shifted from proprietary ascii rawlevel to LDTK (using ldtkgo@master)
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assets/sprites/makemap.sh
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assets/sprites/makemap.sh
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#!/bin/sh
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montage -tile 4x0 -geometry +0+0 block* collectible-orange.png obstacle-* sphere-blue* transwall.png map.png && okular map.png
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assets/sprites/map.png
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assets/sprites/map.png
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