mirror of
https://codeberg.org/scip/kageviewer.git
synced 2025-12-16 12:10:59 +01:00
move to codeberg (#2)
This commit is contained in:
65
.goreleaser.yaml
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65
.goreleaser.yaml
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@@ -0,0 +1,65 @@
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# vim: set ts=2 sw=2 tw=0 fo=cnqoj
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version: 2
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before:
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hooks:
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- go mod tidy
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gitea_urls:
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api: https://codeberg.org/api/v1
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download: https://codeberg.org
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builds:
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- env:
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- CGO_ENABLED=0
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goos:
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- linux
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- freebsd
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archives:
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- formats: [tar.gz]
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# this name template makes the OS and Arch compatible with the results of `uname`.
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name_template: >-
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{{ .ProjectName }}_
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{{- title .Os }}_
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{{- if eq .Arch "amd64" }}x86_64
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{{- else if eq .Arch "386" }}i386
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{{- else }}{{ .Arch }}{{ end }}
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{{- if .Arm }}v{{ .Arm }}{{ end }}_{{ .Tag }}
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# use zip for windows archives
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format_overrides:
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- goos: windows
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formats: [zip]
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- goos: linux
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formats: [tar.gz,binary]
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files:
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- src: "*.md"
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strip_parent: true
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- src: Makefile.dist
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dst: Makefile
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wrap_in_directory: true
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changelog:
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sort: asc
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filters:
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exclude:
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- "^docs:"
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- "^test:"
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groups:
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- title: Improved
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regexp: '^.*?(feat|add|new)(\([[:word:]]+\))??!?:.+$'
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order: 0
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- title: Fixed
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regexp: '^.*?(bug|fix)(\([[:word:]]+\))??!?:.+$'
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order: 1
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- title: Changed
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order: 999
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release:
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header: "# Release Notes"
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footer: >-
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---
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Full Changelog: [{{ .PreviousTag }}...{{ .Tag }}](https://codeberg.org/scip/kageviewer/compare/{{ .PreviousTag }}...{{ .Tag }})
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31
.woodpecker/build.yaml
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31
.woodpecker/build.yaml
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matrix:
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platform:
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- linux/amd64
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goversion:
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- 1.24
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labels:
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platform: ${platform}
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steps:
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build:
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when:
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event: [push]
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image: golang:${goversion}
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commands:
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- apt-get update
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- apt-get install -y libasound2-dev libgl1-mesa-dev libxcursor-dev libxi-dev libxinerama-dev libxrandr-dev libxxf86vm-dev
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- go get
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- go build
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linter:
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when:
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event: [push]
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image: golang:${goversion}
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commands:
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- apt-get update
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- apt-get install -y libasound2-dev libgl1-mesa-dev libxcursor-dev libxi-dev libxinerama-dev libxrandr-dev libxxf86vm-dev
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- curl -sSfL https://raw.githubusercontent.com/golangci/golangci-lint/HEAD/install.sh | sh -s -- -b $(go env GOPATH)/bin v2.5.0
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- golangci-lint --version
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- golangci-lint run ./...
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depends_on: [build]
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15
.woodpecker/release.yaml
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15
.woodpecker/release.yaml
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# build release
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labels:
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platform: linux/amd64
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steps:
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goreleaser:
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image: goreleaser/goreleaser
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when:
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event: [tag]
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environment:
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GITEA_TOKEN:
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from_secret: DEPLOY_TOKEN
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commands:
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- goreleaser release --clean --verbose
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18
Makefile.dist
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18
Makefile.dist
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@@ -0,0 +1,18 @@
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# -*-make-*-
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.PHONY: install all
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tool = rpn
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PREFIX = /usr/local
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UID = root
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GID = 0
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all:
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@echo "Type 'sudo make install' to install the tool."
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@echo "To change prefix, type 'sudo make install PREFIX=/opt'"
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install:
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install -d -o $(UID) -g $(GID) $(PREFIX)/bin
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install -d -o $(UID) -g $(GID) $(PREFIX)/share/doc
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install -o $(UID) -g $(GID) -m 555 $(tool) $(PREFIX)/sbin/
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install -o $(UID) -g $(GID) -m 444 *.md $(PREFIX)/share/doc/
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13
README.md
13
README.md
@@ -1,9 +1,10 @@
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# kageviewer - Viewer for shaders written in Kage, similar to glslviewer
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[](https://github.com/tlinden/kageviewer/blob/master/LICENSE)
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[](https://goreportcard.com/report/github.com/tlinden/kageviewer)
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[](https://codeberg.org/scip/kageviewer/raw/branch/main/LICENSE)
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[](https://goreportcard.com/report/codeberg.org/scip/kageviewer)
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[](https://ci.codeberg.org/repos/15617)
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This little tool can be used to test shaders written in
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[Kage](https://ebitengine.org/en/documents/shader.html), a shader meta
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@@ -15,7 +16,7 @@ will be printed to STDOUT. The same applies for images.
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## Screenshot
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## Installation
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@@ -25,7 +26,7 @@ pre built binaries are provided.
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### Installation with go
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```shell
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go install github.com/tlinden/kageviewer@latest
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go install codeberg.org/scip/kageviewer@latest
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```
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### Installation from source
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@@ -128,7 +129,7 @@ Possible parameters equal the long command line options.
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# Report bugs
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[Please open an issue](https://github.com/TLINDEN/kageviewer/issues). Thanks!
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[Please open an issue](https://codeberg.org/scip/kageviewer/issues). Thanks!
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# License
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22
config.go
22
config.go
@@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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package main
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import (
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"errors"
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"fmt"
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"os"
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"path/filepath"
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@@ -52,8 +53,7 @@ Options:
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--map-slider <name> Map Slider uniform to <name>
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--map-mouse <name> Map Mouse uniform to <name>
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-d --debug Show debugging output
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-v --version Show program version
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`
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-v --version Show program version`
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)
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type Config struct {
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@@ -81,7 +81,7 @@ func InitConfig() (*Config, error) {
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// setup custom usage
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flagset := flag.NewFlagSet("config", flag.ContinueOnError)
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flagset.Usage = func() {
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fmt.Println(Usage)
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_, _ = fmt.Println(Usage)
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os.Exit(0)
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}
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@@ -165,13 +165,13 @@ func SanitiyCheck(conf *Config) error {
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geo := strings.Split(conf.Geo, "x")
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if len(geo) != 2 {
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return fmt.Errorf(geoerr)
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return errors.New(geoerr)
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}
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w, errw := strconv.Atoi(geo[0])
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h, errh := strconv.Atoi(geo[1])
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if errw != nil || errh != nil {
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return fmt.Errorf(geoerr)
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return errors.New(geoerr)
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}
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conf.Width = w
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@@ -181,13 +181,13 @@ func SanitiyCheck(conf *Config) error {
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pos := strings.Split(conf.Posision, "x")
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if len(geo) != 2 {
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return fmt.Errorf(poserr)
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return errors.New(poserr)
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}
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x, errx := strconv.Atoi(pos[0])
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y, erry := strconv.Atoi(pos[1])
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if errx != nil || erry != nil {
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return fmt.Errorf(poserr)
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return errors.New(poserr)
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}
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conf.X = x
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@@ -195,11 +195,3 @@ func SanitiyCheck(conf *Config) error {
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return nil
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}
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func fileExists(filename string) bool {
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info, err := os.Stat(filename)
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if os.IsNotExist(err) {
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return false
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}
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return !info.IsDir()
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}
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6
game.go
6
game.go
@@ -46,7 +46,9 @@ func LoadImage(name string) (*ebiten.Image, error) {
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if err != nil {
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return nil, err
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}
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defer fd.Close()
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defer func() {
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_ = fd.Close()
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}()
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img, _, err := image.Decode(fd)
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if err != nil {
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@@ -89,7 +91,7 @@ func (game *Game) Init() error {
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game.Shader = shader
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// user can customize TPS
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ebiten.SetMaxTPS(game.Conf.TPS)
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ebiten.SetTPS(game.Conf.TPS)
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// setup shader bounds, by default we use window size
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game.ShaderBounds = image.Rect(0, 0, game.Conf.Width, game.Conf.Height)
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2
go.mod
2
go.mod
@@ -1,4 +1,4 @@
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module github.com/tlinden/kageviewer
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module codeberg.org/scip/kageviewer
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go 1.22
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2
main.go
2
main.go
@@ -64,7 +64,7 @@ func main() {
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ebiten.SetWindowSize(game.Conf.Width, game.Conf.Height)
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ebiten.SetWindowTitle("Kage shader viewer")
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ebiten.SetWindowResizable(true)
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ebiten.SetWindowResizingMode(ebiten.WindowResizingModeEnabled)
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if err := ebiten.RunGame(game); err != nil {
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log.Fatal(err)
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Reference in New Issue
Block a user