b7383f065f
add moving animation support, fix debug printing
2024-04-16 17:46:53 +02:00
a84b8b58e1
fixed snap in bug, started with space themed sprites
2024-04-12 15:08:40 +02:00
51d3776abf
fixed player loop detection, added more levels
2024-03-21 19:04:47 +01:00
e93c08f81f
fixes:
...
- using 1 func for grid collision checking with func arguments in
player and obstacle systems.
- moving obstacles now kill player if business ends points toward him
on contact
- added retry in popup menu
2024-03-21 13:25:06 +01:00
1c0f3d19d0
added MinMoves to lvl files, added score system in game observer
2024-02-28 19:58:05 +01:00
ebaeb51f68
started implementing score system
2024-02-28 13:15:45 +01:00
707281212a
added player loop detection, loose level if last player loops
2024-02-27 18:20:00 +01:00
5d2475d525
two players fuse now if they collide
2024-02-27 17:28:18 +01:00
ac88a74bd7
turn player into primary if only one left
2024-02-27 16:52:20 +01:00
ffaa5e6129
fixed higher speed collisions, removed Speed comp, put into Velocity
2024-02-26 12:56:12 +01:00
ab07bc23e3
refactored recursive systems out of player_system => game/levels.go
2024-02-23 18:47:15 +01:00
c93070883a
added primary and secondary player mode
2024-02-22 19:40:49 +01:00
308f335cd1
added transient entities: when crossed, turns into wall tile
2024-02-22 14:33:01 +01:00
f696660ccd
lotsa fixes:
...
- fixed obstacle collision and death on obstacle spike
- moved player move into separate loop after other collision checks
are done
- fixed level setup, generation and selection
- added test levels for obstacles
2024-02-21 12:50:17 +01:00
646b227b8e
obstacle collission added, but not working yet
2024-02-20 18:47:32 +01:00
fd570216f0
added intermediate popup after win/loose, refresh level setup, fixes
2024-02-19 19:05:48 +01:00
48396e7e0a
switched to yadu debug log
2024-02-13 18:42:13 +01:00
65ddec3fa4
fixed observers, added GameObserver
2024-02-11 14:24:30 +01:00
72f0aa7691
refactoring to systems complete. also added observers for collision checks
2024-02-11 13:00:56 +01:00
ac643f49d3
completed refactoring to use systems
2024-02-10 19:45:06 +01:00