451b66a53d
obstacle collision fixes, player alive checks, player remove
...
workaround, see TODO
2024-02-26 19:07:35 +01:00
ffaa5e6129
fixed higher speed collisions, removed Speed comp, put into Velocity
2024-02-26 12:56:12 +01:00
b0a8060d5b
added hidden doors/destroyable walls, fixed game reloading (tile clone)
2024-02-25 14:05:44 +01:00
c93070883a
added primary and secondary player mode
2024-02-22 19:40:49 +01:00
308f335cd1
added transient entities: when crossed, turns into wall tile
2024-02-22 14:33:01 +01:00
f696660ccd
lotsa fixes:
...
- fixed obstacle collision and death on obstacle spike
- moved player move into separate loop after other collision checks
are done
- fixed level setup, generation and selection
- added test levels for obstacles
2024-02-21 12:50:17 +01:00
646b227b8e
obstacle collission added, but not working yet
2024-02-20 18:47:32 +01:00
fd570216f0
added intermediate popup after win/loose, refresh level setup, fixes
2024-02-19 19:05:48 +01:00
48396e7e0a
switched to yadu debug log
2024-02-13 18:42:13 +01:00
c9f8783521
added stop timer to add a delay after level end
2024-02-13 18:15:52 +01:00
5a288035b3
added Timer, Particle Render Delay (via Particle.Show) +new sprites
2024-02-12 17:27:52 +01:00
65ddec3fa4
fixed observers, added GameObserver
2024-02-11 14:24:30 +01:00
006216398a
added detonation particles after collectibles have been collected
2024-02-08 18:33:59 +01:00
a0b40139c7
added collectibles support
2024-02-07 18:01:58 +01:00
c9a57142e7
added sphere bounce over the map borders
2024-02-06 19:02:25 +01:00
014209898f
1st commit
2024-02-06 15:26:20 +01:00