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added Zyko0/Ebiary/asset for live reloading
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README.md
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README.md
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[](https://github.com/tlinden/kage-viewer/blob/master/LICENSE)
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[](https://goreportcard.com/report/github.com/tlinden/kage-viewer)
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This little tool can be used to test shaders written in [Kage](https://ebitengine.org/en/documents/shader.html), a shader meta language for [Ebitengine](https://github.com/hajimehoshi/ebiten).
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This little tool can be used to test shaders written in
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[Kage](https://ebitengine.org/en/documents/shader.html), a shader meta
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language for
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[Ebitengine](https://github.com/hajimehoshi/ebiten). kage-viewer
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reloads changed assets, which allows you to develop your shader and
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see live, how it responds to your changes. If loading fails, an error
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will be printed to STDOUT. The same applies for images.
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## Installation
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@@ -129,7 +135,7 @@ Possible parameters equal the long command line options.
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- [X] Implement loading of images and shader files
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- [X] Implement basic shader rendering and user input
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- [ ] Add custom uniforms (maybe using lua code?)
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- [ ] Provide a way to respond live to shader code changes (use lua as
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- [x] Provide a way to respond live to shader code changes (use lua as
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well?)
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# Report bugs
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