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2084150456
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fixed last level oos bug, added more levels and entities
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2024-03-15 20:08:23 +01:00 |
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1d9164d140
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finaly got ldtkgo to work!
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2024-03-11 18:31:01 +01:00 |
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af19ccb833
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shifted from proprietary ascii rawlevel to LDTK (using ldtkgo@master)
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2024-03-10 13:05:31 +01:00 |
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ae8058e052
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added final menu after last level
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2024-03-01 14:08:35 +01:00 |
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6f85a90b58
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fixed slow grid drawing, which also fixed transient tile quirk
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2024-03-01 10:55:14 +01:00 |
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1c0f3d19d0
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added MinMoves to lvl files, added score system in game observer
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2024-02-28 19:58:05 +01:00 |
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ebaeb51f68
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started implementing score system
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2024-02-28 13:15:45 +01:00 |
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707281212a
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added player loop detection, loose level if last player loops
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2024-02-27 18:20:00 +01:00 |
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451b66a53d
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obstacle collision fixes, player alive checks, player remove
workaround, see TODO
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2024-02-26 19:07:35 +01:00 |
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0ca5d8f4a0
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more TODO
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2024-02-26 14:43:03 +01:00 |
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b0a8060d5b
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added hidden doors/destroyable walls, fixed game reloading (tile clone)
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2024-02-25 14:05:44 +01:00 |
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c93070883a
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added primary and secondary player mode
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2024-02-22 19:40:49 +01:00 |
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646b227b8e
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obstacle collission added, but not working yet
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2024-02-20 18:47:32 +01:00 |
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fd570216f0
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added intermediate popup after win/loose, refresh level setup, fixes
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2024-02-19 19:05:48 +01:00 |
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e12af87fb7
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added select and popup screens
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2024-02-18 18:19:34 +01:00 |
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c9f8783521
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added stop timer to add a delay after level end
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2024-02-13 18:15:52 +01:00 |
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72f0aa7691
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refactoring to systems complete. also added observers for collision checks
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2024-02-11 13:00:56 +01:00 |
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bbbe873ff7
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added systems (not used yet, see TODO)
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2024-02-09 20:20:13 +01:00 |
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c9a57142e7
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added sphere bounce over the map borders
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2024-02-06 19:02:25 +01:00 |
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014209898f
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1st commit
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2024-02-06 15:26:20 +01:00 |
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