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dcf31e46ed
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fixes+changes:
- fixed windows build, using path, instead of path/filepath
- added switch + door, implemented relation (pair_system missing yet)
- fixed ldtk map loading, now using correct entitymap.png tileset
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2024-03-28 19:41:20 +01:00 |
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51d3776abf
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fixed player loop detection, added more levels
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2024-03-21 19:04:47 +01:00 |
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52c4cb4e66
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bump
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2024-03-21 13:28:44 +01:00 |
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ae0e3a0676
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added mouse menu to player hud (events in level_scene), fix level 4
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2024-03-18 19:34:57 +01:00 |
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2084150456
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fixed last level oos bug, added more levels and entities
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2024-03-15 20:08:23 +01:00 |
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6f85a90b58
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fixed slow grid drawing, which also fixed transient tile quirk
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2024-03-01 10:55:14 +01:00 |
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646b227b8e
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obstacle collission added, but not working yet
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2024-02-20 18:47:32 +01:00 |
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c9f8783521
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added stop timer to add a delay after level end
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2024-02-13 18:15:52 +01:00 |
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5a288035b3
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added Timer, Particle Render Delay (via Particle.Show) +new sprites
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2024-02-12 17:27:52 +01:00 |
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65ddec3fa4
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fixed observers, added GameObserver
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2024-02-11 14:24:30 +01:00 |
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014209898f
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1st commit
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2024-02-06 15:26:20 +01:00 |
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