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https://codeberg.org/scip/golsky.git
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bool => uint8
This commit is contained in:
20
src/grid.go
20
src/grid.go
@@ -13,16 +13,16 @@ import (
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)
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type Cell struct {
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State bool
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State uint8
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Neighbors [8]*Cell
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NeighborCount int
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}
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func (cell *Cell) Count() int {
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count := 0
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func (cell *Cell) Count() uint8 {
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var count uint8
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for idx := 0; idx < cell.NeighborCount; idx++ {
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count += bool2int(cell.Neighbors[idx].State)
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count += cell.Neighbors[idx].State
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}
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return count
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@@ -97,7 +97,7 @@ func (grid *Grid) SetupNeighbors(x, y int) {
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}
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// count the living neighbors of a cell
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func (grid *Grid) CountNeighbors(x, y int) int {
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func (grid *Grid) CountNeighbors(x, y int) uint8 {
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return grid.Data[y][x].Count()
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}
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@@ -124,7 +124,7 @@ func (grid *Grid) Copy(other *Grid) {
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func (grid *Grid) Clear() {
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for y := range grid.Data {
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for x := range grid.Data[y] {
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grid.Data[y][x].State = false
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grid.Data[y][x].State = 0
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}
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}
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}
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@@ -135,7 +135,7 @@ func (grid *Grid) FillRandom() {
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for y := range grid.Data {
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for x := range grid.Data[y] {
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if rand.Intn(grid.Config.Density) == 1 {
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grid.Data[y][x].State = true
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grid.Data[y][x].State = 1
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}
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}
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}
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@@ -145,7 +145,7 @@ func (grid *Grid) FillRandom() {
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func (grid *Grid) Dump() {
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for y := 0; y < grid.Config.Height; y++ {
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for x := 0; x < grid.Config.Width; x++ {
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if grid.Data[y][x].State {
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if grid.Data[y][x].State == 1 {
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fmt.Print("XX")
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} else {
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fmt.Print(" ")
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@@ -168,7 +168,7 @@ func (grid *Grid) LoadRLE(pattern *rle.RLE) {
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x = colIndex + startX
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y = rowIndex + startY
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grid.Data[y][x].State = true
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grid.Data[y][x].State = 1
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}
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}
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}
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@@ -279,7 +279,7 @@ func (grid *Grid) SaveState(filename, rule string) error {
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for y := range grid.Data {
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for _, cell := range grid.Data[y] {
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row := "."
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if cell.State {
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if cell.State == 1 {
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row = "o"
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}
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