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golsky/README.md
2024-05-22 21:39:33 +02:00

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Conway's game of life

I wanted to play around a little bit with GOL in golang and here's the result. It's a simple game using ebitengine.

John Conway himself: https://youtu.be/R9Plq-D1gEk?si=yYxs77e9yXxeSNbL

Based on: https://youtu.be/FWSR_7kZuYg?si=ix1dmo76D8AmF25F

Build and install

Just execute: go build . and use the resulting executable.

You'll need the golang toolchain.

Usage

The game has a couple of commandline options:

Usage of ./gameoflife:
  -c, --cellsize int     cell size in pixels (default 8)
  -d, --debug            show debug info
  -D, --density int      density of random cells (default 10)
  -e, --empty            start with an empty screen
  -H, --height int       grid height in cells (default 40)
  -i, --invert           invert colors (dead cell: black)
  -n, --nogrid           do not draw grid lines
  -p, --paused           do not start simulation (use space to start)
  -r, --rule string      game rule (default "B3/S23")
  -s, --show-evolution   show evolution tracks
  -t, --tps int          game speed in ticks per second (default 60)
  -v, --version          show version
  -W, --width int        grid width in cells (default 40)

While it runs, there are a couple of commands you can use:

  • left mouse click: set a cell to alife (also pauses the game)
  • right mouse click: set a cell to dead
  • space: pause or resume the game
  • while game is paused: press n to forward one step
  • q: quit
  • page up: speed up
  • page down: slow down
  • Mouse wheel: zoom in or out
  • move mouse while middle mouse button pressed: move canvas
  • escape: reset to 1:1 zoom

Report bugs

Please open an issue. Thanks!

License

This work is licensed under the terms of the General Public Licens version 3.

Author

Copyleft (c) 2024 Thomas von Dein