added door and transient sprites, added all to entitymap.png
@ -2,4 +2,8 @@ all:
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@echo noting
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@echo noting
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clean:
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clean:
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fd '[0-9]' --exec rm
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./rename.sh door1.png door-closed.png
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./rename.sh door2.png door-open.png
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||||||
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./rename.sh transient1.png transient-open.png
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./rename.sh transient2.png transient-closed.png
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||||||
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fd '[2-9]' --exec rm
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||||||
|
|||||||
BIN
assets/sprites/door-closed.png
Normal file
|
After Width: | Height: | Size: 429 B |
BIN
assets/sprites/door-open.png
Normal file
|
After Width: | Height: | Size: 363 B |
BIN
assets/sprites/door.ase
Normal file
@ -1 +0,0 @@
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|||||||
../oldsprites/entitymap.png
|
|
||||||
BIN
assets/sprites/entitymap.xcf
Normal file
BIN
assets/sprites/obstacle-alldirections1.png
Normal file
|
After Width: | Height: | Size: 471 B |
BIN
assets/sprites/obstacle-east1.png
Normal file
|
After Width: | Height: | Size: 382 B |
BIN
assets/sprites/obstacle-north1.png
Normal file
|
After Width: | Height: | Size: 408 B |
BIN
assets/sprites/obstacle-south1.png
Normal file
|
After Width: | Height: | Size: 409 B |
BIN
assets/sprites/obstacle-west1.png
Normal file
|
After Width: | Height: | Size: 387 B |
7
assets/sprites/rename.sh
Executable file
@ -0,0 +1,7 @@
|
|||||||
|
#!/bin/sh
|
||||||
|
from=$1
|
||||||
|
to=$2
|
||||||
|
|
||||||
|
if test -e "$from"; then
|
||||||
|
mv $from $to
|
||||||
|
fi
|
||||||
|
Before Width: | Height: | Size: 600 B After Width: | Height: | Size: 656 B |
@ -1 +0,0 @@
|
|||||||
tilemap.png
|
|
||||||
BIN
assets/sprites/transient-closed.png
Normal file
|
After Width: | Height: | Size: 390 B |
BIN
assets/sprites/transient-open.png
Normal file
|
After Width: | Height: | Size: 351 B |