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added more generic function management
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161
funcs.go
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161
funcs.go
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@@ -0,0 +1,161 @@
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/*
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Copyright © 2023 Thomas von Dein
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package main
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import (
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"errors"
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"fmt"
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"math"
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"strings"
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)
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// every function we are able to call must be of type Funcall, which
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// needs tp specify how many numbers it expects and the actual go
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// function to be executed.
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//
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// The function has to take a float slice as argument and return a
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// float and an error object. The float slice is guaranteed to have
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// the expected number of arguments.
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//
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// However, Lua functions are handled differently, see interpreter.go.
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type Function func([]float64) (float64, error)
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type Funcall struct {
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Expectargs int // -1 means batch only mode, you'll get the whole stack as arg
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Func Function
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}
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// will hold all hard coded functions and operators
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type Funcalls map[string]*Funcall
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// convenience function, create a new Funcall object, if expectargs
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// was not specified, 2 is assumed.
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func NewFuncall(function Function, expectargs ...int) *Funcall {
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expect := 2
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if len(expectargs) > 0 {
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expect = expectargs[0]
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}
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return &Funcall{
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Expectargs: expect,
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Func: function,
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}
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}
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// the actual functions, called once during initialization.
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func DefineFunctions() Funcalls {
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f := map[string]*Funcall{
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// simple operators, they all expect 2 args
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"+": NewFuncall(
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func(arg []float64) (float64, error) {
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return arg[0] + arg[1], nil
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},
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),
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"-": NewFuncall(
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func(arg []float64) (float64, error) {
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return arg[0] - arg[1], nil
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},
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),
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"x": NewFuncall(
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func(arg []float64) (float64, error) {
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return arg[0] * arg[1], nil
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},
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),
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"/": NewFuncall(
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func(arg []float64) (float64, error) {
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if arg[1] == 0 {
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return 0, errors.New("division by null")
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}
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return arg[0] / arg[1], nil
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},
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),
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"^": NewFuncall(
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func(arg []float64) (float64, error) {
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return math.Pow(arg[0], arg[1]), nil
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},
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),
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}
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// aliases
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f["*"] = f["x"]
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return f
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}
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func list2str(list []float64) string {
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return strings.Trim(strings.Join(strings.Fields(fmt.Sprint(list)), " "), "[]")
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}
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// we need to add a history entry for each operation
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func (c *Calc) SetHistory(op string, args []float64) {
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c.History("%s %s", list2str(args))
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}
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// Execute a math function, check if it is defined just in case
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//
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// FIXME: add a loop over DoFuncall() for non-batch-only functions
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// like + or *
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func (c *Calc) DoFuncall(funcname string) (float64, error) {
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if function, ok := c.Functions[funcname]; ok {
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args := []float64{}
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batch := false
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if function.Expectargs == -1 {
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// batch mode, but always < stack len, so check first
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args = c.stack.All()
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batch = true
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} else {
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// this is way better behavior than just using 0 in place of
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// non-existing stack items
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if c.stack.Len() < function.Expectargs {
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return -1, errors.New("stack doesn't provide enough arguments")
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}
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args = c.stack.Last(function.Expectargs)
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}
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// the actual lambda call, so to say. We provide a slice of
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// the requested size, fetched from the stack (but not popped
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// yet!)
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res, err := function.Func(args)
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if err != nil {
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// leave the stack untouched in case of any error
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return res, err
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}
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if batch {
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// get rid of stack
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c.stack.Clear()
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} else {
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// remove operands
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c.stack.Shift(function.Expectargs)
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}
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// save result
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c.stack.Push(res)
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// thanks a lot
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c.SetHistory(funcname, args)
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return res, nil
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}
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// should not happen, if it does: programmer fault!
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return -1, errors.New("heck, no such function")
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}
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