fix linting errors

This commit is contained in:
2025-11-26 20:40:35 +01:00
parent dafcaad0ef
commit 718f30578d
3 changed files with 9 additions and 14 deletions

View File

@@ -64,7 +64,7 @@ func main() {
ebiten.SetWindowSize(game.Conf.Width, game.Conf.Height)
ebiten.SetWindowTitle("Kage shader viewer")
ebiten.SetWindowResizable(true)
ebiten.SetWindowResizingMode(ebiten.WindowResizingModeEnabled)
if err := ebiten.RunGame(game); err != nil {
log.Fatal(err)