mirror of
https://codeberg.org/scip/swaycycle.git
synced 2025-12-16 12:10:56 +01:00
453 lines
10 KiB
Go
453 lines
10 KiB
Go
/*
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Copyright © 2025 Thomas von Dein
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package main
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import (
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"encoding/binary"
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"encoding/json"
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"fmt"
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"io"
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"log"
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"log/slog"
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"net"
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"os"
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"runtime/debug"
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"github.com/lmittmann/tint"
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"github.com/mattn/go-isatty"
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"github.com/tlinden/yadu"
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flag "github.com/spf13/pflag"
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)
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type Node struct {
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Id int `json:"id"`
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Nodetype string `json:"type"` // output, workspace or container
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Name string `json:"name"` // workspace number or app name
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Nodes []Node `json:"nodes"`
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FloatingNodes []Node `json:"floating_nodes"`
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Focused bool `json:"focused"`
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Window int `json:"window"` // wayland native
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X11Window string `json:"app_id"` // x11 compat
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Current_workspace string `json:"current_workspace"`
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}
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type Response struct {
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Success bool `json:"success"`
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ParseError bool `json:"parse_error"`
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Error string `json:"error"`
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}
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const (
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root = iota + 1
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output
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workspace
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con
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floating
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LevelNotice = slog.Level(2)
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VERSION = "v0.2.0"
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IPC_HEADER_SIZE = 14
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IPC_MAGIC = "i3-ipc"
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// message types
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IPC_GET_TREE = 4
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IPC_RUN_COMMAND = 0
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)
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var (
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Visibles = []Node{}
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CurrentWorkspace = ""
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Debug = false
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Dumptree = false
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Version = false
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Verbose = false
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Notswitch = false
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Showhelp = false
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Logfile = ""
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)
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const Usage string = `This is swaycycle - cycle focus through all visible windows on a sway workspace.
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Usage: swaycycle [-vdDn] [-l <log>]
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Options:
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-n, --no-switch do not switch windows
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-d, --debug enable debugging
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-D, --dump dump the sway tree (needs -d as well)
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-l, --logfile string write output to logfile
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-v, --version show program version
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Copyleft (L) 2025 Thomas von Dein.
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Licensed under the terms of the GNU GPL version 3.
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`
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func main() {
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flag.BoolVarP(&Debug, "debug", "d", false, "enable debugging")
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flag.BoolVarP(&Dumptree, "dump", "D", false, "dump the sway tree (needs -d as well)")
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flag.BoolVarP(&Notswitch, "no-switch", "n", false, "do not switch windows")
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flag.BoolVarP(&Version, "version", "v", false, "show program version")
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flag.BoolVarP(&Showhelp, "help", "h", Showhelp, "show help")
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flag.StringVarP(&Logfile, "logfile", "l", "", "write output to logfile")
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flag.Parse()
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if Version {
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fmt.Printf("This is swaycycle version %s\n", VERSION)
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os.Exit(0)
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}
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if Showhelp {
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fmt.Println(Usage)
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os.Exit(0)
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}
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// setup logging
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if Logfile != "" {
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file, err := os.OpenFile(Logfile, os.O_APPEND|os.O_WRONLY|os.O_CREATE, 0600)
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if err != nil {
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log.Fatalf("Failed to open logfile %s: %s", Logfile, err)
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}
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defer file.Close()
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setupLogging(file)
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} else {
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setupLogging(os.Stdout)
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}
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// connect to sway unix socket
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unixsock, err := setupIPC()
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if err != nil {
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log.Fatalf("Failed to connect to sway unix socket: %s", err)
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}
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// retrieve the raw json tree
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rawjson, err := getTree(unixsock)
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if err != nil {
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log.Fatalf("Failed to retrieve raw json tree: %s", err)
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}
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// traverse the tree and find visible windows
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if err := processJSON(rawjson); err != nil {
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log.Fatalf("%s", err)
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}
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if len(Visibles) == 0 {
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os.Exit(0)
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}
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id := findNextWindow()
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slog.Debug("findNextWindow", "nextid", id)
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if id > 0 && !Notswitch {
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switchFocus(id, unixsock)
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}
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}
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// connect to unix socket
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func setupIPC() (net.Conn, error) {
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sockfile := os.Getenv("SWAYSOCK")
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if sockfile == "" {
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return nil, fmt.Errorf("Environment variable SWAYSOCK does not exist or is empty")
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}
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conn, err := net.Dial("unix", sockfile)
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if err != nil {
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return nil, err
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}
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return conn, nil
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}
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// send a sway message header
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func sendHeaderIPC(sock net.Conn, messageType uint32, len uint32) error {
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sendPayload := make([]byte, IPC_HEADER_SIZE)
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copy(sendPayload, []byte(IPC_MAGIC))
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binary.LittleEndian.PutUint32(sendPayload[6:], len)
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binary.LittleEndian.PutUint32(sendPayload[10:], messageType)
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_, err := sock.Write(sendPayload)
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if err != nil {
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return fmt.Errorf("failed to send header to IPC %w", err)
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}
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return nil
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}
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// send a payload, header had to be sent before
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func sendPayloadIPC(sock net.Conn, payload []byte) error {
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_, err := sock.Write(payload)
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if err != nil {
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return fmt.Errorf("failed to send payload to IPC %w", err)
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}
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return nil
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}
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// read a response, reads response header and returns payload only
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func readResponseIPC(sock net.Conn) ([]byte, error) {
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// read header
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buf := make([]byte, IPC_HEADER_SIZE)
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_, err := sock.Read(buf)
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if err != nil {
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return nil, fmt.Errorf("failed to read header from socket: %s", err)
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}
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// slog.Debug("got IPC header", "header", hex.EncodeToString(buf))
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if string(buf[:6]) != IPC_MAGIC {
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return nil, fmt.Errorf("got invalid IPC response from sway socket")
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}
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payloadLen := binary.LittleEndian.Uint32(buf[6:10])
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if payloadLen == 0 {
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return nil, fmt.Errorf("got empty payload IPC response from sway socket")
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}
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// read payload
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payload := make([]byte, payloadLen)
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_, err = sock.Read(payload)
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if err != nil {
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return nil, fmt.Errorf("failed to read payload from socket: %s", err)
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}
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return payload, nil
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}
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// get raw JSON tree via sway IPC
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func getTree(sock net.Conn) ([]byte, error) {
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err := sendHeaderIPC(sock, IPC_GET_TREE, 0)
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if err != nil {
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return nil, err
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}
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payload, err := readResponseIPC(sock)
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if err != nil {
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return nil, err
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}
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return payload, nil
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}
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// get into the sway tree, determine current workspace and extract all
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// its visible windows, store them in the global var Visibles
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func processJSON(jsoncode []byte) error {
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sway := Node{}
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if err := json.Unmarshal(jsoncode, &sway); err != nil {
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return fmt.Errorf("Failed to unmarshal json: %w", err)
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}
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if !istype(sway, root) && len(sway.Nodes) == 0 {
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return fmt.Errorf("Invalid or empty JSON structure")
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}
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if Dumptree {
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slog.Debug("processed sway tree", "sway", sway)
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}
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for _, node := range sway.Nodes {
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if node.Current_workspace != "" {
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// this is an output node containing the current workspace
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CurrentWorkspace = node.Current_workspace
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recurseNodes(node.Nodes)
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break
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}
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}
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slog.Debug("processed visible windows", "visibles", Visibles)
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return nil
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}
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// find the next window after the one with current focus. if the last
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// one has focus, return the first
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func findNextWindow() int {
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if len(Visibles) == 0 {
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return 0
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}
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seenfocused := false
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for _, node := range Visibles {
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if node.Focused {
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seenfocused = true
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continue
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}
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if seenfocused {
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return node.Id
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}
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}
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if seenfocused {
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return Visibles[0].Id
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}
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return 0
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}
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// actually switch focus using a swaymsg command
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func switchFocus(id int, sock net.Conn) error {
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command := fmt.Sprintf("[con_id=%d] focus", id)
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slog.Debug("sending ipc", "command", command)
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// send switch focus command
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err := sendHeaderIPC(sock, IPC_RUN_COMMAND, uint32(len(command)))
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if err != nil {
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return err
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}
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if err != nil {
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return fmt.Errorf("failed to send run_command to IPC %w", err)
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}
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err = sendPayloadIPC(sock, []byte(command))
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if err != nil {
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return fmt.Errorf("failed to send switch focus command: %w", err)
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}
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// check response from sway
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payload, err := readResponseIPC(sock)
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if err != nil {
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return err
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}
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responses := []Response{}
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if err := json.Unmarshal(payload, &responses); err != nil {
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return fmt.Errorf("Failed to unmarshal json response: %w", err)
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}
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if len(responses) == 0 {
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return fmt.Errorf("Got invalid IPC zero response")
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}
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if !responses[0].Success {
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slog.Debug("IPC response to switch focus command", "response", responses)
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return fmt.Errorf("Failed to switch focus: %s", responses[0].Error)
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}
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slog.Info("switched focus", "con_id", id)
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return nil
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}
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// iterate recursively over given node list extracting visible windows
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func recurseNodes(nodes []Node) {
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for _, node := range nodes {
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// we handle nodes and floating_nodes identical
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node.Nodes = append(node.Nodes, node.FloatingNodes...)
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if istype(node, workspace) {
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if node.Name == CurrentWorkspace {
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recurseNodes(node.Nodes)
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return
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}
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// ignore other workspaces
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continue
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}
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// the first nodes seen are workspaces, so if we see a con
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// node, we are already inside the current workspace
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if (istype(node, con) || istype(node, floating)) &&
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(node.Window > 0 || node.X11Window != "") {
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Visibles = append(Visibles, node)
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} else {
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recurseNodes(node.Nodes)
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}
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}
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}
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// we use line wise logging, unless debugging is enabled
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func setupLogging(output io.Writer) {
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logLevel := &slog.LevelVar{}
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if !Debug {
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// default logging
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opts := &tint.Options{
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Level: logLevel,
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AddSource: false,
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NoColor: IsNoTty(),
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}
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logLevel.Set(slog.LevelInfo)
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handler := tint.NewHandler(output, opts)
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logger := slog.New(handler)
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slog.SetDefault(logger)
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} else {
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// we're using a more verbose logger in debug mode
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buildInfo, _ := debug.ReadBuildInfo()
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opts := &yadu.Options{
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Level: logLevel,
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AddSource: true,
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}
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logLevel.Set(slog.LevelDebug)
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handler := yadu.NewHandler(output, opts)
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debuglogger := slog.New(handler).With(
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slog.Group("program_info",
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slog.Int("pid", os.Getpid()),
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slog.String("go_version", buildInfo.GoVersion),
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),
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)
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slog.SetDefault(debuglogger)
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}
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}
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// little helper to distinguish sway tree node types
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func istype(nd Node, which int) bool {
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switch nd.Nodetype {
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case "root":
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return which == root
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case "output":
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return which == output
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case "workspace":
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return which == workspace
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case "con":
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return which == con
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case "floating_con":
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return which == floating
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}
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return false
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}
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// returns TRUE if stdout is NOT a tty or windows
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func IsNoTty() bool {
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if !isatty.IsTerminal(os.Stdout.Fd()) {
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return true
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}
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// it is a tty
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return false
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}
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