add moving animation support, fix debug printing
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@@ -18,6 +18,7 @@ type TileAnimation struct {
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OnCollision bool // wether to animate a collision
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OnDestruction bool // wether to animate destruction
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OnIdle bool // wether to animate during idling
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OnMoving bool // wether to animate during moving
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CollisionSheet AnimationSet // an entry in assets.Animations[name]
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DestructionSheet AnimationSet
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