toggle directly in scene's Draw, but fails too

This commit is contained in:
2024-06-01 00:02:26 +02:00
parent 8e821cbdc5
commit 507ac18853
4 changed files with 7 additions and 20 deletions

View File

@@ -60,6 +60,7 @@ func (scene *SceneOptions) Update() error {
}
func (scene *SceneOptions) Draw(screen *ebiten.Image) {
ebiten.SetScreenClearedEveryFrame(false)
scene.Ui.Draw(screen)
}