- fixed collectible detonation animation timing
- replaced those animatin sprites
- also replaced the collectible sprite with one created with asesprite
- more todo stuff added
This commit is contained in:
2024-04-01 19:43:37 +02:00
parent faf0fd99c2
commit 20fa2639c6
26 changed files with 81 additions and 64 deletions

View File

@@ -123,5 +123,5 @@ func (system *CollectibleSystem) AddParticle(position *components.Position) {
64,
)
timer.Start(config.PARTICLE_LOOPWAIT)
timer.Start(config.PARTICLE_STARTWAIT)
}