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tried arche ecs: utter fail, needs 4.3 the time
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@@ -9,3 +9,4 @@ Running with 1500x1500 grid 5k times
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| perf-2dim-pointers-array | same as above but array of neighbors instead of slice | 00:02:40 |
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| perf-2dim-pointers-all-array | use arrays for everything, static 1500x1500 | infinite, aborted |
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| perf-1dim | use 1d grid of bools, access using y*x, no further tuning | 00:03:24 |
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| perf-ecs | use arche ecs, unusable | 00:14:51 |
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