openquell/config/static.go

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package config
import (
"time"
)
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const (
Stop = iota
East
West
South
North
All
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)
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const (
PLAYERSPEED int = 5
PARTICLE_STARTWAIT time.Duration = 30 * time.Millisecond // how long to wait to start collectible particle
PARTICLE_LOOPWAIT time.Duration = 40 * time.Millisecond // how much time to wait between the sprites
LEVEL_END_WAIT time.Duration = 500 * time.Millisecond
version string = "1.2.3"
MenuRectX int = 600
MenuRectY int = 0
MenuRectCellsize int = 32
LDTK_Entity_Ref string = "Entity_ref"
LDTK_Toggle_Tile string = "Toggle"
)
var VERSION string // maintained by -x