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https://codeberg.org/scip/rpnc.git
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refactored dir layout
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251
cmd/stack.go
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251
cmd/stack.go
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@@ -0,0 +1,251 @@
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/*
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Copyright © 2023 Thomas von Dein
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package cmd
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import (
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"container/list"
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"fmt"
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"sync"
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)
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// The stack uses a linked list provided by container/list as storage
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// and works after the LIFO principle (last in first out). Most of the
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// work is being done in the linked list, but we add a couple of
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// cenvenient functions, so that the user doesn't have to cope with
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// list directly.
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type Stack struct {
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linklist list.List
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backup list.List
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debug bool
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rev int
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backuprev int
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mutex sync.Mutex
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}
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// FIXME: maybe use a separate stack object for backup so that it has
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// its own revision etc
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func NewStack() *Stack {
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return &Stack{
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linklist: list.List{},
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backup: list.List{},
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rev: 0,
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backuprev: 0,
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}
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}
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func (s *Stack) Debug(msg string) {
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if s.debug {
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fmt.Printf("DEBUG(%03d): %s\n", s.rev, msg)
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}
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}
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func (s *Stack) ToggleDebug() {
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s.debug = !s.debug
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}
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func (s *Stack) Bump() {
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s.rev++
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}
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// append an item to the stack
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func (s *Stack) Push(item float64) {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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s.Debug(fmt.Sprintf(" push to stack: %.2f", item))
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s.Bump()
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s.linklist.PushBack(item)
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}
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// remove and return an item from the stack
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func (s *Stack) Pop() float64 {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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if s.linklist.Len() == 0 {
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return 0
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}
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tail := s.linklist.Back()
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val := tail.Value
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s.linklist.Remove(tail)
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s.Debug(fmt.Sprintf(" remove from stack: %.2f", val))
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s.Bump()
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return val.(float64)
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}
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// just remove the last item, do not return it
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func (s *Stack) Shift(num ...int) {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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count := 1
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if len(num) > 0 {
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count = num[0]
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}
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if s.linklist.Len() == 0 {
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return
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}
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for i := 0; i < count; i++ {
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tail := s.linklist.Back()
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s.linklist.Remove(tail)
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s.Debug(fmt.Sprintf("remove from stack: %.2f", tail.Value))
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}
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}
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func (s *Stack) Swap() {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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if s.linklist.Len() < 2 {
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return
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}
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prevA := s.linklist.Back()
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s.linklist.Remove(prevA)
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prevB := s.linklist.Back()
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s.linklist.Remove(prevB)
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s.Debug(fmt.Sprintf("swapping %.2f with %.2f", prevB.Value, prevA.Value))
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s.linklist.PushBack(prevA.Value)
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s.linklist.PushBack(prevB.Value)
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}
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// Return the last num items from the stack w/o modifying it.
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func (s *Stack) Last(num ...int) []float64 {
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items := []float64{}
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stacklen := s.Len()
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count := 1
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if len(num) > 0 {
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count = num[0]
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}
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for e := s.linklist.Front(); e != nil; e = e.Next() {
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if stacklen <= count {
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items = append(items, e.Value.(float64))
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}
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stacklen--
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}
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return items
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}
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// Return all elements of the stack without modifying it.
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func (s *Stack) All() []float64 {
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items := []float64{}
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for e := s.linklist.Front(); e != nil; e = e.Next() {
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items = append(items, e.Value.(float64))
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}
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return items
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}
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// dump the stack to stdout, including backup if debug is enabled
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func (s *Stack) Dump() {
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fmt.Printf("Stack revision %d (%p):\n", s.rev, &s.linklist)
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for e := s.linklist.Front(); e != nil; e = e.Next() {
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fmt.Println(e.Value)
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}
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if s.debug {
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fmt.Printf("Backup stack revision %d (%p):\n", s.backuprev, &s.backup)
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for e := s.backup.Front(); e != nil; e = e.Next() {
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fmt.Println(e.Value)
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}
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}
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}
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func (s *Stack) Clear() {
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s.Debug("clearing stack")
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s.linklist = list.List{}
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}
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func (s *Stack) Len() int {
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return s.linklist.Len()
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}
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func (s *Stack) Backup() {
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// we need clean the list and restore it from scratch each time we
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// make a backup, because the elements in list.List{} are pointers
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// and lead to unexpected results. The methid here works reliably
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// at least.
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s.mutex.Lock()
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defer s.mutex.Unlock()
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s.Debug(fmt.Sprintf("backing up %d items from rev %d",
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s.linklist.Len(), s.rev))
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s.backup = list.List{}
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for e := s.linklist.Front(); e != nil; e = e.Next() {
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s.backup.PushBack(e.Value.(float64))
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}
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s.backuprev = s.rev
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}
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func (s *Stack) Restore() {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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if s.rev == 0 {
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fmt.Println("error: stack is empty.")
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return
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}
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s.Debug(fmt.Sprintf("restoring stack to revision %d", s.backuprev))
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s.rev = s.backuprev
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s.linklist = list.List{}
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for e := s.backup.Front(); e != nil; e = e.Next() {
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s.linklist.PushBack(e.Value.(float64))
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}
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}
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func (s *Stack) Reverse() {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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items := []float64{}
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for e := s.linklist.Front(); e != nil; e = e.Next() {
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tail := s.linklist.Back()
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items = append(items, tail.Value.(float64))
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s.linklist.Remove(tail)
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}
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for i := len(items) - 1; i >= 0; i-- {
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s.linklist.PushFront(items[i])
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}
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}
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