openquell/systems/hud_system.go

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package systems
import (
"fmt"
"image/color"
"openquell/assets"
"openquell/observers"
"github.com/hajimehoshi/ebiten/v2"
"github.com/mlange-42/arche/ecs"
"github.com/solarlune/ldtkgo"
)
type HudSystem struct {
World *ecs.World
Cellsize int
Observer *observers.GameObserver
Plan *ldtkgo.Level
}
func NewHudSystem(world *ecs.World, plan *ldtkgo.Level) System {
system := &HudSystem{
Observer: observers.GetGameObserver(world),
World: world,
Plan: plan,
}
return system
}
func (system *HudSystem) Update() error {
return nil
}
func (system *HudSystem) Draw(screen *ebiten.Image) {
op := &ebiten.DrawImageOptions{}
screen.DrawImage(assets.Assets["hud"], op)
/*
ebitenutil.DebugPrintAt(screen, fmt.Sprintf(
"FPS: %02.f TPS: %02.f Level %s: %s",
ebiten.ActualFPS(),
ebiten.ActualTPS(),
system.Plan.Name,
system.Plan.Description,
), 10, 10)
*/
score := fmt.Sprintf("Score: %d", system.Observer.GetScore())
level := fmt.Sprintf("Level %d %s", system.Plan.PropertyByIdentifier("level").AsInt(),
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system.Plan.Identifier)
assets.FontRenderer.Renderer.SetSizePx(20)
assets.FontRenderer.Renderer.SetTarget(screen)
system.Print(score, 515, 22)
system.Print(system.Plan.PropertyByIdentifier("description").AsString(), 10, 470)
system.Print(level, 10, 22)
}
func (system *HudSystem) Print(text string, x, y int) {
fg := &color.RGBA{0x4c, 0, 0xff, 255}
bg := &color.RGBA{0x9a, 0x6f, 0xff, 255}
assets.FontRenderer.Renderer.SetColor(bg)
assets.FontRenderer.Renderer.Draw(text, x, y)
assets.FontRenderer.Renderer.SetColor(fg)
assets.FontRenderer.Renderer.Draw(text, x-1, y-1)
}