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first api code
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68
node.go
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68
node.go
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package i3ipc
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type Node struct {
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Id int `json:"id"`
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Type string `json:"type"` // output, workspace or container
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Name string `json:"name"` // workspace number or app name
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Nodes []*Node `json:"nodes"`
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FloatingNodes []*Node `json:"floating_nodes"`
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Focused bool `json:"focused"`
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Urgent bool `json:"urgent"`
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Sticky bool `json:"sticky"`
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Border string `json:"border"`
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Layout string `json:"layout"`
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Orientation string `json:"orientation"`
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CurrentBorderWidth int `json:"current_border_width"`
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Percent float32 `json:"percent"`
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Focus []int `json:"focus"`
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Window int `json:"window"` // wayland native
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X11Window string `json:"app_id"` // x11 compat
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Current_workspace string `json:"current_workspace"`
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Rect Rect `json:"rect"`
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WindowRect Rect `json:"window_rect"`
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DecoRect Rect `json:"deco_rect"`
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Geometry Rect `json:"geometry"`
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}
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var __focused *Node
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var __currentworkspace string
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func (node *Node) FindFocused() *Node {
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searchFocused(node.Nodes)
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if __focused == nil {
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searchFocused(node.FloatingNodes)
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}
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return __focused
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}
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func searchFocused(nodes []*Node) {
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for _, node := range nodes {
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if node.Focused {
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__focused = node
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return
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} else {
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searchFocused(node.Nodes)
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if __focused == nil {
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searchFocused(node.FloatingNodes)
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}
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}
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}
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}
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func (node *Node) FindCurrentWorkspace() string {
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searchCurrentWorkspace(node.Nodes)
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return __currentworkspace
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}
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func searchCurrentWorkspace(nodes []*Node) {
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for _, node := range nodes {
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if node.Current_workspace != "" {
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__currentworkspace = node.Current_workspace
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return
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} else {
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searchCurrentWorkspace(node.Nodes)
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}
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}
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}
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