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swayipc/event.go

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package swayipc
import (
"encoding/json"
"fmt"
)
// Event types.
const (
EV_Workspace int = 0x80000000
EV_Output int = 0x80000001
EV_Mode int = 0x80000002
EV_Window int = 0x80000003
EV_BarconfigUpdate int = 0x80000004
EV_Binding int = 0x80000005
EV_Shutdown int = 0x80000006
EV_Tick int = 0x80000007
EV_BarStateUpdate int = 0x80000014
EV_Input int = 0x80000015
)
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// Subscriber struct, use this to tell swayipc which events you want to
// subscribe.
type Event struct {
Workspace bool
Output bool
Mode bool
Window bool
BarconfigUpdate bool
Binding bool
Shutdown bool
Tick bool
BarStateUpdate bool
Input bool
}
// Workspace event response
type EventWorkspace struct {
Change string `json:"change"`
Current *Node `json:"workspace"`
Old *Node `json:"old"`
}
// Output event response
type EventOutput struct {
Change string `json:"change"`
}
// Mode event response
type EventMode struct {
Change string `json:"change"`
PangoMarkup *Node `json:"pango_markup"`
}
// Window event response
type EventWindow struct {
Change string `json:"change"`
Container *Node `json:"container"`
}
// BarConfig event response
type EventBarConfig struct {
Change string `json:"change"`
Binding *Binding `json:"binding"`
}
// Shutdown event response
type EventShutdown struct {
Change string `json:"change"`
}
// Tick event response
type EventTick struct {
First bool `json:"first"`
Payload string `json:"payload"`
}
// BarState event response
type EventBarState struct {
Id string `json:"id"`
VisibleByModifier bool `json:"visible_by_modifier"`
}
// Input event response
type EventInput struct {
Change string `json:"change"`
Input *Input `json:"input"`
}
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// Subscribe to one or more events. Fill the swayipc.Event object
// accordingly.
//
// Returns a response list containing a response for every subscribed
// event.
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func (ipc *SwayIPC) Subscribe(sub *Event) ([]*Response, error) {
events := []string{}
// looks ugly but makes it much more comfortable for the user
if sub.Workspace {
events = append(events, "workspace")
}
if sub.Output {
events = append(events, "output")
}
if sub.Mode {
events = append(events, "mode")
}
if sub.Window {
events = append(events, "window")
}
if sub.BarconfigUpdate {
events = append(events, "barconfig_update")
}
if sub.Binding {
events = append(events, "binding")
}
if sub.Shutdown {
events = append(events, "shutdown")
}
if sub.Tick {
events = append(events, "tick")
}
if sub.BarStateUpdate {
events = append(events, "bar_state_update")
}
if sub.Input {
events = append(events, "input")
}
jsonpayload, err := json.Marshal(events)
if err != nil {
return nil, fmt.Errorf("failed to json marshal event list: %w", err)
}
err = ipc.sendHeader(SUBSCRIBE, uint32(len(jsonpayload)))
if err != nil {
return nil, err
}
err = ipc.sendPayload(jsonpayload)
if err != nil {
return nil, err
}
payload, err := ipc.readResponse()
if err != nil {
responses := []*Response{}
if err := json.Unmarshal(payload.Payload, &responses); err != nil {
return nil, fmt.Errorf("failed to unmarshal json response: %w", err)
}
return responses, err
}
// register the subscribed events
ipc.Events = sub
return nil, nil
}
// Event loop: Once you have subscribed to an event, you need to enter
// an event loop over the same running socket connection. Sway will
// send event payloads for every subscribed event whenever it happens.
//
// You supply the loop a generic callback function, which will be
// called every time an event occurs. The function will receive the
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// swayipc.RawResponse object for the event. You need to Unmarshall the
// Payload field yourself.
//
// If your callback function returns an error, the event loop returns
// with this error and finishes thus.
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func (ipc *SwayIPC) EventLoop(callback func(event *RawResponse) error) error {
for {
payload, err := ipc.readResponse()
if err != nil {
return err
}
if err := callback(payload); err != nil {
return err
}
}
}