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"log"
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"math/rand"
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"os"
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"runtime/pprof"
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"unsafe"
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)
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const (
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dim int = 1500
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loops int = 5000
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density int = 8
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debug bool = false
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)
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var max int
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// https://dev.to/chigbeef_77/bool-int-but-stupid-in-go-3jb3
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func bool2int(b bool) int {
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return int(*(*byte)(unsafe.Pointer(&b)))
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}
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func Count(grid []bool, x, y int) int {
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var sum int
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for nbgX := -1; nbgX < 2; nbgX++ {
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for nbgY := -1; nbgY < 2; nbgY++ {
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var col, row int
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if x+nbgX < 0 || x+nbgX >= dim || y+nbgY < 0 || y+nbgY >= dim {
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continue
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}
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col = x + nbgX
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row = y + nbgY
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state := grid[row*col]
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intstate := bool2int(state)
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sum += intstate
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}
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}
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sum -= bool2int(grid[y*x])
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return sum
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}
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func Init() []bool {
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max = dim * dim
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grid := make([]bool, max)
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for y := 0; y < dim; y++ {
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for x := 0; x < dim; x++ {
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if rand.Intn(density) == 1 {
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grid[y*x] = true
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}
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}
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}
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return grid
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}
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func Loop(grid []bool) {
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c := 0
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for i := 0; i < loops; i++ {
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for y := 0; y < dim; y++ {
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for x := 0; x < dim; x++ {
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state := grid[y*x]
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neighbors := Count(grid, x, y)
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if state && neighbors > 1 {
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if debug {
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fmt.Printf("Loop %d - cell at %d,%d is %t and has %d living neighbors\n", i, x, y, state, neighbors)
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}
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c = 1
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}
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}
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}
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}
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if c > 1 {
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c = 0
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}
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}
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func main() {
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2024-07-16 19:07:51 +02:00
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grid := make([]int, 50*50)
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for y := 0; y < 50; y++ {
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for x := 0; x < 50; x++ {
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grid[y+50*x] = 1
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fmt.Printf("%d,%d => %d\n", x, y, x+50*y)
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}
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}
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}
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func xmain() {
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2024-06-07 17:34:09 +02:00
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// enable cpu profiling. Do NOT use q to stop the game but
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// close the window to get a profile
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fd, err := os.Create("cpu.profile")
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if err != nil {
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log.Fatal(err)
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}
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defer fd.Close()
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pprof.StartCPUProfile(fd)
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defer pprof.StopCPUProfile()
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// init
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grid := Init()
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// main loop
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Loop(grid)
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}
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