diff --git a/Makefile b/Makefile
new file mode 100644
index 0000000..cb50fe9
--- /dev/null
+++ b/Makefile
@@ -0,0 +1,88 @@
+# Copyright © 2024 Thomas von Dein
+
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see .
+
+
+#
+# no need to modify anything below
+tool = kage-viewer
+VERSION = $(shell grep VERSION config.go | head -1 | cut -d '"' -f2)
+archs = darwin freebsd linux windows
+PREFIX = /usr/local
+UID = root
+GID = 0
+HAVE_POD := $(shell pod2text -h 2>/dev/null)
+
+all: buildlocal
+
+# doesn't build
+#CGO_LDFLAGS='-static' go build -tags osusergo,netgo -ldflags "-extldflags=-static" -o $(tool)
+buildlocal:
+ go build
+
+install: buildlocal
+ install -d -o $(UID) -g $(GID) $(PREFIX)/bin
+ install -d -o $(UID) -g $(GID) $(PREFIX)/man/man1
+ install -o $(UID) -g $(GID) -m 555 $(tool) $(PREFIX)/sbin/
+ install -o $(UID) -g $(GID) -m 444 $(tool).1 $(PREFIX)/man/man1/
+
+clean:
+ rm -rf $(tool) coverage.out testdata t/out
+
+test: clean
+ mkdir -p t/out
+ go test ./... $(ARGS)
+
+testlint: test lint
+
+lint:
+ golangci-lint run
+
+lint-full:
+ golangci-lint run --enable-all --exclude-use-default --disable exhaustivestruct,exhaustruct,depguard,interfacer,deadcode,golint,structcheck,scopelint,varcheck,ifshort,maligned,nosnakecase,godot,funlen,gofumpt,cyclop,noctx,gochecknoglobals,paralleltest
+
+testfuzzy: clean
+ go test -fuzz ./... $(ARGS)
+
+singletest:
+ @echo "Call like this: make singletest TEST=TestPrepareColumns ARGS=-v"
+ go test -run $(TEST) $(ARGS)
+
+cover-report:
+ go test ./... -cover -coverprofile=coverage.out
+ go tool cover -html=coverage.out
+
+goupdate:
+ go get -t -u=patch ./...
+
+buildall:
+ ./mkrel.sh $(tool) $(VERSION)
+
+release: buildall
+ gh release create v$(VERSION) --generate-notes releases/*
+
+show-versions: buildlocal
+ @echo "### kage-viewer version:"
+ @./kage-viewer -V
+
+ @echo
+ @echo "### go module versions:"
+ @go list -m all
+
+ @echo
+ @echo "### go version used for building:"
+ @grep -m 1 go go.mod
+
+# lint:
+# golangci-lint run -p bugs -p unused
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..4a3914c
--- /dev/null
+++ b/README.md
@@ -0,0 +1,132 @@
+# kage-viewer - Viewer for shaders written in Kage, similar to glslviewer
+
+[](https://github.com/tlinden/kage-viewer/blob/master/LICENSE)
+[](https://goreportcard.com/report/github.com/tlinden/kage-viewer)
+
+This little tool can be used to test shaders written in [Kage](https://ebitengine.org/en/documents/shader.html), a shader meta language for [Ebitengine](https://github.com/hajimehoshi/ebiten).
+
+## Installation
+
+The tool does not have any dependencies. Just download the binary for
+your platform from the releases page and you're good to go.
+
+### Installation using a pre-compiled binary
+
+Go to the [latest release page](https://github.com/TLINDEN/kage-viewer/releases/latest)
+and look for your OS and platform. There are two options to install the binary:
+
+Directly download the binary for your platform,
+e.g. `kage-viewer-linux-amd64-0.0.2`, rename it to `kage-viewer` (or whatever
+you like more!) and put it into your bin dir (e.g. `$HOME/bin` or as
+root to `/usr/local/bin`).
+
+Be sure to verify the signature of the binary file. For this also
+download the matching `kage-viewer-linux-amd64-0.0.2.sha256` file and:
+
+```shell
+cat kage-viewer-linux-amd64-0.0.2.sha25 && sha256sum kage-viewer-linux-amd64-0.0.2
+```
+You should see the same SHA256 hash.
+
+You may also download a binary tarball for your platform, e.g.
+`kage-viewer-linux-amd64-0.0.2.tar.gz`, unpack and install it. GNU Make is
+required for this:
+
+```shell
+tar xvfz kage-viewer-linux-amd64-0.0.2.tar.gz
+cd kage-viewer-linux-amd64-0.0.2
+sudo make install
+```
+
+### Installation from source
+
+You will need the Golang toolchain in order to build from source. GNU
+Make will also help but is not strictly neccessary.
+
+If you want to compile the tool yourself, use `git clone` to clone the
+repository. Then execute `go mod tidy` to install all
+dependencies. Then just enter `go build` or - if you have GNU Make
+installed - `make`.
+
+To install after building either copy the binary or execute `sudo make
+install`.
+
+# Usage
+
+```shell
+kage-viewer -h
+This is kage-viewer, a shader viewer.
+
+Usage: kage-viewer [-vd] [-c ] [-g geom] [-p geom] \
+ -i -i -s
+
+Options:
+-c --config Config file to use (optional)
+-i --image Image to load (multiple times allowed, up to 4)
+-s --shader Shader to run
+-g --geometry Window size
+-p --position Position of image0
+-d --debug Show debugging output
+-v --version Show program version
+```
+
+Example usage using the provided example:
+
+```shell
+kage-viewer -g 32x32 -i example/wall.png -i example/damage.png -s example/destruct.kg
+```
+
+Hit `SPACE` or press the left mouse button to toggle the damage
+mask. Press the `UP` or `DOWN` key to adjust the damage scale.
+
+# Uniforms
+
+Since this is a generic viewer, you cannot (yet) use custom
+uniforms. If you need this, just edit the source accordingly.
+
+Uniforms supported so far:
+
+- `var Flag int`: a flag which toggles between 0 and 1 by pressing
+ `SPACE` or pusing the left mouse button
+- `var Slider float`: a normalized float value, you can increment it
+ with `UP` or `DOWN`
+- `var Ticks int`: the time the game runs (ticks, not seconds!)
+- `var Mouse vec2`: the current mouse position
+
+# Config File
+
+You can use a config file to store your own codes, once you found one
+you like. A configfile is searched in these locations in this order:
+
+* `/etc/kage-viewer.conf`
+* `/usr/local/etc/kage-viewer.conf`
+* `$HOME/.config/kage-viewer/config`
+* `$HOME/.kage-viewer`
+
+You may also specify a config file on the commandline using the `-c`
+flag.
+
+Config files are expected to be in the [TOML format](https://toml.io/en/).
+
+Possible parameters equal the long command line options.
+
+# TODO
+
+- [X] Implement loading of images and shader files
+- [X] Implement basic shader rendering and user input
+- [ ] Add custom uniforms (maybe using lua code?)
+- [ ] Provide a way to respond live to shader code changes (use lua as
+ well?)
+
+# Report bugs
+
+[Please open an issue](https://github.com/TLINDEN/kage-viewer/issues). Thanks!
+
+# License
+
+This work is licensed under the terms of the General Public Licens
+version 3.
+
+# Author
+
+Copyleft (c) 2024 Thomas von Dein
diff --git a/config.go b/config.go
new file mode 100644
index 0000000..8c568fe
--- /dev/null
+++ b/config.go
@@ -0,0 +1,192 @@
+/*
+Copyright © 2024 Thomas von Dein
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+*/
+
+package main
+
+import (
+ "fmt"
+ "os"
+ "path/filepath"
+ "strconv"
+ "strings"
+
+ "github.com/knadh/koanf/parsers/toml"
+ "github.com/knadh/koanf/providers/file"
+ "github.com/knadh/koanf/providers/posflag"
+ "github.com/knadh/koanf/v2"
+ flag "github.com/spf13/pflag"
+)
+
+const (
+ VERSION string = "0.0.1"
+ Usage string = `This is kage-viewer, a shader viewer.
+
+Usage: kage-viewer [-vd] [-c ] [-g geom] [-p geom] \
+ -i -i -s
+
+Options:
+-c --config Config file to use (optional)
+-i --image Image to load (multiple times allowed, up to 4)
+-s --shader Shader to run
+-g --geometry Window size
+-p --position Position of image0
+-d --debug Show debugging output
+-v --version Show program version
+`
+)
+
+type Config struct {
+ Showversion bool `koanf:"version"` // -v
+ Debug bool `koanf:"debug"` // -d
+ Config string `koanf:"config"` // -c
+ Image []string `koanf:"image"` // -i
+ Shader string `koanf:"shader"` // -s
+ Geo string `koanf:"geometry"` // -g
+ Posision string `koanf:"position"` // -p
+
+ X, Y, Width, Height int // feed from -g + -p
+}
+
+func InitConfig() (*Config, error) {
+ var kloader = koanf.New(".")
+
+ // Load default values using the confmap provider.
+ /* not needed yet
+ if err := kloader.Load(confmap.Provider(map[string]interface{}{
+ }, "."), nil); err != nil {
+ return nil, fmt.Errorf("failed to load default values into koanf: %w", err)
+ }
+ */
+
+ // setup custom usage
+ flagset := flag.NewFlagSet("config", flag.ContinueOnError)
+ flagset.Usage = func() {
+ fmt.Println(Usage)
+ os.Exit(0)
+ }
+
+ // parse commandline flags
+ flagset.BoolP("version", "v", false, "show program version")
+ flagset.BoolP("debug", "d", false, "enable debug output")
+ flagset.StringP("config", "c", "", "config file")
+ flagset.StringP("geometry", "g", "256x256", "window geometry")
+ flagset.StringP("position", "p", "0x0", "position of shader")
+ flagset.StringArrayP("image", "i", nil, "image file")
+ flagset.StringP("shader", "s", "", "shader file")
+
+ if err := flagset.Parse(os.Args[1:]); err != nil {
+ return nil, fmt.Errorf("failed to parse program arguments: %w", err)
+ }
+
+ // generate a list of config files to try to load, including the
+ // one provided via -c, if any
+ var configfiles []string
+
+ configfile, _ := flagset.GetString("config")
+ home, _ := os.UserHomeDir()
+
+ if configfile != "" {
+ configfiles = []string{configfile}
+ } else {
+ configfiles = []string{
+ "/etc/kage-viewer.conf", "/usr/local/etc/kage-viewer.conf", // unix variants
+ filepath.Join(home, ".config", "kage-viewer", "config"),
+ filepath.Join(home, ".kage-viewer"),
+ "kage-viewer.conf",
+ }
+ }
+
+ // Load the config file[s]
+ for _, cfgfile := range configfiles {
+ if path, err := os.Stat(cfgfile); !os.IsNotExist(err) {
+ if !path.IsDir() {
+ if err := kloader.Load(file.Provider(cfgfile), toml.Parser()); err != nil {
+ return nil, fmt.Errorf("error loading config file: %w", err)
+ }
+ }
+ } // else: we ignore the file if it doesn't exists
+ }
+
+ // command line setup
+ if err := kloader.Load(posflag.Provider(flagset, ".", kloader), nil); err != nil {
+ return nil, fmt.Errorf("error loading flags: %w", err)
+ }
+
+ // fetch values
+ conf := &Config{}
+ if err := kloader.Unmarshal("", &conf); err != nil {
+ return nil, fmt.Errorf("error unmarshalling: %w", err)
+ }
+
+ if err := SanitiyCheck(conf); err != nil {
+ return nil, err
+ }
+
+ return conf, nil
+}
+
+func SanitiyCheck(conf *Config) error {
+ if len(conf.Image) < 1 {
+ return fmt.Errorf("at least 1 image must be specified")
+ }
+
+ if conf.Shader == "" {
+ return fmt.Errorf("shader file must be specified")
+ }
+
+ geoerr := "window geometry must be specified as NUMBERxNUMBER, e.g. 32x32"
+
+ geo := strings.Split(conf.Geo, "x")
+ if len(geo) != 2 {
+ return fmt.Errorf(geoerr)
+ }
+
+ w, errw := strconv.Atoi(geo[0])
+ h, errh := strconv.Atoi(geo[1])
+ if errw != nil || errh != nil {
+ return fmt.Errorf(geoerr)
+ }
+
+ conf.Width = w
+ conf.Height = h
+
+ poserr := "shader position must be specified as NUMBERxNUMBER, e.g. 32x32"
+
+ pos := strings.Split(conf.Posision, "x")
+ if len(geo) != 2 {
+ return fmt.Errorf(poserr)
+ }
+
+ x, errx := strconv.Atoi(pos[0])
+ y, erry := strconv.Atoi(pos[1])
+ if errx != nil || erry != nil {
+ return fmt.Errorf(poserr)
+ }
+
+ conf.X = x
+ conf.Y = y
+
+ return nil
+}
+
+func fileExists(filename string) bool {
+ info, err := os.Stat(filename)
+ if os.IsNotExist(err) {
+ return false
+ }
+ return !info.IsDir()
+}
diff --git a/example/damage.png b/example/damage.png
new file mode 100644
index 0000000..ad7e4c8
Binary files /dev/null and b/example/damage.png differ
diff --git a/example/destruct.kg b/example/destruct.kg
new file mode 100644
index 0000000..603aca9
--- /dev/null
+++ b/example/destruct.kg
@@ -0,0 +1,37 @@
+// Copyright 2020 The Ebiten Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+//go:build ignore
+
+//kage:unit pixels
+
+package main
+
+var Flag int
+var Slider float
+var Time int
+var Mouse vec2
+
+func Fragment(_ vec4, texCoord vec2, _ vec4) vec4 {
+ wallpx := imageSrc0At(texCoord) // A pixel from the wall tile
+ mask := imageSrc1At(texCoord) // A pixel from the damage mask image
+
+ if Flag == 1 && (wallpx.a != 0.0 && mask.a != 0.0) {
+ alpha := clamp(Slider+(1.0-mask.a), 0.0, 1.0)
+ // Create a darker pixel if it's inside a damage mask.
+ return vec4(wallpx.r*alpha, wallpx.g*alpha, wallpx.b*alpha, wallpx.a)
+ }
+
+ return wallpx // Otherwise, leave a pixel color as is
+}
diff --git a/example/wall.png b/example/wall.png
new file mode 100644
index 0000000..7154616
Binary files /dev/null and b/example/wall.png differ
diff --git a/game.go b/game.go
new file mode 100644
index 0000000..269b889
--- /dev/null
+++ b/game.go
@@ -0,0 +1,155 @@
+/*
+Copyright © 2024 Thomas von Dein
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+*/
+
+package main
+
+import (
+ "fmt"
+ "image"
+ _ "image/png"
+ "log/slog"
+ "os"
+
+ "github.com/hajimehoshi/ebiten/v2"
+ "github.com/hajimehoshi/ebiten/v2/inpututil"
+)
+
+type Game struct {
+ Conf *Config
+ Images []*ebiten.Image
+ Shader *ebiten.Shader
+ Ticks int
+ Slider float64
+ Flag int
+}
+
+func LoadImage(name string) (*ebiten.Image, error) {
+ fd, err := os.Open(name)
+ if err != nil {
+ return nil, err
+ }
+ defer fd.Close()
+
+ img, _, err := image.Decode(fd)
+ if err != nil {
+ return nil, fmt.Errorf("failed to load image %s: %s", name, err)
+ }
+
+ return ebiten.NewImageFromImage(img), nil
+}
+
+func (game *Game) Init() error {
+ for _, image := range game.Conf.Image {
+ slog.Debug("Loading images", "image", image)
+ img, err := LoadImage(image)
+ if err != nil {
+ return err
+ }
+
+ game.Images = append(game.Images, img)
+ }
+
+ data, err := os.ReadFile(game.Conf.Shader)
+ if err != nil {
+ return fmt.Errorf("failed to load shader %s: %s", game.Conf.Shader, err)
+ }
+
+ shader, err := ebiten.NewShader(data)
+ if err != nil {
+ return fmt.Errorf("failed to create new shader %s: %s", game.Conf.Shader, err)
+ }
+
+ game.Shader = shader
+
+ return nil
+}
+
+func (g *Game) CheckInput() bool {
+ pressed := false
+
+ switch {
+ case inpututil.IsMouseButtonJustPressed(ebiten.MouseButton0):
+ fallthrough
+ case inpututil.IsKeyJustPressed(ebiten.KeySpace):
+ g.Toggle()
+ pressed = true
+ case inpututil.IsKeyJustPressed(ebiten.KeyUp):
+ g.Up()
+ pressed = true
+ case inpututil.IsKeyJustPressed(ebiten.KeyDown):
+ g.Down()
+ pressed = true
+ case inpututil.IsKeyJustPressed(ebiten.KeyQ):
+ os.Exit(0)
+ }
+
+ return pressed
+}
+
+func (g *Game) Toggle() {
+ g.Flag = 1 - g.Flag
+}
+
+func (g *Game) Up() {
+ g.Slider += 0.1
+ if g.Slider > 1.0 {
+ g.Slider = 1.0
+ }
+}
+
+func (g *Game) Down() {
+ g.Slider -= 0.1
+
+ if g.Slider < 0 {
+ g.Slider = 0.0
+ }
+}
+
+func (game *Game) Update() error {
+ if game.CheckInput() {
+ slog.Debug("Key pressed", "Slider", game.Slider, "Flag", game.Flag)
+ }
+
+ game.Ticks++
+
+ return nil
+}
+
+func (game *Game) Draw(screen *ebiten.Image) {
+ op := &ebiten.DrawRectShaderOptions{}
+
+ mousex, mousey := ebiten.CursorPosition()
+
+ op.Uniforms = map[string]any{
+ "Flag": game.Flag,
+ "Slider": game.Slider,
+ "Ticks": game.Ticks,
+ "Mouse": []float64{float64(mousex), float64(mousey)},
+ }
+
+ for idx, image := range game.Images {
+ op.Images[idx] = image
+ }
+
+ op.GeoM.Translate(float64(game.Conf.X), float64(game.Conf.Y))
+
+ screen.DrawRectShader(game.Conf.Width, game.Conf.Height, game.Shader, op)
+}
+
+func (game *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
+ return game.Conf.Width, game.Conf.Height
+}
diff --git a/go.mod b/go.mod
new file mode 100644
index 0000000..7e5ff5d
--- /dev/null
+++ b/go.mod
@@ -0,0 +1,31 @@
+module github.com/TLINDEN/kage-viewer
+
+go 1.22
+
+require (
+ github.com/ebitengine/purego v0.6.0 // indirect
+ github.com/fatih/color v1.16.0 // indirect
+ github.com/fsnotify/fsnotify v1.6.0 // indirect
+ github.com/go-viper/mapstructure/v2 v2.0.0-alpha.1 // indirect
+ github.com/hajimehoshi/ebiten/v2 v2.6.7 // indirect
+ github.com/jezek/xgb v1.1.0 // indirect
+ github.com/knadh/koanf/maps v0.1.1 // indirect
+ github.com/knadh/koanf/parsers/toml v0.1.0 // indirect
+ github.com/knadh/koanf/providers/confmap v0.1.0 // indirect
+ github.com/knadh/koanf/providers/file v0.1.0 // indirect
+ github.com/knadh/koanf/providers/posflag v0.1.0 // indirect
+ github.com/knadh/koanf/v2 v2.1.0 // indirect
+ github.com/mattn/go-colorable v0.1.13 // indirect
+ github.com/mattn/go-isatty v0.0.20 // indirect
+ github.com/mitchellh/copystructure v1.2.0 // indirect
+ github.com/mitchellh/reflectwalk v1.0.2 // indirect
+ github.com/pelletier/go-toml v1.9.5 // indirect
+ github.com/spf13/pflag v1.0.5 // indirect
+ github.com/tlinden/yadu v0.1.3 // indirect
+ golang.org/x/exp/shiny v0.0.0-20230817173708-d852ddb80c63 // indirect
+ golang.org/x/image v0.12.0 // indirect
+ golang.org/x/mobile v0.0.0-20230922142353-e2f452493d57 // indirect
+ golang.org/x/sync v0.3.0 // indirect
+ golang.org/x/sys v0.14.0 // indirect
+ gopkg.in/yaml.v3 v3.0.1 // indirect
+)
diff --git a/go.sum b/go.sum
new file mode 100644
index 0000000..cdbf260
--- /dev/null
+++ b/go.sum
@@ -0,0 +1,88 @@
+github.com/ebitengine/purego v0.6.0 h1:Yo9uBc1x+ETQbfEaf6wcBsjrQfCEnh/gaGUg7lguEJY=
+github.com/ebitengine/purego v0.6.0/go.mod h1:ah1In8AOtksoNK6yk5z1HTJeUkC1Ez4Wk2idgGslMwQ=
+github.com/fatih/color v1.16.0 h1:zmkK9Ngbjj+K0yRhTVONQh1p/HknKYSlNT+vZCzyokM=
+github.com/fatih/color v1.16.0/go.mod h1:fL2Sau1YI5c0pdGEVCbKQbLXB6edEj1ZgiY4NijnWvE=
+github.com/fsnotify/fsnotify v1.6.0 h1:n+5WquG0fcWoWp6xPWfHdbskMCQaFnG6PfBrh1Ky4HY=
+github.com/fsnotify/fsnotify v1.6.0/go.mod h1:sl3t1tCWJFWoRz9R8WJCbQihKKwmorjAbSClcnxKAGw=
+github.com/go-viper/mapstructure/v2 v2.0.0-alpha.1 h1:TQcrn6Wq+sKGkpyPvppOz99zsMBaUOKXq6HSv655U1c=
+github.com/go-viper/mapstructure/v2 v2.0.0-alpha.1/go.mod h1:oJDH3BJKyqBA2TXFhDsKDGDTlndYOZ6rGS0BRZIxGhM=
+github.com/hajimehoshi/ebiten/v2 v2.6.7 h1:rxlMxu487wZN/JteykmuGdO1qotOolL8vJDU85lPh7A=
+github.com/hajimehoshi/ebiten/v2 v2.6.7/go.mod h1:gKgQI26zfoSb6j5QbrEz2L6nuHMbAYwrsXa5qsGrQKo=
+github.com/jezek/xgb v1.1.0 h1:wnpxJzP1+rkbGclEkmwpVFQWpuE2PUGNUzP8SbfFobk=
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diff --git a/kage-viewer b/kage-viewer
new file mode 100755
index 0000000..56c814a
Binary files /dev/null and b/kage-viewer differ
diff --git a/main.go b/main.go
new file mode 100644
index 0000000..7a6c202
--- /dev/null
+++ b/main.go
@@ -0,0 +1,80 @@
+/*
+Copyright © 2024 Thomas von Dein
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+*/
+
+package main
+
+import (
+ "fmt"
+ "log"
+ "os"
+ "runtime/debug"
+
+ "log/slog"
+
+ "github.com/hajimehoshi/ebiten/v2"
+ "github.com/tlinden/yadu"
+)
+
+func main() {
+ // parse config file and command line parameters, if any
+ conf, err := InitConfig()
+ if err != nil {
+ log.Fatal(err)
+ }
+
+ if conf.Showversion {
+ fmt.Printf("This is kage-viewer version %s\n", VERSION)
+ return
+ }
+
+ // enable debugging, if needed. We only use log/slog for
+ // debugging, so there's no need to configure it outside debugging
+ if conf.Debug {
+ logLevel := &slog.LevelVar{}
+ // we're using a more verbose logger in debug mode
+ buildInfo, _ := debug.ReadBuildInfo()
+ opts := &yadu.Options{
+ Level: logLevel,
+ AddSource: true,
+ }
+
+ logLevel.Set(slog.LevelDebug)
+
+ handler := yadu.NewHandler(os.Stdout, opts)
+ debuglogger := slog.New(handler).With(
+ slog.Group("program_info",
+ slog.Int("pid", os.Getpid()),
+ slog.String("go_version", buildInfo.GoVersion),
+ ),
+ )
+ slog.SetDefault(debuglogger)
+ }
+
+ game := &Game{Conf: conf}
+ if err := game.Init(); err != nil {
+ log.Fatal(err)
+ }
+
+ ebiten.SetWindowSize(game.Conf.Width, game.Conf.Height)
+ ebiten.SetWindowTitle("Kage shader viewer")
+ ebiten.SetWindowResizable(true)
+
+ if err := ebiten.RunGame(game); err != nil {
+ log.Fatal(err)
+ }
+
+}