6 Commits

Author SHA1 Message Date
53bdb7e8ae switched to use the level gbimage instead of the background property 2024-04-07 13:07:03 +02:00
f844058bf9 completed animation setup and code based solely on LDTK settings 2024-04-03 19:39:08 +02:00
001b67f97a renamed particle* to animation*, added asesprite animation loading 2024-04-02 20:05:23 +02:00
faf0fd99c2 Changes:
- use toggle tile for all toggling entities (transient, switch, door)
- get rod of hard coded sprites (exception: particle class, to be
  fixed later)
- changed switch sprite (rect instead of elipse)
2024-03-31 20:16:15 +02:00
646b227b8e obstacle collission added, but not working yet 2024-02-20 18:47:32 +01:00
014209898f 1st commit 2024-02-06 15:26:20 +01:00