mirror of
https://codeberg.org/scip/swaycycle.git
synced 2026-08-24 23:04:19 +02:00
update to go 1.26, update to SwayIPC v2
This commit is contained in:
34
main.go
34
main.go
@@ -1,5 +1,5 @@
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/*
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Copyright © 2025 Thomas von Dein
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Copyright © 2025-2026 Thomas von Dein
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@@ -27,9 +27,9 @@ import (
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"runtime/debug"
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"sort"
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"codeberg.org/scip/swayipc/v2"
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"github.com/lmittmann/tint"
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"github.com/mattn/go-isatty"
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"github.com/tlinden/i3ipc"
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"github.com/tlinden/yadu"
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flag "github.com/spf13/pflag"
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@@ -44,7 +44,7 @@ const (
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LevelNotice = slog.Level(2)
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VERSION = "v0.3.1"
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VERSION = "v0.3.2"
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IPC_HEADER_SIZE = 14
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IPC_MAGIC = "i3-ipc"
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@@ -55,7 +55,7 @@ const (
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)
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var (
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Visibles = []*i3ipc.Node{}
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Visibles = []*swayipc.Node{}
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CurrentWorkspace = ""
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Previous = false
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Debug = false
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@@ -123,7 +123,7 @@ func main() {
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}
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// connect to sway unix socket
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ipc := i3ipc.NewI3ipc()
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ipc := swayipc.NewSwayIPC()
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err := ipc.Connect()
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if err != nil {
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@@ -163,7 +163,7 @@ func main() {
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// get into the sway tree, determine current workspace and extract all
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// its visible windows, store them in the global var Visibles
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func processJSON(sway *i3ipc.Node) error {
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func processJSON(sway *swayipc.Node) error {
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if !istype(sway, root) && len(sway.Nodes) == 0 {
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return errors.New("invalid or empty JSON structure")
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}
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@@ -173,9 +173,9 @@ func processJSON(sway *i3ipc.Node) error {
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}
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for _, node := range sway.Nodes {
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if node.Current_workspace != "" {
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if node.CurrentWorkspace != "" {
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// this is an output node containing the current workspace
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CurrentWorkspace = node.Current_workspace
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CurrentWorkspace = node.CurrentWorkspace
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recurseNodes(node.Nodes)
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break
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}
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@@ -204,12 +204,12 @@ func findNextWindow() int {
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}
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if seenfocused {
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return node.Id
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return node.ID
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}
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}
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if seenfocused {
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return Visibles[0].Id
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return Visibles[0].ID
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}
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return 0
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@@ -221,20 +221,20 @@ func findPrevWindow() int {
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return 0
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}
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prevnode := Visibles[vislen-1].Id
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prevnode := Visibles[vislen-1].ID
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for _, node := range Visibles {
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if node.Focused {
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return prevnode
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}
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prevnode = node.Id
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prevnode = node.ID
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}
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return 0
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}
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// actually switch focus using a swaymsg command
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func switchFocus(id int, ipc *i3ipc.I3ipc) error {
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func switchFocus(id int, ipc *swayipc.SwayIPC) error {
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responses, err := ipc.RunContainerCommand(id, "focus")
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if err != nil {
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log.Fatalf("failed to send focus command to container %d: %s (%s)",
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@@ -247,7 +247,7 @@ func switchFocus(id int, ipc *i3ipc.I3ipc) error {
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}
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// iterate recursively over given node list extracting visible windows
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func recurseNodes(nodes []*i3ipc.Node) {
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func recurseNodes(nodes []*swayipc.Node) {
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for _, node := range nodes {
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if istype(node, workspace) {
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@@ -256,7 +256,7 @@ func recurseNodes(nodes []*i3ipc.Node) {
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//order changes each time they are focused.
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FloatVis := node.FloatingNodes
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sort.Slice(FloatVis, func(i, j int) bool {
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return FloatVis[i].Id < FloatVis[j].Id
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return FloatVis[i].ID < FloatVis[j].ID
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})
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//now we can handle nodes and floating_nodes identical
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node.Nodes = append(node.Nodes, FloatVis...)
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@@ -283,7 +283,7 @@ func dumpVisibles() {
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windows := make([]string, len(Visibles))
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for idx, node := range Visibles {
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windows[idx] = fmt.Sprintf("id: %02d, focus: %5t, name: %s", node.Id, node.Focused, node.Name)
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windows[idx] = fmt.Sprintf("id: %02d, focus: %5t, name: %s", node.ID, node.Focused, node.Name)
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}
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slog.Debug("visible windows on current workspace", "visibles", windows)
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@@ -330,7 +330,7 @@ func setupLogging(output io.Writer) {
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}
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// little helper to distinguish sway tree node types
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func istype(nd *i3ipc.Node, which int) bool {
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func istype(nd *swayipc.Node, which int) bool {
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switch nd.Type {
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case "root":
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return which == root
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