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another try, but fails as well + added todos
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@@ -403,8 +403,6 @@ func (scene *ScenePlay) ToggleCellOnCursorPos(alive int64) {
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// draw the new grid state
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func (scene *ScenePlay) Draw(screen *ebiten.Image) {
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ebiten.SetScreenClearedEveryFrame(true)
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// we fill the whole screen with a background color, the cells
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// themselfes will be 1px smaller as their nominal size, producing
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// a nice grey grid with grid lines
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