added duration from asesprite json, background animation, prepared

idle animation
This commit is contained in:
2024-04-07 19:10:27 +02:00
parent 0b0252022e
commit 2edaccbfda
12 changed files with 216 additions and 23 deletions

View File

@@ -162,7 +162,7 @@ func NewGrid(world *ecs.World,
//if tile.AnimateOnDestruct {
if tile.AnimationTrigger != "" {
// FIXME: be more generic, use LDTK enum
render.Animate.Tiles = tile.AnimationSpriteSheet.Sprites
render.Animate.Sprites = tile.AnimationSpriteSheet.Sprites
render.Animate.Width = tile.AnimationSpriteSheet.Width
render.Animate.Height = tile.AnimationSpriteSheet.Height
render.Animate.Trigger = tile.AnimationTrigger