16 Commits

123 changed files with 1891 additions and 493 deletions

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.ackrc Normal file
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--ignore-ack-defaults
# This is the default ackrc for ack version v3.7.0.
# There are four different ways to match
#
# is: Match the filename exactly
#
# ext: Match the extension of the filename exactly
#
# match: Match the filename against a Perl regular expression
#
# firstlinematch: Match the first 250 characters of the first line
# of text against a Perl regular expression. This is only for
# the --type-add option.
### Directories to ignore
# Bazaar
# https://bazaar.canonical.com/
--ignore-directory=is:.bzr
# Codeville
# http://freshmeat.sourceforge.net/projects/codeville
--ignore-directory=is:.cdv
# Interface Builder (Xcode)
# https://en.wikipedia.org/wiki/Interface_Builder
--ignore-directory=is:~.dep
--ignore-directory=is:~.dot
--ignore-directory=is:~.nib
--ignore-directory=is:~.plst
# Git
# https://git-scm.com/
--ignore-directory=is:.git
# When submodules are used, .git is a file.
--ignore-file=is:.git
# Mercurial
# https://www.mercurial-scm.org/
--ignore-directory=is:.hg
# Quilt
# https://directory.fsf.org/wiki/Quilt
--ignore-directory=is:.pc
# Subversion
# https://subversion.apache.org/
--ignore-directory=is:.svn
# Monotone
# https://www.monotone.ca/
--ignore-directory=is:_MTN
# CVS
# https://savannah.nongnu.org/projects/cvs
--ignore-directory=is:CVS
# RCS
# https://www.gnu.org/software/rcs/
--ignore-directory=is:RCS
# SCCS
# https://en.wikipedia.org/wiki/Source_Code_Control_System
--ignore-directory=is:SCCS
# darcs
# http://darcs.net/
--ignore-directory=is:_darcs
# Vault/Fortress
--ignore-directory=is:_sgbak
# autoconf
# https://www.gnu.org/software/autoconf/
--ignore-directory=is:autom4te.cache
# Perl module building
--ignore-directory=is:blib
--ignore-directory=is:_build
# Perl Devel::Cover module's output directory
# https://metacpan.org/release/Devel-Cover
--ignore-directory=is:cover_db
# Node modules created by npm
--ignore-directory=is:node_modules
# CMake cache
# https://www.cmake.org/
--ignore-directory=is:CMakeFiles
# Eclipse workspace folder
# https://eclipse.org/
--ignore-directory=is:.metadata
# Cabal (Haskell) sandboxes
# https://www.haskell.org/cabal/users-guide/installing-packages.html
--ignore-directory=is:.cabal-sandbox
# Python caches
# https://docs.python.org/3/tutorial/modules.html
--ignore-directory=is:__pycache__
--ignore-directory=is:.pytest_cache
# macOS Finder remnants
--ignore-directory=is:__MACOSX
--ignore-file=is:.DS_Store
### Files to ignore
# Backup files
--ignore-file=ext:bak
--ignore-file=match:/~$/
# Emacs swap files
--ignore-file=match:/^#.+#$/
# vi/vim swap files https://www.vim.org/
--ignore-file=match:/[._].*[.]swp$/
# core dumps
--ignore-file=match:/core[.]\d+$/
# minified JavaScript
--ignore-file=match:/[.-]min[.]js$/
--ignore-file=match:/[.]js[.]min$/
# minified CSS
--ignore-file=match:/[.]min[.]css$/
--ignore-file=match:/[.]css[.]min$/
# JS and CSS source maps
--ignore-file=match:/[.]js[.]map$/
--ignore-file=match:/[.]css[.]map$/
# PDFs, because they pass Perl's -T detection
--ignore-file=ext:pdf
# Common graphics, just as an optimization
--ignore-file=ext:gif,jpg,jpeg,png
# Common archives, as an optimization
--ignore-file=ext:gz,tar,tgz,zip
# Python compiled modules
--ignore-file=ext:pyc,pyd,pyo
# Python's pickle serialization format
# https://docs.python.org/2/library/pickle.html#example
# https://docs.python.org/3.7/library/pickle.html#examples
--ignore-file=ext:pkl,pickle
# C extensions
--ignore-file=ext:so
# Compiled gettext files
--ignore-file=ext:mo
# Visual Studio user and workspace settings
# https://code.visualstudio.com/docs/getstarted/settings
--ignore-dir=is:.vscode
### Filetypes defined
# Makefiles
# https://www.gnu.org/s/make/
--type-add=make:ext:mk
--type-add=make:ext:mak
--type-add=make:is:makefile
--type-add=make:is:Makefile
--type-add=make:is:Makefile.Debug
--type-add=make:is:Makefile.Release
--type-add=make:is:GNUmakefile
# Rakefiles
# https://rake.rubyforge.org/
--type-add=rake:is:Rakefile
# CMake
# https://cmake.org/
--type-add=cmake:is:CMakeLists.txt
--type-add=cmake:ext:cmake
# Bazel build tool
# https://docs.bazel.build/versions/master/skylark/bzl-style.html
--type-add=bazel:ext:bzl
# https://docs.bazel.build/versions/master/guide.html#bazelrc-the-bazel-configuration-file
--type-add=bazel:ext:bazelrc
# https://docs.bazel.build/versions/master/build-ref.html#BUILD_files
--type-add=bazel:is:BUILD
# https://docs.bazel.build/versions/master/build-ref.html#workspace
--type-add=bazel:is:WORKSPACE
# Actionscript
--type-add=actionscript:ext:as,mxml
# Ada
# https://www.adaic.org/
--type-add=ada:ext:ada,adb,ads
# ASP
# https://docs.microsoft.com/en-us/previous-versions/office/developer/server-technologies/aa286483(v=msdn.10)
--type-add=asp:ext:asp
# ASP.Net
# https://dotnet.microsoft.com/apps/aspnet
--type-add=aspx:ext:master,ascx,asmx,aspx,svc
# Assembly
--type-add=asm:ext:asm,s
# DOS/Windows batch
--type-add=batch:ext:bat,cmd
# ColdFusion
# https://en.wikipedia.org/wiki/ColdFusion
--type-add=cfmx:ext:cfc,cfm,cfml
# Clojure
# https://clojure.org/
--type-add=clojure:ext:clj,cljs,edn,cljc
# C
# .xs are Perl C files
--type-add=cc:ext:c,h,xs
# C header files
--type-add=hh:ext:h
# CoffeeScript
# https://coffeescript.org/
--type-add=coffeescript:ext:coffee
# C++
--type-add=cpp:ext:cpp,cc,cxx,m,hpp,hh,h,hxx
# C++ header files
--type-add=hpp:ext:hpp,hh,h,hxx
# C#
--type-add=csharp:ext:cs
# Crystal-lang
# https://crystal-lang.org/
--type-add=crystal:ext:cr,ecr
# CSS
# https://www.w3.org/Style/CSS/
--type-add=css:ext:css
# Dart
# https://dart.dev/
--type-add=dart:ext:dart
# Delphi
# https://en.wikipedia.org/wiki/Embarcadero_Delphi
--type-add=delphi:ext:pas,int,dfm,nfm,dof,dpk,dproj,groupproj,bdsgroup,bdsproj
# Elixir
# https://elixir-lang.org/
--type-add=elixir:ext:ex,exs
# Elm
# https://elm-lang.org
--type-add=elm:ext:elm
# Emacs Lisp
# https://www.gnu.org/software/emacs
--type-add=elisp:ext:el
# Erlang
# https://www.erlang.org/
--type-add=erlang:ext:erl,hrl
# Fortran
# https://en.wikipedia.org/wiki/Fortran
--type-add=fortran:ext:f,f77,f90,f95,f03,for,ftn,fpp
# Go
# https://golang.org/
--type-add=go:ext:go
# Groovy
# https://www.groovy-lang.org/
--type-add=groovy:ext:groovy,gtmpl,gpp,grunit,gradle
# GSP
# https://gsp.grails.org/
--type-add=gsp:ext:gsp
# Haskell
# https://www.haskell.org/
--type-add=haskell:ext:hs,lhs
# HTML
--type-add=html:ext:htm,html,xhtml
# Jade
# http://jade-lang.com/
--type-add=jade:ext:jade
# Java
# https://www.oracle.com/technetwork/java/index.html
--type-add=java:ext:java,properties
# JavaScript
--type-add=js:ext:js
# JSP
# https://www.oracle.com/technetwork/java/javaee/jsp/index.html
--type-add=jsp:ext:jsp,jspx,jspf,jhtm,jhtml
# JSON
# https://json.org/
--type-add=json:ext:json
# Kotlin
# https://kotlinlang.org/
--type-add=kotlin:ext:kt,kts
# Less
# http://www.lesscss.org/
--type-add=less:ext:less
# Common Lisp
# https://common-lisp.net/
--type-add=lisp:ext:lisp,lsp
# Lua
# https://www.lua.org/
--type-add=lua:ext:lua
--type-add=lua:firstlinematch:/^#!.*\blua(jit)?/
# Markdown
# https://en.wikipedia.org/wiki/Markdown
--type-add=markdown:ext:md,markdown
# We understand that there are many ad hoc extensions for markdown
# that people use. .md and .markdown are the two that ack recognizes.
# You are free to add your own in your ackrc file.
# Matlab
# https://en.wikipedia.org/wiki/MATLAB
--type-add=matlab:ext:m
# Objective-C
--type-add=objc:ext:m,h
# Objective-C++
--type-add=objcpp:ext:mm,h
# OCaml
# https://ocaml.org/
--type-add=ocaml:ext:ml,mli,mll,mly
# Perl
# https://perl.org/
--type-add=perl:ext:pl,pm,pod,t,psgi
--type-add=perl:firstlinematch:/^#!.*\bperl/
# Perl tests
--type-add=perltest:ext:t
# Perl's Plain Old Documentation format, POD
--type-add=pod:ext:pod
# PHP
# https://www.php.net/
--type-add=php:ext:php,phpt,php3,php4,php5,phtml
--type-add=php:firstlinematch:/^#!.*\bphp/
# Plone
# https://plone.org/
--type-add=plone:ext:pt,cpt,metadata,cpy,py
# PowerShell
# https://learn.microsoft.com/en-us/powershell/module/microsoft.powershell.core/about/about_scripts
# https://learn.microsoft.com/en-us/powershell/scripting/developer/module/understanding-a-windows-powershell-module
--type-add=powershell:ext:ps1,psm1
# PureScript
# https://www.purescript.org
--type-add=purescript:ext:purs
# Python
# https://www.python.org/
--type-add=python:ext:py
--type-add=python:firstlinematch:/^#!.*\bpython/
# R
# https://www.r-project.org/
# https://r4ds.had.co.nz/r-markdown.html
--type-add=rr:ext:R,Rmd
# reStructured Text
# https://docutils.sourceforge.io/rst.html
--type-add=rst:ext:rst
# Ruby
# https://www.ruby-lang.org/
--type-add=ruby:ext:rb,rhtml,rjs,rxml,erb,rake,spec
--type-add=ruby:is:Rakefile
--type-add=ruby:firstlinematch:/^#!.*\bruby/
# Rust
# https://www.rust-lang.org/
--type-add=rust:ext:rs
# Sass
# https://sass-lang.com
--type-add=sass:ext:sass,scss
# Scala
# https://www.scala-lang.org/
--type-add=scala:ext:scala,sbt
# Scheme
# https://groups.csail.mit.edu/mac/projects/scheme/
--type-add=scheme:ext:scm,ss
# Shell
--type-add=shell:ext:sh,bash,csh,tcsh,ksh,zsh,fish
--type-add=shell:firstlinematch:/^#!.*\b(?:ba|t?c|k|z|fi)?sh\b/
# Smalltalk
# http://www.smalltalk.org/
--type-add=smalltalk:ext:st
# Smarty
# https://www.smarty.net/
--type-add=smarty:ext:tpl
# SQL
# https://www.iso.org/standard/45498.html
--type-add=sql:ext:sql,ctl
# Stylus
# http://stylus-lang.com/
--type-add=stylus:ext:styl
# SVG
# https://en.wikipedia.org/wiki/Scalable_Vector_Graphics
--type-add=svg:ext:svg
# Swift
# https://developer.apple.com/swift/
--type-add=swift:ext:swift
--type-add=swift:firstlinematch:/^#!.*\bswift/
# Tcl
# https://www.tcl.tk/
--type-add=tcl:ext:tcl,itcl,itk
# TeX & LaTeX
# https://www.latex-project.org/
--type-add=tex:ext:tex,cls,sty
# Template Toolkit (Perl)
# http//template-toolkit.org/
--type-add=ttml:ext:tt,tt2,ttml
# TOML
# https://toml.io/
--type-add=toml:ext:toml
# TypeScript
# https://www.typescriptlang.org/
--type-add=ts:ext:ts,tsx
# Visual Basic
--type-add=vb:ext:bas,cls,frm,ctl,vb,resx
# Verilog
--type-add=verilog:ext:v,vh,sv
# VHDL
# http://www.eda.org/twiki/bin/view.cgi/P1076/WebHome
--type-add=vhdl:ext:vhd,vhdl
# Vim
# https://www.vim.org/
--type-add=vim:ext:vim
# XML
# https://www.w3.org/TR/REC-xml/
--type-add=xml:ext:xml,dtd,xsd,xsl,xslt,ent,wsdl
--type-add=xml:firstlinematch:/<[?]xml/
# YAML
# https://yaml.org/
--type-add=yaml:ext:yaml,yml
# TOM
--ignore-directory=is:src
--ignore-directory=is:tmp
--ignore-directory=is:fonts
--ignore-file=ext:ldtk
--ignore-file=ext:png
--ignore-file=ext:ase
--ignore-file=ext:json
--ignore-file=ext:svg

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@@ -30,3 +30,6 @@ wasm: buildwasm zipwasm
test:
@echo $(VERSION)
nixshell:
nix-shell -p xorg.libX11 xorg.libXrandr libGL xorg.libXcursor xorg.libXinerama xorg.libXi xorg.libXxf86vm xorg_sys_opengl

40
TODO.md
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@@ -1,22 +1,8 @@
## Levels:
- Add shaders for animation (player destruction etc)
- Start New game starts with last played level, better add a Resume
Game menu item for this and use Start New always for level 1.
- for finding caller:
pc := make([]uintptr, 10)
n := runtime.Callers(0, pc)
pc = pc[:n]
fs := runtime.CallersFrames(pc)
source, _ := fs.Next()
source, _ = fs.Next()
source, _ = fs.Next()
slog.Debug("get observer", "minmoves", observer.LevelScore,
"file", source.File, "line", source.Line)
- Turn menu button in hud_system (events in level_scene!) into ebitenui button
- Obstacle don't stop at collectibles
@@ -29,11 +15,10 @@
- Add player collision animation
- Create pixel art ui elements (button, list things) and ui borders/backgrounds
Replace HUD with pixel art variant
- Modify font and font color matching the palette
- Replace HUD with pixel art variant
- On game start respond to any key (ebitengine-input has an anykey func)
- Switch to use https://github.com/quasilyte/ebitengine-input
@@ -47,19 +32,10 @@
- Add save to disk feature including settings and player
accomplishements (FIXME: find the lib, asked in Discord)
- Add coded animated background like in https://github.com/tinne26/bindless/tree/main/src/misc/background
- Rework sprites (again!) to match stellar background: maybe more
technical tiles and items? Like some robotic setup?
- Fix collision snapin: sometimes, when an entity moves to the right
or south (NOT left or north!) it snaps in visibly, so a short wobble
can be seen.
- Rework animation system: since it is impossible to assign multiple
animation types to an entity via LDTK, hard code it in Tiles. Keep
implementation though. CAUTION: last time I changed this, the
collectible detonation didn't work anymore!
@@ -82,3 +58,17 @@
Collider.IntersectResolve => func(newpos) {player.pos = newpos; player.vel = stop}
- in the end it must be possible to add new entities without the need
to write a collision check for them, but have collision detection anyway!
## Just in case stuff
- for finding caller:
pc := make([]uintptr, 10)
n := runtime.Callers(0, pc)
pc = pc[:n]
fs := runtime.CallersFrames(pc)
source, _ := fs.Next()
source, _ = fs.Next()
source, _ = fs.Next()
slog.Debug("get observer", "minmoves", observer.LevelScore,
"file", source.File, "line", source.Line)

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@@ -18,6 +18,7 @@ type TileAnimation struct {
OnCollision bool // wether to animate a collision
OnDestruction bool // wether to animate destruction
OnIdle bool // wether to animate during idling
OnMoving bool // wether to animate during moving
CollisionSheet AnimationSet // an entry in assets.Animations[name]
DestructionSheet AnimationSet

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@@ -45,7 +45,7 @@ type AnimationMeta struct {
// Needed to thaw sprite set written by asesprite
type AnimationJSON struct {
Meta AnimationMeta `json:"Meta"`
Frames []AnimationFrame `json:"frames"`
Frames map[string]AnimationFrame `json:"frames"`
}
// used to store Animation data
@@ -133,7 +133,7 @@ func ReadJson(imagefile fs.DirEntry, fd fs.File) AnimationJSON {
err := json.Unmarshal(buf.Bytes(), &animationjson)
if err != nil {
log.Fatalf("failed to parse JSON: %s", err)
log.Fatalf("failed to parse JSON in %s: %s", imagefile, err)
}
return animationjson

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@@ -0,0 +1,39 @@
JASC-PAL
0100
36
0 0 0
0 0 0
14 14 14
29 29 29
51 51 51
80 80 80
99 99 99
122 122 122
167 167 167
192 192 192
228 228 228
251 245 239
242 211 171
237 193 132
229 164 88
222 112 44
181 52 28
139 22 22
198 159 165
183 134 134
164 102 102
133 79 79
110 65 83
74 44 65
174 166 195
160 130 170
139 109 156
119 86 127
108 76 112
64 53 79
89 97 153
73 77 126
49 57 85
37 38 63
24 23 38
16 13 21

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@@ -0,0 +1,45 @@
JASC-PAL
0100
42
0 0 0
0 0 0
14 14 14
29 29 29
51 51 51
80 80 80
99 99 99
122 122 122
167 167 167
192 192 192
228 228 228
251 245 239
242 211 171
255 227 160
255 216 117
255 202 60
255 168 36
255 141 0
73 77 126
63 69 136
54 61 145
44 52 155
35 44 164
26 36 173
39 39 68
31 31 76
27 27 80
22 22 85
17 17 90
14 14 93
139 109 156
142 98 167
145 86 179
150 68 197
154 52 213
158 36 229
198 159 165
204 153 161
212 145 155
221 136 149
230 127 143
241 116 135

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JASC-PAL
0100
30
242 211 171
236 199 134
230 193 96
224 176 50
205 142 32
198 159 165
186 140 144
180 129 129
172 115 115
147 87 98
139 109 156
118 93 138
97 80 118
82 68 100
62 51 75
73 77 126
61 61 106
51 48 83
37 33 56
27 21 37
39 39 68
39 39 68
39 39 68
39 39 68
39 39 68
251 245 239
223 207 198
194 178 174
171 157 155
146 134 130

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@@ -0,0 +1,42 @@
JASC-PAL
0100
39
32 0 59
63 0 83
108 0 108
146 0 124
187 0 151
236 0 178
255 19 186
255 64 190
255 113 213
255 147 231
255 186 253
245 220 255
255 255 255
0 0 0
12 12 12
26 26 26
39 39 39
54 54 54
71 71 71
86 86 86
99 99 99
118 118 118
133 133 133
153 153 153
177 177 177
205 205 205
42 2 0
52 9 0
71 24 0
94 46 0
131 71 0
165 96 0
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assets/space/sprites.ase Normal file

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9
assets/sprites/Makefile Normal file
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@@ -0,0 +1,9 @@
all:
@echo noting
clean:
./rename.sh door1.png door-closed.png
./rename.sh door2.png door-open.png
./rename.sh transient1.png transient-open.png
./rename.sh transient2.png transient-closed.png
fd '[2-9]' --exec rm

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@@ -0,0 +1,39 @@
JASC-PAL
0100
36
0 0 0
0 0 0
14 14 14
29 29 29
51 51 51
80 80 80
99 99 99
122 122 122
167 167 167
192 192 192
228 228 228
251 245 239
242 211 171
237 193 132
229 164 88
222 112 44
181 52 28
139 22 22
198 159 165
183 134 134
164 102 102
133 79 79
110 65 83
74 44 65
174 166 195
160 130 170
139 109 156
119 86 127
108 76 112
64 53 79
89 97 153
73 77 126
49 57 85
37 38 63
24 23 38
16 13 21

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@@ -0,0 +1,70 @@
{ "frames": {
"obstacle-alldirections 0.ase": {
"frame": { "x": 0, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-alldirections 1.ase": {
"frame": { "x": 32, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-alldirections 2.ase": {
"frame": { "x": 64, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-alldirections 3.ase": {
"frame": { "x": 96, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-alldirections 4.ase": {
"frame": { "x": 128, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-alldirections 5.ase": {
"frame": { "x": 160, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
}
},
"meta": {
"app": "http://www.aseprite.org/",
"version": "1.x-dev",
"image": "obstacle-alldirections-idle.png",
"format": "I8",
"size": { "w": 192, "h": 32 },
"scale": "1",
"frameTags": [
],
"layers": [
{ "name": "enemybot-jets", "opacity": 255, "blendMode": "normal" },
{ "name": "enemybot-body", "opacity": 255, "blendMode": "normal" },
{ "name": "enemybot-turm", "opacity": 255, "blendMode": "normal" },
{ "name": "enemybot-turret", "opacity": 255, "blendMode": "normal" },
{ "name": "enemybot-turret-head", "opacity": 255, "blendMode": "normal" }
],
"slices": [
]
}
}

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@@ -0,0 +1,92 @@
{ "frames": {
"obstacle-east 0.ase": {
"frame": { "x": 0, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-east 1.ase": {
"frame": { "x": 32, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-east 2.ase": {
"frame": { "x": 64, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-east 3.ase": {
"frame": { "x": 96, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-east 4.ase": {
"frame": { "x": 128, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-east 5.ase": {
"frame": { "x": 160, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-east 6.ase": {
"frame": { "x": 192, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-east 7.ase": {
"frame": { "x": 224, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-east 8.ase": {
"frame": { "x": 256, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
}
},
"meta": {
"app": "http://www.aseprite.org/",
"version": "1.x-dev",
"image": "obstacle-east-idle.png",
"format": "I8",
"size": { "w": 288, "h": 32 },
"scale": "1",
"frameTags": [
],
"layers": [
{ "name": "enemybot-jets", "opacity": 255, "blendMode": "normal" },
{ "name": "enemybot-turret", "opacity": 255, "blendMode": "normal" },
{ "name": "enemybot-body", "opacity": 255, "blendMode": "normal" }
],
"slices": [
]
}
}

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@@ -0,0 +1,92 @@
{ "frames": {
"obstacle-north 0.ase": {
"frame": { "x": 0, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-north 1.ase": {
"frame": { "x": 32, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-north 2.ase": {
"frame": { "x": 64, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-north 3.ase": {
"frame": { "x": 96, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-north 4.ase": {
"frame": { "x": 128, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-north 5.ase": {
"frame": { "x": 160, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-north 6.ase": {
"frame": { "x": 192, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-north 7.ase": {
"frame": { "x": 224, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-north 8.ase": {
"frame": { "x": 256, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
}
},
"meta": {
"app": "http://www.aseprite.org/",
"version": "1.x-dev",
"image": "obstacle-north-idle.png",
"format": "I8",
"size": { "w": 288, "h": 32 },
"scale": "1",
"frameTags": [
],
"layers": [
{ "name": "enemybot-jets", "opacity": 255, "blendMode": "normal" },
{ "name": "enemybot-turret", "opacity": 255, "blendMode": "normal" },
{ "name": "enemybot-body", "opacity": 255, "blendMode": "normal" }
],
"slices": [
]
}
}

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@@ -0,0 +1,92 @@
{ "frames": {
"obstacle-south 0.ase": {
"frame": { "x": 0, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-south 1.ase": {
"frame": { "x": 32, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-south 2.ase": {
"frame": { "x": 64, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-south 3.ase": {
"frame": { "x": 96, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-south 4.ase": {
"frame": { "x": 128, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-south 5.ase": {
"frame": { "x": 160, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-south 6.ase": {
"frame": { "x": 192, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-south 7.ase": {
"frame": { "x": 224, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-south 8.ase": {
"frame": { "x": 256, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
}
},
"meta": {
"app": "http://www.aseprite.org/",
"version": "1.x-dev",
"image": "obstacle-south-idle.png",
"format": "I8",
"size": { "w": 288, "h": 32 },
"scale": "1",
"frameTags": [
],
"layers": [
{ "name": "enemybot-jets", "opacity": 255, "blendMode": "normal" },
{ "name": "enemybot-turret", "opacity": 255, "blendMode": "normal" },
{ "name": "enemybot-body", "opacity": 255, "blendMode": "normal" }
],
"slices": [
]
}
}

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@@ -0,0 +1,92 @@
{ "frames": {
"obstacle-west 0.png": {
"frame": { "x": 0, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-west 1.png": {
"frame": { "x": 32, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-west 2.png": {
"frame": { "x": 64, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-west 3.png": {
"frame": { "x": 96, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-west 4.png": {
"frame": { "x": 128, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-west 5.png": {
"frame": { "x": 160, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-west 6.png": {
"frame": { "x": 192, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-west 7.png": {
"frame": { "x": 224, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"obstacle-west 8.png": {
"frame": { "x": 256, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
}
},
"meta": {
"app": "http://www.aseprite.org/",
"version": "1.x-dev",
"image": "obstacle-west-idle.png",
"format": "I8",
"size": { "w": 288, "h": 32 },
"scale": "1",
"frameTags": [
],
"layers": [
{ "name": "enemybot-jets", "opacity": 255, "blendMode": "normal" },
{ "name": "enemybot-turret", "opacity": 255, "blendMode": "normal" },
{ "name": "enemybot-body", "opacity": 255, "blendMode": "normal" }
],
"slices": [
]
}
}

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BIN
assets/sprites/obstacle.ase Normal file

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7
assets/sprites/rename.sh Executable file
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@@ -0,0 +1,7 @@
#!/bin/sh
from=$1
to=$2
if test -e "$from"; then
mv $from $to
fi

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@@ -0,0 +1,104 @@
{ "frames": {
"robot #idle 0.ase": {
"frame": { "x": 0, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"robot #idle 1.ase": {
"frame": { "x": 32, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"robot #idle 2.ase": {
"frame": { "x": 64, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"robot #idle 3.ase": {
"frame": { "x": 96, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"robot #idle 4.ase": {
"frame": { "x": 128, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"robot #idle 5.ase": {
"frame": { "x": 160, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"robot #idle 6.ase": {
"frame": { "x": 192, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"robot #idle 7.ase": {
"frame": { "x": 224, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"robot #idle 8.ase": {
"frame": { "x": 256, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
},
"robot #idle 9.ase": {
"frame": { "x": 288, "y": 0, "w": 32, "h": 32 },
"rotated": false,
"trimmed": false,
"spriteSourceSize": { "x": 0, "y": 0, "w": 32, "h": 32 },
"sourceSize": { "w": 32, "h": 32 },
"duration": 100
}
},
"meta": {
"app": "http://www.aseprite.org/",
"version": "1.x-dev",
"image": "robot-idle.png",
"format": "I8",
"size": { "w": 320, "h": 32 },
"scale": "1",
"frameTags": [
{ "name": "Inactive", "from": 0, "to": 0, "direction": "forward", "color": "#000000ff" },
{ "name": "idle", "from": 1, "to": 10, "direction": "forward", "color": "#000000ff" }
],
"layers": [
{ "name": "fire", "opacity": 255, "blendMode": "normal" },
{ "name": "engines", "opacity": 255, "blendMode": "normal" },
{ "name": "getriebe", "opacity": 255, "blendMode": "normal" },
{ "name": "head", "opacity": 255, "blendMode": "normal" },
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],
"slices": [
]
}
}

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assets/sprites/robot.ase Normal file

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