Files
swayipc/swayipc.go

116 lines
2.5 KiB
Go

/*
Copyright © 2025 Thomas von Dein
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package i3ipc
import (
"net"
)
const (
VERSION = "v0.1.0"
IPC_HEADER_SIZE = 14
IPC_MAGIC = "i3-ipc"
IPC_MAGIC_LEN = 6
)
const (
// message types
RUN_COMMAND = iota
GET_WORKSPACES
SUBSCRIBE
GET_OUTPUTS
GET_TREE
GET_MARKS
GET_BAR_CONFIG
GET_VERSION
GET_BINDING_MODES
GET_CONFIG
SEND_TICK
SYNC
GET_BINDING_STATE
GET_INPUTS = 100
GET_SEATS = 101
)
// This is the primary struct to work with the i3ipc module.
type I3ipc struct {
socket net.Conn
SocketFile string // filename of the i3 IPC socket
Events *Event // store subscribed events, see i3ipc.Subscribe()
}
// A rectangle struct, used at various places for geometry etc.
type Rect struct {
X int `json:"x"` // X coordinate
Y int `json:"y"` // Y coordinate
Width int `json:"width"`
Height int `json:"height"`
}
// Stores responses retrieved via ipc
type Response struct {
Success bool `json:"success"`
ParseError bool `json:"parse_error"`
Error string `json:"error"`
}
// Stores the user config for the WM
type Config struct {
Config string `json:"config"`
}
// Stores the binding state
type State struct {
Name string `json:"name"`
}
// Create a new i3ipc.I3ipc object. Filename argument is optional and
// may denote a filename or the name of an environment variable.
//
// By default and if nothing is specified we look for the environment
// variable SWAYSOCK and use the file it points to as unix domain
// socket to communicate with sway (and possible i3).
func NewI3ipc(file ...string) *I3ipc {
ipc := &I3ipc{}
if len(file) == 0 {
ipc.SocketFile = "SWAYSOCK"
} else {
ipc.SocketFile = file[0]
}
return ipc
}
// internal convenience wrapper
func (ipc *I3ipc) get(command uint32) (*RawResponse, error) {
err := ipc.sendHeader(command, 0)
if err != nil {
return nil, err
}
payload, err := ipc.readResponse()
if err != nil {
return nil, err
}
return payload, nil
}