diff --git a/TODO.md b/TODO.md index c3d3b63..6c56f0e 100644 --- a/TODO.md +++ b/TODO.md @@ -1,10 +1,5 @@ ## Levels: -- ignore comments in lvl files - -- Grid Observer: - https://github.com/mlange-42/arche/issues/374 - - Add shaders for animation (player destruction etc) - Start New game starts with last played level, better add a Resume @@ -39,7 +34,7 @@ - Replace HUD with pixel art variant -- On game start respond to any key +- On game start respond to any key (ebitengine-input has an anykey func) - Switch to use https://github.com/quasilyte/ebitengine-input @@ -52,6 +47,20 @@ - Add save to disk feature including settings and player accomplishements (FIXME: find the lib, asked in Discord) +- Add coded animated background like in https://github.com/tinne26/bindless/tree/main/src/misc/background + +- Rework sprites (again!) to match stellar background: maybe more + technical tiles and items? Like some robotic setup? + +- Fix collision snapin: sometimes, when an entity moves to the right + or south (NOT left or north!) it snaps in visibly, so a short wobble + can be seen. + + + + + + ## Collider Rework [abandoned: see branch collider-system, fails] - do not use the map anymore for collision detection