1c0f3d19d0
added MinMoves to lvl files, added score system in game observer
2024-02-28 19:58:05 +01:00
ebaeb51f68
started implementing score system
2024-02-28 13:15:45 +01:00
18be0ebe38
added hud system, turned all observers into one central observer
2024-02-27 14:45:23 +01:00
0ca5d8f4a0
more TODO
2024-02-26 14:43:03 +01:00
ffaa5e6129
fixed higher speed collisions, removed Speed comp, put into Velocity
2024-02-26 12:56:12 +01:00
b0a8060d5b
added hidden doors/destroyable walls, fixed game reloading (tile clone)
2024-02-25 14:05:44 +01:00
ab07bc23e3
refactored recursive systems out of player_system => game/levels.go
2024-02-23 18:47:15 +01:00
308f335cd1
added transient entities: when crossed, turns into wall tile
2024-02-22 14:33:01 +01:00
f696660ccd
lotsa fixes:
...
- fixed obstacle collision and death on obstacle spike
- moved player move into separate loop after other collision checks
are done
- fixed level setup, generation and selection
- added test levels for obstacles
2024-02-21 12:50:17 +01:00
fd570216f0
added intermediate popup after win/loose, refresh level setup, fixes
2024-02-19 19:05:48 +01:00
e12af87fb7
added select and popup screens
2024-02-18 18:19:34 +01:00
4c9ab36fa1
added couple of scenes with ui's. fixed next scene handling
2024-02-18 12:32:18 +01:00
3069d77189
added select menu scene (transparency fails)
2024-02-16 18:23:19 +01:00
4f5bbdc56a
added welcome scene with text rendering using etxt
2024-02-14 19:35:36 +01:00
c9f8783521
added stop timer to add a delay after level end
2024-02-13 18:15:52 +01:00
65ddec3fa4
fixed observers, added GameObserver
2024-02-11 14:24:30 +01:00
72f0aa7691
refactoring to systems complete. also added observers for collision checks
2024-02-11 13:00:56 +01:00
c9a57142e7
added sphere bounce over the map borders
2024-02-06 19:02:25 +01:00
014209898f
1st commit
2024-02-06 15:26:20 +01:00