switched to go coded animation system, LDTK is not used for this anymore
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@@ -18,8 +18,8 @@ const (
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PLAYERSPEED int = 5
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ANIMATION_STARTWAIT time.Duration = 30 * time.Millisecond // how long to wait to start collectible animation
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ANIMATION_LOOPWAIT time.Duration = 40 * time.Millisecond // how much time to wait between the sprites
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LEVEL_END_WAIT time.Duration = 500 * time.Millisecond
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version string = "1.3.0"
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LEVEL_END_WAIT time.Duration = 100 * time.Millisecond
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version string = "1.4.0"
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MenuRectX int = 600
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MenuRectY int = 0
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