From c76037486d75f5ed40320cbc1b6d0443f9202631 Mon Sep 17 00:00:00 2001 From: Thomas von Dein Date: Thu, 4 Apr 2024 18:45:29 +0200 Subject: [PATCH] +todos --- TODO.md | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) diff --git a/TODO.md b/TODO.md index e651017..40e9315 100644 --- a/TODO.md +++ b/TODO.md @@ -29,6 +29,30 @@ - Player can collect collectible hidden under obstacle (should be fixed when above is fixed) +- Add player idle animation + +- Add player collision animation + +- Replace all wall tiles with my own pixel art + +- Create some pixel art backgrounds + +- Create pixel art ui elements (button, list things) and ui borders/backgrounds + +- Replace HUD with pixel art variant + +- On game start respond to any key + +- Switch to use https://github.com/quasilyte/ebitengine-input + +- Add drag support: point and hold on the player, move cursor in some + direction and let the player start moving on release. Respond to + mouse and touch pad. See ~/tmp/ebiten/examples/drag/. + +- Add options scene (mouse, player speed, sound options etc) + +- Add save to disk feature including settings and player + accomplishements (FIXME: find the lib, asked in Discord) ## Collider Rework [abandoned: see branch collider-system, fails]