Files
kageviewer/config.go

197 lines
5.5 KiB
Go
Raw Normal View History

2024-03-25 12:12:08 +01:00
/*
Copyright © 2024 Thomas von Dein
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package main
import (
"fmt"
"os"
"path/filepath"
"strconv"
"strings"
"github.com/knadh/koanf/parsers/toml"
"github.com/knadh/koanf/providers/file"
"github.com/knadh/koanf/providers/posflag"
"github.com/knadh/koanf/v2"
flag "github.com/spf13/pflag"
)
const (
VERSION string = "0.0.3"
2024-03-25 12:12:08 +01:00
Usage string = `This is kage-viewer, a shader viewer.
Usage: kage-viewer [-vd] [-c <config file>] [-g geom] [-p geom] \
-i <image0.png> -i <image1.png> -s <shader.kage>
Options:
-c --config <toml file> Config file to use (optional)
-i --image <png file> Image to load (multiple times allowed, up to 4)
-s --shader <kage file> Shader to run
-g --geometry <WIDTHxHEIGHT> Window size
-p --position <XxY> Position of image0
--map-flag <name> Map Flag uniform to <name>
--map-ticks <name> Map Flag uniform to <name>
--map-slider <name> Map Flag uniform to <name>
--map-mouse <name> Map Flag uniform to <name>
-d --debug Show debugging output
-v --version Show program version
2024-03-25 12:12:08 +01:00
`
)
type Config struct {
Showversion bool `koanf:"version"` // -v
Debug bool `koanf:"debug"` // -d
Config string `koanf:"config"` // -c
Image []string `koanf:"image"` // -i
Shader string `koanf:"shader"` // -s
Geo string `koanf:"geometry"` // -g
Posision string `koanf:"position"` // -p
Flag string `koanf:"map-flag"`
Ticks string `koanf:"map-ticks"`
Mouse string `koanf:"map-mouse"`
Slider string `koanf:"map-slider"`
2024-03-25 12:12:08 +01:00
X, Y, Width, Height int // feed from -g + -p
}
func InitConfig() (*Config, error) {
var kloader = koanf.New(".")
// setup custom usage
flagset := flag.NewFlagSet("config", flag.ContinueOnError)
flagset.Usage = func() {
fmt.Println(Usage)
os.Exit(0)
}
// parse commandline flags
flagset.BoolP("version", "v", false, "show program version")
flagset.BoolP("debug", "d", false, "enable debug output")
flagset.StringP("config", "c", "", "config file")
flagset.StringP("geometry", "g", "256x256", "window geometry")
flagset.StringP("position", "p", "0x0", "position of shader")
flagset.StringArrayP("image", "i", nil, "image file")
flagset.StringP("shader", "s", "", "shader file")
flagset.StringP("map-flag", "", "Flag", "map flag uniform")
flagset.StringP("map-ticks", "", "Ticks", "map ticks uniform")
flagset.StringP("map-mouse", "", "Mouse", "map mouse uniform")
flagset.StringP("map-slider", "", "Slider", "map slider uniform")
2024-03-25 12:12:08 +01:00
if err := flagset.Parse(os.Args[1:]); err != nil {
return nil, fmt.Errorf("failed to parse program arguments: %w", err)
}
// generate a list of config files to try to load, including the
// one provided via -c, if any
var configfiles []string
configfile, _ := flagset.GetString("config")
home, _ := os.UserHomeDir()
if configfile != "" {
configfiles = []string{configfile}
} else {
configfiles = []string{
"/etc/kage-viewer.conf", "/usr/local/etc/kage-viewer.conf", // unix variants
filepath.Join(home, ".config", "kage-viewer", "config"),
filepath.Join(home, ".kage-viewer"),
"kage-viewer.conf",
}
}
// Load the config file[s]
for _, cfgfile := range configfiles {
if path, err := os.Stat(cfgfile); !os.IsNotExist(err) {
if !path.IsDir() {
if err := kloader.Load(file.Provider(cfgfile), toml.Parser()); err != nil {
return nil, fmt.Errorf("error loading config file: %w", err)
}
}
} // else: we ignore the file if it doesn't exists
}
// command line setup
if err := kloader.Load(posflag.Provider(flagset, ".", kloader), nil); err != nil {
return nil, fmt.Errorf("error loading flags: %w", err)
}
// fetch values
conf := &Config{}
if err := kloader.Unmarshal("", &conf); err != nil {
return nil, fmt.Errorf("error unmarshalling: %w", err)
}
if err := SanitiyCheck(conf); err != nil {
return nil, err
}
return conf, nil
}
func SanitiyCheck(conf *Config) error {
2024-03-25 12:36:37 +01:00
if len(conf.Image) > 4 {
return fmt.Errorf("only 4 images can be specified")
}
2024-03-25 12:12:08 +01:00
if conf.Shader == "" {
return fmt.Errorf("shader file must be specified")
}
geoerr := "window geometry must be specified as NUMBERxNUMBER, e.g. 32x32"
geo := strings.Split(conf.Geo, "x")
if len(geo) != 2 {
return fmt.Errorf(geoerr)
}
w, errw := strconv.Atoi(geo[0])
h, errh := strconv.Atoi(geo[1])
if errw != nil || errh != nil {
return fmt.Errorf(geoerr)
}
conf.Width = w
conf.Height = h
poserr := "shader position must be specified as NUMBERxNUMBER, e.g. 32x32"
pos := strings.Split(conf.Posision, "x")
if len(geo) != 2 {
return fmt.Errorf(poserr)
}
x, errx := strconv.Atoi(pos[0])
y, erry := strconv.Atoi(pos[1])
if errx != nil || erry != nil {
return fmt.Errorf(poserr)
}
conf.X = x
conf.Y = y
return nil
}
func fileExists(filename string) bool {
info, err := os.Stat(filename)
if os.IsNotExist(err) {
return false
}
return !info.IsDir()
}