# Conway's game of life I wanted to play around a little bit with GOL in golang and here's the result. It's a simple game using [ebitengine](https://github.com/hajimehoshi/ebiten/). # Build and install Just execute: `go build .` and use the resulting executable. You'll need the golang toolchain. # Usage The game has a couple of commandline options: ```default Usage of ./gameoflife: -c, --cellsize int cell size in pixels (default 8) -d, --debug show debug info -D, --density int density of random cells (default 10) -e, --empty start with an empty screen -H, --height int grid height in cells (default 40) -i, --invert invert colors (dead cell: black) -n, --nogrid do not draw grid lines -p, --paused do not start simulation (use space to start) -r, --rule string game rule (default "B3/S23") -s, --show-evolution show evolution tracks -t, --tps int game speed in ticks per second (default 60) -v, --version show version -W, --width int grid width in cells (default 40) ``` While it runs, there are a couple of commands you can use: * left mouse click: set a cell to alife * right mouse click: set a cell to dead * space: pause or resume the game * while game is paused: press n to forward one step * q: quit * up arrow: speed up * down arrow: slow down * page up: speed up more * page down: slow down more # Report bugs [Please open an issue](https://github.com/TLINDEN/gameoflife/issues). Thanks! # License This work is licensed under the terms of the General Public Licens version 3. # Author Copyleft (c) 2024 Thomas von Dein