package main import ( "fmt" "log" "os" "github.com/hajimehoshi/ebiten/v2" ) func main() { config := ParseCommandline() if config.ShowVersion { fmt.Printf("This is golsky version %s\n", VERSION) os.Exit(0) } game := NewGame(config, Play) // main loop if err := ebiten.RunGame(game); err != nil { log.Fatal(err) } }