mirror of
https://codeberg.org/scip/rpnc.git
synced 2025-12-17 04:21:01 +01:00
So now if you want to add a new operator or math function all you have to do is to add it to func.go. Conpletion will be generated from it.
206 lines
4.3 KiB
Go
206 lines
4.3 KiB
Go
/*
|
|
Copyright © 2023 Thomas von Dein
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
package main
|
|
|
|
import (
|
|
"container/list"
|
|
"fmt"
|
|
"sync"
|
|
)
|
|
|
|
// The stack uses a linked list provided by container/list as storage
|
|
// and works after the LIFO principle (last in first out). Most of the
|
|
// work is being done in the linked list, but we add a couple of
|
|
// cenvenient functions, so that the user doesn't have to cope with
|
|
// list directly.
|
|
|
|
type Stack struct {
|
|
linklist list.List
|
|
backup list.List
|
|
debug bool
|
|
rev int
|
|
backuprev int
|
|
mutex sync.Mutex
|
|
}
|
|
|
|
// FIXME: maybe use a separate stack object for backup so that it has
|
|
// its own revision etc
|
|
func NewStack() *Stack {
|
|
return &Stack{
|
|
linklist: list.List{},
|
|
backup: list.List{},
|
|
rev: 0,
|
|
backuprev: 0,
|
|
}
|
|
}
|
|
|
|
func (s *Stack) Debug(msg string) {
|
|
if s.debug {
|
|
fmt.Printf("DEBUG(%03d): %s\n", s.rev, msg)
|
|
}
|
|
}
|
|
|
|
func (s *Stack) ToggleDebug() {
|
|
s.debug = !s.debug
|
|
}
|
|
|
|
func (s *Stack) Bump() {
|
|
s.rev++
|
|
}
|
|
|
|
// append an item to the stack
|
|
func (s *Stack) Push(x float64) {
|
|
s.mutex.Lock()
|
|
defer s.mutex.Unlock()
|
|
|
|
s.Debug(fmt.Sprintf(" push to stack: %.2f", x))
|
|
|
|
s.Bump()
|
|
s.linklist.PushBack(x)
|
|
}
|
|
|
|
// remove and return an item from the stack
|
|
func (s *Stack) Pop() float64 {
|
|
s.mutex.Lock()
|
|
defer s.mutex.Unlock()
|
|
|
|
if s.linklist.Len() == 0 {
|
|
return 0
|
|
}
|
|
|
|
tail := s.linklist.Back()
|
|
val := tail.Value
|
|
s.linklist.Remove(tail)
|
|
|
|
s.Debug(fmt.Sprintf(" remove from stack: %.2f", val))
|
|
|
|
s.Bump()
|
|
return val.(float64)
|
|
}
|
|
|
|
// just remove the last item, do not return it
|
|
func (s *Stack) Shift(num ...int) {
|
|
s.mutex.Lock()
|
|
defer s.mutex.Unlock()
|
|
|
|
count := 1
|
|
|
|
if len(num) > 0 {
|
|
count = num[0]
|
|
}
|
|
|
|
if s.linklist.Len() == 0 {
|
|
return
|
|
}
|
|
|
|
for i := 0; i < count; i++ {
|
|
tail := s.linklist.Back()
|
|
s.linklist.Remove(tail)
|
|
s.Debug(fmt.Sprintf("remove from stack: %.2f", tail.Value))
|
|
}
|
|
}
|
|
|
|
// Return the last num items from the stack w/o modifying it.
|
|
func (s *Stack) Last(num ...int) []float64 {
|
|
items := []float64{}
|
|
i := s.Len()
|
|
count := 1
|
|
if len(num) > 0 {
|
|
count = num[0]
|
|
}
|
|
|
|
for e := s.linklist.Front(); e != nil; e = e.Next() {
|
|
if i <= count {
|
|
items = append(items, e.Value.(float64))
|
|
}
|
|
i--
|
|
}
|
|
|
|
return items
|
|
}
|
|
|
|
// Return all elements of the stack without modifying it.
|
|
func (s *Stack) All() []float64 {
|
|
items := []float64{}
|
|
|
|
for e := s.linklist.Front(); e != nil; e = e.Next() {
|
|
items = append(items, e.Value.(float64))
|
|
}
|
|
|
|
return items
|
|
}
|
|
|
|
// dump the stack to stdout, including backup if debug is enabled
|
|
func (s *Stack) Dump() {
|
|
fmt.Printf("Stack revision %d (%p):\n", s.rev, &s.linklist)
|
|
for e := s.linklist.Front(); e != nil; e = e.Next() {
|
|
fmt.Println(e.Value)
|
|
}
|
|
|
|
if s.debug {
|
|
fmt.Printf("Backup stack revision %d (%p):\n", s.backuprev, &s.backup)
|
|
for e := s.backup.Front(); e != nil; e = e.Next() {
|
|
fmt.Println(e.Value)
|
|
}
|
|
}
|
|
}
|
|
|
|
func (s *Stack) Clear() {
|
|
s.Debug("DEBUG: clearing stack")
|
|
|
|
s.linklist = list.List{}
|
|
}
|
|
|
|
func (s *Stack) Len() int {
|
|
return s.linklist.Len()
|
|
}
|
|
|
|
func (s *Stack) Backup() {
|
|
// we need clean the list and restore it from scratch each time we
|
|
// make a backup, because the elements in list.List{} are pointers
|
|
// and lead to unexpected results. The methid here works reliably
|
|
// at least.
|
|
s.backup = list.List{}
|
|
for e := s.linklist.Front(); e != nil; e = e.Next() {
|
|
s.backup.PushBack(e.Value)
|
|
}
|
|
s.backuprev = s.rev
|
|
}
|
|
|
|
func (s *Stack) Restore() {
|
|
if s.rev == 0 {
|
|
fmt.Println("error: stack is empty.")
|
|
return
|
|
}
|
|
|
|
s.Debug(fmt.Sprintf("restoring stack to revision %d", s.backuprev))
|
|
|
|
s.rev = s.backuprev
|
|
s.linklist = s.backup
|
|
}
|
|
|
|
func (s *Stack) Reverse() {
|
|
newstack := list.List{}
|
|
|
|
for e := s.linklist.Front(); e != nil; e = e.Next() {
|
|
newstack.PushFront(e.Value)
|
|
}
|
|
|
|
s.linklist = newstack
|
|
}
|