added Timer, Particle Render Delay (via Particle.Show) +new sprites

This commit is contained in:
2024-02-12 17:27:52 +01:00
parent 65ddec3fa4
commit 5a288035b3
14 changed files with 80 additions and 20 deletions

View File

@@ -5,13 +5,13 @@ Background: background-lila
########
# #o#
#o o #o#
# S # #
# #### #
# #### #
# #
# o #
#o o#
########

View File

@@ -110,8 +110,7 @@ func InitTiles() TileRegistry {
'S': NewTilePlayer(),
'o': NewTileCollectible("collectible-orange"),
'*': NewTileParticle([]string{
"particle-dust-0", "particle-dust-0", "particle-dust-1", "particle-dust-1",
"particle-dust-0", "particle-dust-2", "particle-dust-3", "particle-dust-3",
"particle-ring-1", "particle-ring-2", "particle-ring-3", "particle-ring-4", "particle-ring-5", "particle-ring-6",
}),
}
}

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