95469ab3c7 
							
						 
					 
					
						
						
							
							changed aspect ration to 640x384 for better scaling on mobile  
						
						
						
						
					 
					
						2024-04-04 17:53:22 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							f844058bf9 
							
						 
					 
					
						
						
							
							completed animation setup and code based solely on LDTK settings  
						
						
						
						
					 
					
						2024-04-03 19:39:08 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							001b67f97a 
							
						 
					 
					
						
						
							
							renamed particle* to animation*, added asesprite animation loading  
						
						
						
						
					 
					
						2024-04-02 20:05:23 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							20fa2639c6 
							
						 
					 
					
						
						
							
							Changes:  
						
						... 
						
						
						
						- fixed collectible detonation animation timing
- replaced those animatin sprites
- also replaced the collectible sprite with one created with asesprite
- more todo stuff added 
						
						
					 
					
						2024-04-01 19:43:37 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							faf0fd99c2 
							
						 
					 
					
						
						
							
							Changes:  
						
						... 
						
						
						
						- use toggle tile for all toggling entities (transient, switch, door)
- get rod of hard coded sprites (exception: particle class, to be
  fixed later)
- changed switch sprite (rect instead of elipse) 
						
						
					 
					
						2024-03-31 20:16:15 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							82c67551aa 
							
						 
					 
					
						
						
							
							changes:  
						
						... 
						
						
						
						- exchanged switch+door sprites
- added asesprite cheat sheet
- implemented door toggle on switch toggle 
						
						
					 
					
						2024-03-29 11:51:05 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							dcf31e46ed 
							
						 
					 
					
						
						
							
							fixes+changes:  
						
						... 
						
						
						
						- fixed windows build, using path, instead of path/filepath
- added switch + door, implemented relation (pair_system missing yet)
- fixed ldtk map loading, now using correct entitymap.png tileset 
						
						
					 
					
						2024-03-28 19:41:20 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							4c2ecc6f1f 
							
						 
					 
					
						
						
							
							Changes:  
						
						... 
						
						
						
						- separated entities spriteset from primarymap, which only contains
  tiles
- fixed star obstacle 
						
						
					 
					
						2024-03-27 18:37:41 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							5b7c88a1a9 
							
						 
					 
					
						
						
							
							fixed hiddendoor tiles, now uses destruct shader no spriteset  
						
						
						
						
					 
					
						2024-03-24 19:36:00 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							f8c09fda76 
							
						 
					 
					
						
						
							
							first try to use new tiles  
						
						
						
						
					 
					
						2024-03-22 19:02:52 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							51d3776abf 
							
						 
					 
					
						
						
							
							fixed player loop detection, added more levels  
						
						
						
						
					 
					
						2024-03-21 19:04:47 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							e93c08f81f 
							
						 
					 
					
						
						
							
							fixes:  
						
						... 
						
						
						
						- using 1 func for grid collision checking with func arguments in
  player and obstacle systems.
- moving obstacles now kill player if business ends points toward him
  on contact
- added retry in popup menu 
						
						
					 
					
						2024-03-21 13:25:06 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							1d16fcb73f 
							
						 
					 
					
						
						
							
							fixes:  
						
						... 
						
						
						
						- fixed bumpedge test for obstacles
- fixed obstacle crash when going to the south or east
- added wasm builder 
						
						
					 
					
						2024-03-21 09:38:47 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							ae0e3a0676 
							
						 
					 
					
						
						
							
							added mouse menu to player hud (events in level_scene), fix level 4  
						
						
						
						
					 
					
						2024-03-18 19:34:57 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							449a75aa7d 
							
						 
					 
					
						
						
							
							added more levels  
						
						
						
						
					 
					
						2024-03-17 16:29:41 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							b9ac1c7995 
							
						 
					 
					
						
						
							
							added one more level, rm comments  
						
						
						
						
					 
					
						2024-03-16 18:49:28 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							2084150456 
							
						 
					 
					
						
						
							
							fixed last level oos bug, added more levels and entities  
						
						
						
						
					 
					
						2024-03-15 20:08:23 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							1d9164d140 
							
						 
					 
					
						
						
							
							finaly got ldtkgo to work!  
						
						
						
						
					 
					
						2024-03-11 18:31:01 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							af19ccb833 
							
						 
					 
					
						
						
							
							shifted from proprietary ascii rawlevel to LDTK (using ldtkgo@master)  
						
						
						
						
					 
					
						2024-03-10 13:05:31 +01:00