openquell/components/transient.go
Thomas von Dein faf0fd99c2 Changes:
- use toggle tile for all toggling entities (transient, switch, door)
- get rod of hard coded sprites (exception: particle class, to be
  fixed later)
- changed switch sprite (rect instead of elipse)
2024-03-31 20:16:15 +02:00

11 lines
135 B
Go

package components
import (
"github.com/hajimehoshi/ebiten/v2"
)
type Transient struct {
Activated bool
Wall *ebiten.Image
}