- fixed collectible detonation animation timing
- replaced those animatin sprites
- also replaced the collectible sprite with one created with asesprite
- more todo stuff added
This commit is contained in:
2024-04-01 19:43:37 +02:00
parent faf0fd99c2
commit 20fa2639c6
26 changed files with 81 additions and 64 deletions

View File

@@ -14,10 +14,11 @@ const (
)
const (
PLAYERSPEED int = 5
PARTICLE_LOOPWAIT time.Duration = 250 * time.Millisecond
LEVEL_END_WAIT time.Duration = 500 * time.Millisecond
version string = "1.2.3"
PLAYERSPEED int = 5
PARTICLE_STARTWAIT time.Duration = 30 * time.Millisecond // how long to wait to start collectible particle
PARTICLE_LOOPWAIT time.Duration = 40 * time.Millisecond // how much time to wait between the sprites
LEVEL_END_WAIT time.Duration = 500 * time.Millisecond
version string = "1.2.3"
MenuRectX int = 600
MenuRectY int = 0