first try to use new tiles

This commit is contained in:
2024-03-22 19:02:52 +01:00
parent 693293b8c8
commit f8c09fda76
5 changed files with 304 additions and 265 deletions

View File

@@ -145,7 +145,8 @@ func LevelToSlice(game *Game, level *ldtkgo.Level, tilesize int) (Map, Map) {
// could use multiple tileset images
tile := assets.Tiles["default"]
tile.Sprite = assets.Assets["map"].SubImage(
// FIXME: load from LDTK file
tile.Sprite = assets.Assets["tilemap"].SubImage(
image.Rect(tileData.Src[0],
tileData.Src[1],
tileData.Src[0]+layer.GridSize,