changed aspect ration to 640x384 for better scaling on mobile

This commit is contained in:
2024-04-04 17:53:22 +02:00
parent f844058bf9
commit 95469ab3c7
18 changed files with 787 additions and 944 deletions

View File

@@ -58,10 +58,11 @@ func (system *HudSystem) Draw(screen *ebiten.Image) {
assets.FontRenderer.Renderer.SetSizePx(20)
assets.FontRenderer.Renderer.SetTarget(screen)
// FIXME: do not use hard coded values for HUD
system.Print(score, 450, 22)
x := system.GetTextXCentered(des)
system.Print(des, x, 470)
system.Print(des, x, 374)
system.Print(level, 10, 22)
op.GeoM.Reset()