diff --git a/systems/collectible_system.go b/systems/collectible_system.go index d37065c..f76dfa3 100644 --- a/systems/collectible_system.go +++ b/systems/collectible_system.go @@ -53,7 +53,7 @@ func (system *CollectibleSystem) Update() error { playerposition := (*Position)(system.World.Get(player, posID)) playervelocity := (*Velocity)(system.World.Get(player, veloID)) - ok, _ := playerposition.Intersects(colposition, playervelocity) + ok, _ := colposition.Intersects(playerposition, playervelocity) if ok { slog.Debug("bumped into collectible", "collectible", collectible) particlepositions = append(particlepositions, colposition)