prepare using ebitenui and shader, adding assets and assetloaders

This commit is contained in:
2024-05-28 13:07:36 +02:00
committed by T.v.Dein
parent 99833745e6
commit 80ef96ceb7
17 changed files with 241 additions and 0 deletions

3
go.mod
View File

@@ -13,7 +13,10 @@ require (
github.com/ebitengine/gomobile v0.0.0-20240518074828-e86332849895 // indirect
github.com/ebitengine/hideconsole v1.0.0 // indirect
github.com/ebitengine/purego v0.7.0 // indirect
github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0 // indirect
github.com/jezek/xgb v1.1.1 // indirect
github.com/tinne26/etxt v0.0.8 // indirect
golang.org/x/sync v0.7.0 // indirect
golang.org/x/sys v0.20.0 // indirect
golang.org/x/text v0.15.0 // indirect
)