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updated readme, added comments and sample config+screenshot
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README.md
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README.md
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# kage-mode
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# kage-mode
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An emacs mode for the kage shader language
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An emacs mode for the kage shader language
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The mode provides all the features of [go-mode](https://github.com/dominikh/go-mode.el).
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Please note, that you can't use
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[lsp-mode](https://github.com/emacs-lsp/lsp-mode) with kage-mode
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though, because the go-backend doesn't support it.
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# Install
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Copy the file `kage-mode.el` into some directory in your `load-path`.
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A Melpa package will be available in the future.
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# Configuration
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This is my configuration for kage-mode:
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```lisp
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(use-package kage-mode
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:ensure nil ;; installed locally in site-lisp
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:defer nil
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:mode "\\.kg\\'" ;; you must use a different suffix for kage files!
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:commands kage-gofmt-before-save
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:init
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(defun tvd-kage-install-hooks()
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;; remove the lsp-mode stuff, since unsupported
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(remove-hook 'before-save-hook #'lsp-format-buffer t)
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(remove-hook 'before-save-hook #'lsp-organize-imports t)
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;; use gofmt -s
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(add-hook 'before-save-hook #'kage-gofmt-before-save t t))
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:config
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(add-hook 'kage-mode-hook #'tvd-kage-install-hooks)
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;; ignore warnings about no kage lsp backend
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(setq lsp-warn-no-matched-clients nil))
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```
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# Meta
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Copyright (C) 2024, T.v.Dein tlinden AT cpan.org
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This file is NOT part of Emacs.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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USA
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57
kage-mode.el
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kage-mode.el
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;;; kage-mode.el --- mode for the kage shader language -*- lexical-binding: t; -*-
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;; Copyright (C) 2024, T.v.Dein <tlinden@cpan.org>
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;; This file is NOT part of Emacs.
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;; This program is free software; you can redistribute it and/or
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;; modify it under the terms of the GNU General Public License as
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;; published by the Free Software Foundation; either version 3 of the
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;; License, or (at your option) any later version.
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;; This program is distributed in the hope that it will be useful, but
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;; WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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;; General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with this program; if not, write to the Free Software
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;; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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;; USA
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;; Version: 0.0.1
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;; Package-Version: 20240319.100
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;; Author: T.v.Dein <tlinden@cpan.org>
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;; Keywords: languages go
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;; URL: https://github.com/tlinden/kage-mode
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;; License: GNU General Public License >= 3
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;; Package-Requires: ((emacs "24.1"))
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;; SPDX-License-Identifier: GPL-3.0
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;; kage-mode is simply derived from go-mode
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(define-derived-mode kage-mode go-mode "Kage shader script"
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"Major mode for editing Ebitengine Kage shader files.
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This mode provides all the features go-mode provides, since kage files
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are go compatible.
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It also supports the use of gofmt -s. If you want to use it, add this
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to your config:
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\(add-hook 'before-save-hook #'kage-gofmt-before-save)"
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(run-hooks 'kage-mode-hook))
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;; we need to have our own call to gofmt, because the one in go-mode
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;; only works with *.go files, but we use the original call to it anyway
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(defun kage-gofmt-before-save ()
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"Execute gofmt, intended to be put into before-safe-hook"
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(interactive)
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(when (eq major-mode 'kage-mode) (gofmt)))
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;; autoloaders
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(autoload 'kage-mode "kage-mode")
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(autoload 'kage-gofmt-before-save "execute gofmt on write")
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(provide 'kage-mode)
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