This commit is contained in:
2024-05-14 12:10:58 +02:00
parent a9bb79b01c
commit 59911aebb9
645 changed files with 263320 additions and 0 deletions

27
vendor/golang.org/x/sys/LICENSE generated vendored Normal file
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Copyright (c) 2009 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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Additional IP Rights Grant (Patents)
"This implementation" means the copyrightable works distributed by
Google as part of the Go project.
Google hereby grants to You a perpetual, worldwide, non-exclusive,
no-charge, royalty-free, irrevocable (except as stated in this section)
patent license to make, have made, use, offer to sell, sell, import,
transfer and otherwise run, modify and propagate the contents of this
implementation of Go, where such license applies only to those patent
claims, both currently owned or controlled by Google and acquired in
the future, licensable by Google that are necessarily infringed by this
implementation of Go. This grant does not include claims that would be
infringed only as a consequence of further modification of this
implementation. If you or your agent or exclusive licensee institute or
order or agree to the institution of patent litigation against any
entity (including a cross-claim or counterclaim in a lawsuit) alleging
that this implementation of Go or any code incorporated within this
implementation of Go constitutes direct or contributory patent
infringement, or inducement of patent infringement, then any patent
rights granted to you under this License for this implementation of Go
shall terminate as of the date such litigation is filed.

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vendor/golang.org/x/sys/windows/aliases.go generated vendored Normal file
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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build windows && go1.9
// +build windows,go1.9
package windows
import "syscall"
type Errno = syscall.Errno
type SysProcAttr = syscall.SysProcAttr

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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
import (
"sync"
"sync/atomic"
"syscall"
"unsafe"
)
// We need to use LoadLibrary and GetProcAddress from the Go runtime, because
// the these symbols are loaded by the system linker and are required to
// dynamically load additional symbols. Note that in the Go runtime, these
// return syscall.Handle and syscall.Errno, but these are the same, in fact,
// as windows.Handle and windows.Errno, and we intend to keep these the same.
//go:linkname syscall_loadlibrary syscall.loadlibrary
func syscall_loadlibrary(filename *uint16) (handle Handle, err Errno)
//go:linkname syscall_getprocaddress syscall.getprocaddress
func syscall_getprocaddress(handle Handle, procname *uint8) (proc uintptr, err Errno)
// DLLError describes reasons for DLL load failures.
type DLLError struct {
Err error
ObjName string
Msg string
}
func (e *DLLError) Error() string { return e.Msg }
func (e *DLLError) Unwrap() error { return e.Err }
// A DLL implements access to a single DLL.
type DLL struct {
Name string
Handle Handle
}
// LoadDLL loads DLL file into memory.
//
// Warning: using LoadDLL without an absolute path name is subject to
// DLL preloading attacks. To safely load a system DLL, use LazyDLL
// with System set to true, or use LoadLibraryEx directly.
func LoadDLL(name string) (dll *DLL, err error) {
namep, err := UTF16PtrFromString(name)
if err != nil {
return nil, err
}
h, e := syscall_loadlibrary(namep)
if e != 0 {
return nil, &DLLError{
Err: e,
ObjName: name,
Msg: "Failed to load " + name + ": " + e.Error(),
}
}
d := &DLL{
Name: name,
Handle: h,
}
return d, nil
}
// MustLoadDLL is like LoadDLL but panics if load operation failes.
func MustLoadDLL(name string) *DLL {
d, e := LoadDLL(name)
if e != nil {
panic(e)
}
return d
}
// FindProc searches DLL d for procedure named name and returns *Proc
// if found. It returns an error if search fails.
func (d *DLL) FindProc(name string) (proc *Proc, err error) {
namep, err := BytePtrFromString(name)
if err != nil {
return nil, err
}
a, e := syscall_getprocaddress(d.Handle, namep)
if e != 0 {
return nil, &DLLError{
Err: e,
ObjName: name,
Msg: "Failed to find " + name + " procedure in " + d.Name + ": " + e.Error(),
}
}
p := &Proc{
Dll: d,
Name: name,
addr: a,
}
return p, nil
}
// MustFindProc is like FindProc but panics if search fails.
func (d *DLL) MustFindProc(name string) *Proc {
p, e := d.FindProc(name)
if e != nil {
panic(e)
}
return p
}
// FindProcByOrdinal searches DLL d for procedure by ordinal and returns *Proc
// if found. It returns an error if search fails.
func (d *DLL) FindProcByOrdinal(ordinal uintptr) (proc *Proc, err error) {
a, e := GetProcAddressByOrdinal(d.Handle, ordinal)
name := "#" + itoa(int(ordinal))
if e != nil {
return nil, &DLLError{
Err: e,
ObjName: name,
Msg: "Failed to find " + name + " procedure in " + d.Name + ": " + e.Error(),
}
}
p := &Proc{
Dll: d,
Name: name,
addr: a,
}
return p, nil
}
// MustFindProcByOrdinal is like FindProcByOrdinal but panics if search fails.
func (d *DLL) MustFindProcByOrdinal(ordinal uintptr) *Proc {
p, e := d.FindProcByOrdinal(ordinal)
if e != nil {
panic(e)
}
return p
}
// Release unloads DLL d from memory.
func (d *DLL) Release() (err error) {
return FreeLibrary(d.Handle)
}
// A Proc implements access to a procedure inside a DLL.
type Proc struct {
Dll *DLL
Name string
addr uintptr
}
// Addr returns the address of the procedure represented by p.
// The return value can be passed to Syscall to run the procedure.
func (p *Proc) Addr() uintptr {
return p.addr
}
//go:uintptrescapes
// Call executes procedure p with arguments a. It will panic, if more than 15 arguments
// are supplied.
//
// The returned error is always non-nil, constructed from the result of GetLastError.
// Callers must inspect the primary return value to decide whether an error occurred
// (according to the semantics of the specific function being called) before consulting
// the error. The error will be guaranteed to contain windows.Errno.
func (p *Proc) Call(a ...uintptr) (r1, r2 uintptr, lastErr error) {
switch len(a) {
case 0:
return syscall.Syscall(p.Addr(), uintptr(len(a)), 0, 0, 0)
case 1:
return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], 0, 0)
case 2:
return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], a[1], 0)
case 3:
return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], a[1], a[2])
case 4:
return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], 0, 0)
case 5:
return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], 0)
case 6:
return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5])
case 7:
return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], 0, 0)
case 8:
return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], 0)
case 9:
return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8])
case 10:
return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], 0, 0)
case 11:
return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], 0)
case 12:
return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11])
case 13:
return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], 0, 0)
case 14:
return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], a[13], 0)
case 15:
return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], a[13], a[14])
default:
panic("Call " + p.Name + " with too many arguments " + itoa(len(a)) + ".")
}
}
// A LazyDLL implements access to a single DLL.
// It will delay the load of the DLL until the first
// call to its Handle method or to one of its
// LazyProc's Addr method.
type LazyDLL struct {
Name string
// System determines whether the DLL must be loaded from the
// Windows System directory, bypassing the normal DLL search
// path.
System bool
mu sync.Mutex
dll *DLL // non nil once DLL is loaded
}
// Load loads DLL file d.Name into memory. It returns an error if fails.
// Load will not try to load DLL, if it is already loaded into memory.
func (d *LazyDLL) Load() error {
// Non-racy version of:
// if d.dll != nil {
if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&d.dll))) != nil {
return nil
}
d.mu.Lock()
defer d.mu.Unlock()
if d.dll != nil {
return nil
}
// kernel32.dll is special, since it's where LoadLibraryEx comes from.
// The kernel already special-cases its name, so it's always
// loaded from system32.
var dll *DLL
var err error
if d.Name == "kernel32.dll" {
dll, err = LoadDLL(d.Name)
} else {
dll, err = loadLibraryEx(d.Name, d.System)
}
if err != nil {
return err
}
// Non-racy version of:
// d.dll = dll
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&d.dll)), unsafe.Pointer(dll))
return nil
}
// mustLoad is like Load but panics if search fails.
func (d *LazyDLL) mustLoad() {
e := d.Load()
if e != nil {
panic(e)
}
}
// Handle returns d's module handle.
func (d *LazyDLL) Handle() uintptr {
d.mustLoad()
return uintptr(d.dll.Handle)
}
// NewProc returns a LazyProc for accessing the named procedure in the DLL d.
func (d *LazyDLL) NewProc(name string) *LazyProc {
return &LazyProc{l: d, Name: name}
}
// NewLazyDLL creates new LazyDLL associated with DLL file.
func NewLazyDLL(name string) *LazyDLL {
return &LazyDLL{Name: name}
}
// NewLazySystemDLL is like NewLazyDLL, but will only
// search Windows System directory for the DLL if name is
// a base name (like "advapi32.dll").
func NewLazySystemDLL(name string) *LazyDLL {
return &LazyDLL{Name: name, System: true}
}
// A LazyProc implements access to a procedure inside a LazyDLL.
// It delays the lookup until the Addr method is called.
type LazyProc struct {
Name string
mu sync.Mutex
l *LazyDLL
proc *Proc
}
// Find searches DLL for procedure named p.Name. It returns
// an error if search fails. Find will not search procedure,
// if it is already found and loaded into memory.
func (p *LazyProc) Find() error {
// Non-racy version of:
// if p.proc == nil {
if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&p.proc))) == nil {
p.mu.Lock()
defer p.mu.Unlock()
if p.proc == nil {
e := p.l.Load()
if e != nil {
return e
}
proc, e := p.l.dll.FindProc(p.Name)
if e != nil {
return e
}
// Non-racy version of:
// p.proc = proc
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&p.proc)), unsafe.Pointer(proc))
}
}
return nil
}
// mustFind is like Find but panics if search fails.
func (p *LazyProc) mustFind() {
e := p.Find()
if e != nil {
panic(e)
}
}
// Addr returns the address of the procedure represented by p.
// The return value can be passed to Syscall to run the procedure.
// It will panic if the procedure cannot be found.
func (p *LazyProc) Addr() uintptr {
p.mustFind()
return p.proc.Addr()
}
//go:uintptrescapes
// Call executes procedure p with arguments a. It will panic, if more than 15 arguments
// are supplied. It will also panic if the procedure cannot be found.
//
// The returned error is always non-nil, constructed from the result of GetLastError.
// Callers must inspect the primary return value to decide whether an error occurred
// (according to the semantics of the specific function being called) before consulting
// the error. The error will be guaranteed to contain windows.Errno.
func (p *LazyProc) Call(a ...uintptr) (r1, r2 uintptr, lastErr error) {
p.mustFind()
return p.proc.Call(a...)
}
var canDoSearchSystem32Once struct {
sync.Once
v bool
}
func initCanDoSearchSystem32() {
// https://msdn.microsoft.com/en-us/library/ms684179(v=vs.85).aspx says:
// "Windows 7, Windows Server 2008 R2, Windows Vista, and Windows
// Server 2008: The LOAD_LIBRARY_SEARCH_* flags are available on
// systems that have KB2533623 installed. To determine whether the
// flags are available, use GetProcAddress to get the address of the
// AddDllDirectory, RemoveDllDirectory, or SetDefaultDllDirectories
// function. If GetProcAddress succeeds, the LOAD_LIBRARY_SEARCH_*
// flags can be used with LoadLibraryEx."
canDoSearchSystem32Once.v = (modkernel32.NewProc("AddDllDirectory").Find() == nil)
}
func canDoSearchSystem32() bool {
canDoSearchSystem32Once.Do(initCanDoSearchSystem32)
return canDoSearchSystem32Once.v
}
func isBaseName(name string) bool {
for _, c := range name {
if c == ':' || c == '/' || c == '\\' {
return false
}
}
return true
}
// loadLibraryEx wraps the Windows LoadLibraryEx function.
//
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms684179(v=vs.85).aspx
//
// If name is not an absolute path, LoadLibraryEx searches for the DLL
// in a variety of automatic locations unless constrained by flags.
// See: https://msdn.microsoft.com/en-us/library/ff919712%28VS.85%29.aspx
func loadLibraryEx(name string, system bool) (*DLL, error) {
loadDLL := name
var flags uintptr
if system {
if canDoSearchSystem32() {
flags = LOAD_LIBRARY_SEARCH_SYSTEM32
} else if isBaseName(name) {
// WindowsXP or unpatched Windows machine
// trying to load "foo.dll" out of the system
// folder, but LoadLibraryEx doesn't support
// that yet on their system, so emulate it.
systemdir, err := GetSystemDirectory()
if err != nil {
return nil, err
}
loadDLL = systemdir + "\\" + name
}
}
h, err := LoadLibraryEx(loadDLL, 0, flags)
if err != nil {
return nil, err
}
return &DLL{Name: name, Handle: h}, nil
}
type errString string
func (s errString) Error() string { return string(s) }

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// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !go1.12
// +build !go1.12
// This file is here to allow bodyless functions with go:linkname for Go 1.11
// and earlier (see https://golang.org/issue/23311).

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// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Windows environment variables.
package windows
import (
"syscall"
"unsafe"
)
func Getenv(key string) (value string, found bool) {
return syscall.Getenv(key)
}
func Setenv(key, value string) error {
return syscall.Setenv(key, value)
}
func Clearenv() {
syscall.Clearenv()
}
func Environ() []string {
return syscall.Environ()
}
// Returns a default environment associated with the token, rather than the current
// process. If inheritExisting is true, then this environment also inherits the
// environment of the current process.
func (token Token) Environ(inheritExisting bool) (env []string, err error) {
var block *uint16
err = CreateEnvironmentBlock(&block, token, inheritExisting)
if err != nil {
return nil, err
}
defer DestroyEnvironmentBlock(block)
blockp := unsafe.Pointer(block)
for {
entry := UTF16PtrToString((*uint16)(blockp))
if len(entry) == 0 {
break
}
env = append(env, entry)
blockp = unsafe.Add(blockp, 2*(len(entry)+1))
}
return env, nil
}
func Unsetenv(key string) error {
return syscall.Unsetenv(key)
}

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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build windows
// +build windows
package windows
const (
EVENTLOG_SUCCESS = 0
EVENTLOG_ERROR_TYPE = 1
EVENTLOG_WARNING_TYPE = 2
EVENTLOG_INFORMATION_TYPE = 4
EVENTLOG_AUDIT_SUCCESS = 8
EVENTLOG_AUDIT_FAILURE = 16
)
//sys RegisterEventSource(uncServerName *uint16, sourceName *uint16) (handle Handle, err error) [failretval==0] = advapi32.RegisterEventSourceW
//sys DeregisterEventSource(handle Handle) (err error) = advapi32.DeregisterEventSource
//sys ReportEvent(log Handle, etype uint16, category uint16, eventId uint32, usrSId uintptr, numStrings uint16, dataSize uint32, strings **uint16, rawData *byte) (err error) = advapi32.ReportEventW

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Fork, exec, wait, etc.
package windows
import (
errorspkg "errors"
"unsafe"
)
// EscapeArg rewrites command line argument s as prescribed
// in http://msdn.microsoft.com/en-us/library/ms880421.
// This function returns "" (2 double quotes) if s is empty.
// Alternatively, these transformations are done:
// - every back slash (\) is doubled, but only if immediately
// followed by double quote (");
// - every double quote (") is escaped by back slash (\);
// - finally, s is wrapped with double quotes (arg -> "arg"),
// but only if there is space or tab inside s.
func EscapeArg(s string) string {
if len(s) == 0 {
return `""`
}
n := len(s)
hasSpace := false
for i := 0; i < len(s); i++ {
switch s[i] {
case '"', '\\':
n++
case ' ', '\t':
hasSpace = true
}
}
if hasSpace {
n += 2 // Reserve space for quotes.
}
if n == len(s) {
return s
}
qs := make([]byte, n)
j := 0
if hasSpace {
qs[j] = '"'
j++
}
slashes := 0
for i := 0; i < len(s); i++ {
switch s[i] {
default:
slashes = 0
qs[j] = s[i]
case '\\':
slashes++
qs[j] = s[i]
case '"':
for ; slashes > 0; slashes-- {
qs[j] = '\\'
j++
}
qs[j] = '\\'
j++
qs[j] = s[i]
}
j++
}
if hasSpace {
for ; slashes > 0; slashes-- {
qs[j] = '\\'
j++
}
qs[j] = '"'
j++
}
return string(qs[:j])
}
// ComposeCommandLine escapes and joins the given arguments suitable for use as a Windows command line,
// in CreateProcess's CommandLine argument, CreateService/ChangeServiceConfig's BinaryPathName argument,
// or any program that uses CommandLineToArgv.
func ComposeCommandLine(args []string) string {
if len(args) == 0 {
return ""
}
// Per https://learn.microsoft.com/en-us/windows/win32/api/shellapi/nf-shellapi-commandlinetoargvw:
// “This function accepts command lines that contain a program name; the
// program name can be enclosed in quotation marks or not.”
//
// Unfortunately, it provides no means of escaping interior quotation marks
// within that program name, and we have no way to report them here.
prog := args[0]
mustQuote := len(prog) == 0
for i := 0; i < len(prog); i++ {
c := prog[i]
if c <= ' ' || (c == '"' && i == 0) {
// Force quotes for not only the ASCII space and tab as described in the
// MSDN article, but also ASCII control characters.
// The documentation for CommandLineToArgvW doesn't say what happens when
// the first argument is not a valid program name, but it empirically
// seems to drop unquoted control characters.
mustQuote = true
break
}
}
var commandLine []byte
if mustQuote {
commandLine = make([]byte, 0, len(prog)+2)
commandLine = append(commandLine, '"')
for i := 0; i < len(prog); i++ {
c := prog[i]
if c == '"' {
// This quote would interfere with our surrounding quotes.
// We have no way to report an error, so just strip out
// the offending character instead.
continue
}
commandLine = append(commandLine, c)
}
commandLine = append(commandLine, '"')
} else {
if len(args) == 1 {
// args[0] is a valid command line representing itself.
// No need to allocate a new slice or string for it.
return prog
}
commandLine = []byte(prog)
}
for _, arg := range args[1:] {
commandLine = append(commandLine, ' ')
// TODO(bcmills): since we're already appending to a slice, it would be nice
// to avoid the intermediate allocations of EscapeArg.
// Perhaps we can factor out an appendEscapedArg function.
commandLine = append(commandLine, EscapeArg(arg)...)
}
return string(commandLine)
}
// DecomposeCommandLine breaks apart its argument command line into unescaped parts using CommandLineToArgv,
// as gathered from GetCommandLine, QUERY_SERVICE_CONFIG's BinaryPathName argument, or elsewhere that
// command lines are passed around.
// DecomposeCommandLine returns an error if commandLine contains NUL.
func DecomposeCommandLine(commandLine string) ([]string, error) {
if len(commandLine) == 0 {
return []string{}, nil
}
utf16CommandLine, err := UTF16FromString(commandLine)
if err != nil {
return nil, errorspkg.New("string with NUL passed to DecomposeCommandLine")
}
var argc int32
argv, err := commandLineToArgv(&utf16CommandLine[0], &argc)
if err != nil {
return nil, err
}
defer LocalFree(Handle(unsafe.Pointer(argv)))
var args []string
for _, p := range unsafe.Slice(argv, argc) {
args = append(args, UTF16PtrToString(p))
}
return args, nil
}
// CommandLineToArgv parses a Unicode command line string and sets
// argc to the number of parsed arguments.
//
// The returned memory should be freed using a single call to LocalFree.
//
// Note that although the return type of CommandLineToArgv indicates 8192
// entries of up to 8192 characters each, the actual count of parsed arguments
// may exceed 8192, and the documentation for CommandLineToArgvW does not mention
// any bound on the lengths of the individual argument strings.
// (See https://go.dev/issue/63236.)
func CommandLineToArgv(cmd *uint16, argc *int32) (argv *[8192]*[8192]uint16, err error) {
argp, err := commandLineToArgv(cmd, argc)
argv = (*[8192]*[8192]uint16)(unsafe.Pointer(argp))
return argv, err
}
func CloseOnExec(fd Handle) {
SetHandleInformation(Handle(fd), HANDLE_FLAG_INHERIT, 0)
}
// FullPath retrieves the full path of the specified file.
func FullPath(name string) (path string, err error) {
p, err := UTF16PtrFromString(name)
if err != nil {
return "", err
}
n := uint32(100)
for {
buf := make([]uint16, n)
n, err = GetFullPathName(p, uint32(len(buf)), &buf[0], nil)
if err != nil {
return "", err
}
if n <= uint32(len(buf)) {
return UTF16ToString(buf[:n]), nil
}
}
}
// NewProcThreadAttributeList allocates a new ProcThreadAttributeListContainer, with the requested maximum number of attributes.
func NewProcThreadAttributeList(maxAttrCount uint32) (*ProcThreadAttributeListContainer, error) {
var size uintptr
err := initializeProcThreadAttributeList(nil, maxAttrCount, 0, &size)
if err != ERROR_INSUFFICIENT_BUFFER {
if err == nil {
return nil, errorspkg.New("unable to query buffer size from InitializeProcThreadAttributeList")
}
return nil, err
}
alloc, err := LocalAlloc(LMEM_FIXED, uint32(size))
if err != nil {
return nil, err
}
// size is guaranteed to be ≥1 by InitializeProcThreadAttributeList.
al := &ProcThreadAttributeListContainer{data: (*ProcThreadAttributeList)(unsafe.Pointer(alloc))}
err = initializeProcThreadAttributeList(al.data, maxAttrCount, 0, &size)
if err != nil {
return nil, err
}
return al, err
}
// Update modifies the ProcThreadAttributeList using UpdateProcThreadAttribute.
func (al *ProcThreadAttributeListContainer) Update(attribute uintptr, value unsafe.Pointer, size uintptr) error {
al.pointers = append(al.pointers, value)
return updateProcThreadAttribute(al.data, 0, attribute, value, size, nil, nil)
}
// Delete frees ProcThreadAttributeList's resources.
func (al *ProcThreadAttributeListContainer) Delete() {
deleteProcThreadAttributeList(al.data)
LocalFree(Handle(unsafe.Pointer(al.data)))
al.data = nil
al.pointers = nil
}
// List returns the actual ProcThreadAttributeList to be passed to StartupInfoEx.
func (al *ProcThreadAttributeListContainer) List() *ProcThreadAttributeList {
return al.data
}

48
vendor/golang.org/x/sys/windows/memory_windows.go generated vendored Normal file
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@@ -0,0 +1,48 @@
// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
const (
MEM_COMMIT = 0x00001000
MEM_RESERVE = 0x00002000
MEM_DECOMMIT = 0x00004000
MEM_RELEASE = 0x00008000
MEM_RESET = 0x00080000
MEM_TOP_DOWN = 0x00100000
MEM_WRITE_WATCH = 0x00200000
MEM_PHYSICAL = 0x00400000
MEM_RESET_UNDO = 0x01000000
MEM_LARGE_PAGES = 0x20000000
PAGE_NOACCESS = 0x00000001
PAGE_READONLY = 0x00000002
PAGE_READWRITE = 0x00000004
PAGE_WRITECOPY = 0x00000008
PAGE_EXECUTE = 0x00000010
PAGE_EXECUTE_READ = 0x00000020
PAGE_EXECUTE_READWRITE = 0x00000040
PAGE_EXECUTE_WRITECOPY = 0x00000080
PAGE_GUARD = 0x00000100
PAGE_NOCACHE = 0x00000200
PAGE_WRITECOMBINE = 0x00000400
PAGE_TARGETS_INVALID = 0x40000000
PAGE_TARGETS_NO_UPDATE = 0x40000000
QUOTA_LIMITS_HARDWS_MIN_DISABLE = 0x00000002
QUOTA_LIMITS_HARDWS_MIN_ENABLE = 0x00000001
QUOTA_LIMITS_HARDWS_MAX_DISABLE = 0x00000008
QUOTA_LIMITS_HARDWS_MAX_ENABLE = 0x00000004
)
type MemoryBasicInformation struct {
BaseAddress uintptr
AllocationBase uintptr
AllocationProtect uint32
PartitionId uint16
RegionSize uintptr
State uint32
Protect uint32
Type uint32
}

70
vendor/golang.org/x/sys/windows/mkerrors.bash generated vendored Normal file
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#!/bin/bash
# Copyright 2019 The Go Authors. All rights reserved.
# Use of this source code is governed by a BSD-style
# license that can be found in the LICENSE file.
set -e
shopt -s nullglob
winerror="$(printf '%s\n' "/mnt/c/Program Files (x86)/Windows Kits/"/*/Include/*/shared/winerror.h | sort -Vr | head -n 1)"
[[ -n $winerror ]] || { echo "Unable to find winerror.h" >&2; exit 1; }
ntstatus="$(printf '%s\n' "/mnt/c/Program Files (x86)/Windows Kits/"/*/Include/*/shared/ntstatus.h | sort -Vr | head -n 1)"
[[ -n $ntstatus ]] || { echo "Unable to find ntstatus.h" >&2; exit 1; }
declare -A errors
{
echo "// Code generated by 'mkerrors.bash'; DO NOT EDIT."
echo
echo "package windows"
echo "import \"syscall\""
echo "const ("
while read -r line; do
unset vtype
if [[ $line =~ ^#define\ +([A-Z0-9_]+k?)\ +([A-Z0-9_]+\()?([A-Z][A-Z0-9_]+k?)\)? ]]; then
key="${BASH_REMATCH[1]}"
value="${BASH_REMATCH[3]}"
elif [[ $line =~ ^#define\ +([A-Z0-9_]+k?)\ +([A-Z0-9_]+\()?((0x)?[0-9A-Fa-f]+)L?\)? ]]; then
key="${BASH_REMATCH[1]}"
value="${BASH_REMATCH[3]}"
vtype="${BASH_REMATCH[2]}"
elif [[ $line =~ ^#define\ +([A-Z0-9_]+k?)\ +\(\(([A-Z]+)\)((0x)?[0-9A-Fa-f]+)L?\) ]]; then
key="${BASH_REMATCH[1]}"
value="${BASH_REMATCH[3]}"
vtype="${BASH_REMATCH[2]}"
else
continue
fi
[[ -n $key && -n $value ]] || continue
[[ -z ${errors["$key"]} ]] || continue
errors["$key"]="$value"
if [[ -v vtype ]]; then
if [[ $key == FACILITY_* || $key == NO_ERROR ]]; then
vtype=""
elif [[ $vtype == *HANDLE* || $vtype == *HRESULT* ]]; then
vtype="Handle"
else
vtype="syscall.Errno"
fi
last_vtype="$vtype"
else
vtype=""
if [[ $last_vtype == Handle && $value == NO_ERROR ]]; then
value="S_OK"
elif [[ $last_vtype == syscall.Errno && $value == NO_ERROR ]]; then
value="ERROR_SUCCESS"
fi
fi
echo "$key $vtype = $value"
done < "$winerror"
while read -r line; do
[[ $line =~ ^#define\ (STATUS_[^\s]+)\ +\(\(NTSTATUS\)((0x)?[0-9a-fA-F]+)L?\) ]] || continue
echo "${BASH_REMATCH[1]} NTStatus = ${BASH_REMATCH[2]}"
done < "$ntstatus"
echo ")"
} | gofmt > "zerrors_windows.go"

27
vendor/golang.org/x/sys/windows/mkknownfolderids.bash generated vendored Normal file
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#!/bin/bash
# Copyright 2019 The Go Authors. All rights reserved.
# Use of this source code is governed by a BSD-style
# license that can be found in the LICENSE file.
set -e
shopt -s nullglob
knownfolders="$(printf '%s\n' "/mnt/c/Program Files (x86)/Windows Kits/"/*/Include/*/um/KnownFolders.h | sort -Vr | head -n 1)"
[[ -n $knownfolders ]] || { echo "Unable to find KnownFolders.h" >&2; exit 1; }
{
echo "// Code generated by 'mkknownfolderids.bash'; DO NOT EDIT."
echo
echo "package windows"
echo "type KNOWNFOLDERID GUID"
echo "var ("
while read -r line; do
[[ $line =~ DEFINE_KNOWN_FOLDER\((FOLDERID_[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+),[\t\ ]*(0x[^,]+)\) ]] || continue
printf "%s = &KNOWNFOLDERID{0x%08x, 0x%04x, 0x%04x, [8]byte{0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x}}\n" \
"${BASH_REMATCH[1]}" $(( "${BASH_REMATCH[2]}" )) $(( "${BASH_REMATCH[3]}" )) $(( "${BASH_REMATCH[4]}" )) \
$(( "${BASH_REMATCH[5]}" )) $(( "${BASH_REMATCH[6]}" )) $(( "${BASH_REMATCH[7]}" )) $(( "${BASH_REMATCH[8]}" )) \
$(( "${BASH_REMATCH[9]}" )) $(( "${BASH_REMATCH[10]}" )) $(( "${BASH_REMATCH[11]}" )) $(( "${BASH_REMATCH[12]}" ))
done < "$knownfolders"
echo ")"
} | gofmt > "zknownfolderids_windows.go"

10
vendor/golang.org/x/sys/windows/mksyscall.go generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build generate
// +build generate
package windows
//go:generate go run golang.org/x/sys/windows/mkwinsyscall -output zsyscall_windows.go eventlog.go service.go syscall_windows.go security_windows.go setupapi_windows.go

31
vendor/golang.org/x/sys/windows/race.go generated vendored Normal file
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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build windows && race
// +build windows,race
package windows
import (
"runtime"
"unsafe"
)
const raceenabled = true
func raceAcquire(addr unsafe.Pointer) {
runtime.RaceAcquire(addr)
}
func raceReleaseMerge(addr unsafe.Pointer) {
runtime.RaceReleaseMerge(addr)
}
func raceReadRange(addr unsafe.Pointer, len int) {
runtime.RaceReadRange(addr, len)
}
func raceWriteRange(addr unsafe.Pointer, len int) {
runtime.RaceWriteRange(addr, len)
}

26
vendor/golang.org/x/sys/windows/race0.go generated vendored Normal file
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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build windows && !race
// +build windows,!race
package windows
import (
"unsafe"
)
const raceenabled = false
func raceAcquire(addr unsafe.Pointer) {
}
func raceReleaseMerge(addr unsafe.Pointer) {
}
func raceReadRange(addr unsafe.Pointer, len int) {
}
func raceWriteRange(addr unsafe.Pointer, len int) {
}

1435
vendor/golang.org/x/sys/windows/security_windows.go generated vendored Normal file

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258
vendor/golang.org/x/sys/windows/service.go generated vendored Normal file
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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build windows
// +build windows
package windows
const (
SC_MANAGER_CONNECT = 1
SC_MANAGER_CREATE_SERVICE = 2
SC_MANAGER_ENUMERATE_SERVICE = 4
SC_MANAGER_LOCK = 8
SC_MANAGER_QUERY_LOCK_STATUS = 16
SC_MANAGER_MODIFY_BOOT_CONFIG = 32
SC_MANAGER_ALL_ACCESS = 0xf003f
)
const (
SERVICE_KERNEL_DRIVER = 1
SERVICE_FILE_SYSTEM_DRIVER = 2
SERVICE_ADAPTER = 4
SERVICE_RECOGNIZER_DRIVER = 8
SERVICE_WIN32_OWN_PROCESS = 16
SERVICE_WIN32_SHARE_PROCESS = 32
SERVICE_WIN32 = SERVICE_WIN32_OWN_PROCESS | SERVICE_WIN32_SHARE_PROCESS
SERVICE_INTERACTIVE_PROCESS = 256
SERVICE_DRIVER = SERVICE_KERNEL_DRIVER | SERVICE_FILE_SYSTEM_DRIVER | SERVICE_RECOGNIZER_DRIVER
SERVICE_TYPE_ALL = SERVICE_WIN32 | SERVICE_ADAPTER | SERVICE_DRIVER | SERVICE_INTERACTIVE_PROCESS
SERVICE_BOOT_START = 0
SERVICE_SYSTEM_START = 1
SERVICE_AUTO_START = 2
SERVICE_DEMAND_START = 3
SERVICE_DISABLED = 4
SERVICE_ERROR_IGNORE = 0
SERVICE_ERROR_NORMAL = 1
SERVICE_ERROR_SEVERE = 2
SERVICE_ERROR_CRITICAL = 3
SC_STATUS_PROCESS_INFO = 0
SC_ACTION_NONE = 0
SC_ACTION_RESTART = 1
SC_ACTION_REBOOT = 2
SC_ACTION_RUN_COMMAND = 3
SERVICE_STOPPED = 1
SERVICE_START_PENDING = 2
SERVICE_STOP_PENDING = 3
SERVICE_RUNNING = 4
SERVICE_CONTINUE_PENDING = 5
SERVICE_PAUSE_PENDING = 6
SERVICE_PAUSED = 7
SERVICE_NO_CHANGE = 0xffffffff
SERVICE_ACCEPT_STOP = 1
SERVICE_ACCEPT_PAUSE_CONTINUE = 2
SERVICE_ACCEPT_SHUTDOWN = 4
SERVICE_ACCEPT_PARAMCHANGE = 8
SERVICE_ACCEPT_NETBINDCHANGE = 16
SERVICE_ACCEPT_HARDWAREPROFILECHANGE = 32
SERVICE_ACCEPT_POWEREVENT = 64
SERVICE_ACCEPT_SESSIONCHANGE = 128
SERVICE_ACCEPT_PRESHUTDOWN = 256
SERVICE_CONTROL_STOP = 1
SERVICE_CONTROL_PAUSE = 2
SERVICE_CONTROL_CONTINUE = 3
SERVICE_CONTROL_INTERROGATE = 4
SERVICE_CONTROL_SHUTDOWN = 5
SERVICE_CONTROL_PARAMCHANGE = 6
SERVICE_CONTROL_NETBINDADD = 7
SERVICE_CONTROL_NETBINDREMOVE = 8
SERVICE_CONTROL_NETBINDENABLE = 9
SERVICE_CONTROL_NETBINDDISABLE = 10
SERVICE_CONTROL_DEVICEEVENT = 11
SERVICE_CONTROL_HARDWAREPROFILECHANGE = 12
SERVICE_CONTROL_POWEREVENT = 13
SERVICE_CONTROL_SESSIONCHANGE = 14
SERVICE_CONTROL_PRESHUTDOWN = 15
SERVICE_ACTIVE = 1
SERVICE_INACTIVE = 2
SERVICE_STATE_ALL = 3
SERVICE_QUERY_CONFIG = 1
SERVICE_CHANGE_CONFIG = 2
SERVICE_QUERY_STATUS = 4
SERVICE_ENUMERATE_DEPENDENTS = 8
SERVICE_START = 16
SERVICE_STOP = 32
SERVICE_PAUSE_CONTINUE = 64
SERVICE_INTERROGATE = 128
SERVICE_USER_DEFINED_CONTROL = 256
SERVICE_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED | SERVICE_QUERY_CONFIG | SERVICE_CHANGE_CONFIG | SERVICE_QUERY_STATUS | SERVICE_ENUMERATE_DEPENDENTS | SERVICE_START | SERVICE_STOP | SERVICE_PAUSE_CONTINUE | SERVICE_INTERROGATE | SERVICE_USER_DEFINED_CONTROL
SERVICE_RUNS_IN_SYSTEM_PROCESS = 1
SERVICE_CONFIG_DESCRIPTION = 1
SERVICE_CONFIG_FAILURE_ACTIONS = 2
SERVICE_CONFIG_DELAYED_AUTO_START_INFO = 3
SERVICE_CONFIG_FAILURE_ACTIONS_FLAG = 4
SERVICE_CONFIG_SERVICE_SID_INFO = 5
SERVICE_CONFIG_REQUIRED_PRIVILEGES_INFO = 6
SERVICE_CONFIG_PRESHUTDOWN_INFO = 7
SERVICE_CONFIG_TRIGGER_INFO = 8
SERVICE_CONFIG_PREFERRED_NODE = 9
SERVICE_CONFIG_LAUNCH_PROTECTED = 12
SERVICE_SID_TYPE_NONE = 0
SERVICE_SID_TYPE_UNRESTRICTED = 1
SERVICE_SID_TYPE_RESTRICTED = 2 | SERVICE_SID_TYPE_UNRESTRICTED
SC_ENUM_PROCESS_INFO = 0
SERVICE_NOTIFY_STATUS_CHANGE = 2
SERVICE_NOTIFY_STOPPED = 0x00000001
SERVICE_NOTIFY_START_PENDING = 0x00000002
SERVICE_NOTIFY_STOP_PENDING = 0x00000004
SERVICE_NOTIFY_RUNNING = 0x00000008
SERVICE_NOTIFY_CONTINUE_PENDING = 0x00000010
SERVICE_NOTIFY_PAUSE_PENDING = 0x00000020
SERVICE_NOTIFY_PAUSED = 0x00000040
SERVICE_NOTIFY_CREATED = 0x00000080
SERVICE_NOTIFY_DELETED = 0x00000100
SERVICE_NOTIFY_DELETE_PENDING = 0x00000200
SC_EVENT_DATABASE_CHANGE = 0
SC_EVENT_PROPERTY_CHANGE = 1
SC_EVENT_STATUS_CHANGE = 2
SERVICE_START_REASON_DEMAND = 0x00000001
SERVICE_START_REASON_AUTO = 0x00000002
SERVICE_START_REASON_TRIGGER = 0x00000004
SERVICE_START_REASON_RESTART_ON_FAILURE = 0x00000008
SERVICE_START_REASON_DELAYEDAUTO = 0x00000010
SERVICE_DYNAMIC_INFORMATION_LEVEL_START_REASON = 1
)
type ENUM_SERVICE_STATUS struct {
ServiceName *uint16
DisplayName *uint16
ServiceStatus SERVICE_STATUS
}
type SERVICE_STATUS struct {
ServiceType uint32
CurrentState uint32
ControlsAccepted uint32
Win32ExitCode uint32
ServiceSpecificExitCode uint32
CheckPoint uint32
WaitHint uint32
}
type SERVICE_TABLE_ENTRY struct {
ServiceName *uint16
ServiceProc uintptr
}
type QUERY_SERVICE_CONFIG struct {
ServiceType uint32
StartType uint32
ErrorControl uint32
BinaryPathName *uint16
LoadOrderGroup *uint16
TagId uint32
Dependencies *uint16
ServiceStartName *uint16
DisplayName *uint16
}
type SERVICE_DESCRIPTION struct {
Description *uint16
}
type SERVICE_DELAYED_AUTO_START_INFO struct {
IsDelayedAutoStartUp uint32
}
type SERVICE_STATUS_PROCESS struct {
ServiceType uint32
CurrentState uint32
ControlsAccepted uint32
Win32ExitCode uint32
ServiceSpecificExitCode uint32
CheckPoint uint32
WaitHint uint32
ProcessId uint32
ServiceFlags uint32
}
type ENUM_SERVICE_STATUS_PROCESS struct {
ServiceName *uint16
DisplayName *uint16
ServiceStatusProcess SERVICE_STATUS_PROCESS
}
type SERVICE_NOTIFY struct {
Version uint32
NotifyCallback uintptr
Context uintptr
NotificationStatus uint32
ServiceStatus SERVICE_STATUS_PROCESS
NotificationTriggered uint32
ServiceNames *uint16
}
type SERVICE_FAILURE_ACTIONS struct {
ResetPeriod uint32
RebootMsg *uint16
Command *uint16
ActionsCount uint32
Actions *SC_ACTION
}
type SERVICE_FAILURE_ACTIONS_FLAG struct {
FailureActionsOnNonCrashFailures int32
}
type SC_ACTION struct {
Type uint32
Delay uint32
}
type QUERY_SERVICE_LOCK_STATUS struct {
IsLocked uint32
LockOwner *uint16
LockDuration uint32
}
//sys OpenSCManager(machineName *uint16, databaseName *uint16, access uint32) (handle Handle, err error) [failretval==0] = advapi32.OpenSCManagerW
//sys CloseServiceHandle(handle Handle) (err error) = advapi32.CloseServiceHandle
//sys CreateService(mgr Handle, serviceName *uint16, displayName *uint16, access uint32, srvType uint32, startType uint32, errCtl uint32, pathName *uint16, loadOrderGroup *uint16, tagId *uint32, dependencies *uint16, serviceStartName *uint16, password *uint16) (handle Handle, err error) [failretval==0] = advapi32.CreateServiceW
//sys OpenService(mgr Handle, serviceName *uint16, access uint32) (handle Handle, err error) [failretval==0] = advapi32.OpenServiceW
//sys DeleteService(service Handle) (err error) = advapi32.DeleteService
//sys StartService(service Handle, numArgs uint32, argVectors **uint16) (err error) = advapi32.StartServiceW
//sys QueryServiceStatus(service Handle, status *SERVICE_STATUS) (err error) = advapi32.QueryServiceStatus
//sys QueryServiceLockStatus(mgr Handle, lockStatus *QUERY_SERVICE_LOCK_STATUS, bufSize uint32, bytesNeeded *uint32) (err error) = advapi32.QueryServiceLockStatusW
//sys ControlService(service Handle, control uint32, status *SERVICE_STATUS) (err error) = advapi32.ControlService
//sys StartServiceCtrlDispatcher(serviceTable *SERVICE_TABLE_ENTRY) (err error) = advapi32.StartServiceCtrlDispatcherW
//sys SetServiceStatus(service Handle, serviceStatus *SERVICE_STATUS) (err error) = advapi32.SetServiceStatus
//sys ChangeServiceConfig(service Handle, serviceType uint32, startType uint32, errorControl uint32, binaryPathName *uint16, loadOrderGroup *uint16, tagId *uint32, dependencies *uint16, serviceStartName *uint16, password *uint16, displayName *uint16) (err error) = advapi32.ChangeServiceConfigW
//sys QueryServiceConfig(service Handle, serviceConfig *QUERY_SERVICE_CONFIG, bufSize uint32, bytesNeeded *uint32) (err error) = advapi32.QueryServiceConfigW
//sys ChangeServiceConfig2(service Handle, infoLevel uint32, info *byte) (err error) = advapi32.ChangeServiceConfig2W
//sys QueryServiceConfig2(service Handle, infoLevel uint32, buff *byte, buffSize uint32, bytesNeeded *uint32) (err error) = advapi32.QueryServiceConfig2W
//sys EnumServicesStatusEx(mgr Handle, infoLevel uint32, serviceType uint32, serviceState uint32, services *byte, bufSize uint32, bytesNeeded *uint32, servicesReturned *uint32, resumeHandle *uint32, groupName *uint16) (err error) = advapi32.EnumServicesStatusExW
//sys QueryServiceStatusEx(service Handle, infoLevel uint32, buff *byte, buffSize uint32, bytesNeeded *uint32) (err error) = advapi32.QueryServiceStatusEx
//sys NotifyServiceStatusChange(service Handle, notifyMask uint32, notifier *SERVICE_NOTIFY) (ret error) = advapi32.NotifyServiceStatusChangeW
//sys SubscribeServiceChangeNotifications(service Handle, eventType uint32, callback uintptr, callbackCtx uintptr, subscription *uintptr) (ret error) = sechost.SubscribeServiceChangeNotifications?
//sys UnsubscribeServiceChangeNotifications(subscription uintptr) = sechost.UnsubscribeServiceChangeNotifications?
//sys RegisterServiceCtrlHandlerEx(serviceName *uint16, handlerProc uintptr, context uintptr) (handle Handle, err error) = advapi32.RegisterServiceCtrlHandlerExW
//sys QueryServiceDynamicInformation(service Handle, infoLevel uint32, dynamicInfo unsafe.Pointer) (err error) = advapi32.QueryServiceDynamicInformation?
//sys EnumDependentServices(service Handle, activityState uint32, services *ENUM_SERVICE_STATUS, buffSize uint32, bytesNeeded *uint32, servicesReturned *uint32) (err error) = advapi32.EnumDependentServicesW

1425
vendor/golang.org/x/sys/windows/setupapi_windows.go generated vendored Normal file

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23
vendor/golang.org/x/sys/windows/str.go generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build windows
// +build windows
package windows
func itoa(val int) string { // do it here rather than with fmt to avoid dependency
if val < 0 {
return "-" + itoa(-val)
}
var buf [32]byte // big enough for int64
i := len(buf) - 1
for val >= 10 {
buf[i] = byte(val%10 + '0')
i--
val /= 10
}
buf[i] = byte(val + '0')
return string(buf[i:])
}

105
vendor/golang.org/x/sys/windows/syscall.go generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build windows
// +build windows
// Package windows contains an interface to the low-level operating system
// primitives. OS details vary depending on the underlying system, and
// by default, godoc will display the OS-specific documentation for the current
// system. If you want godoc to display syscall documentation for another
// system, set $GOOS and $GOARCH to the desired system. For example, if
// you want to view documentation for freebsd/arm on linux/amd64, set $GOOS
// to freebsd and $GOARCH to arm.
//
// The primary use of this package is inside other packages that provide a more
// portable interface to the system, such as "os", "time" and "net". Use
// those packages rather than this one if you can.
//
// For details of the functions and data types in this package consult
// the manuals for the appropriate operating system.
//
// These calls return err == nil to indicate success; otherwise
// err represents an operating system error describing the failure and
// holds a value of type syscall.Errno.
package windows // import "golang.org/x/sys/windows"
import (
"bytes"
"strings"
"syscall"
"unsafe"
)
// ByteSliceFromString returns a NUL-terminated slice of bytes
// containing the text of s. If s contains a NUL byte at any
// location, it returns (nil, syscall.EINVAL).
func ByteSliceFromString(s string) ([]byte, error) {
if strings.IndexByte(s, 0) != -1 {
return nil, syscall.EINVAL
}
a := make([]byte, len(s)+1)
copy(a, s)
return a, nil
}
// BytePtrFromString returns a pointer to a NUL-terminated array of
// bytes containing the text of s. If s contains a NUL byte at any
// location, it returns (nil, syscall.EINVAL).
func BytePtrFromString(s string) (*byte, error) {
a, err := ByteSliceFromString(s)
if err != nil {
return nil, err
}
return &a[0], nil
}
// ByteSliceToString returns a string form of the text represented by the slice s, with a terminating NUL and any
// bytes after the NUL removed.
func ByteSliceToString(s []byte) string {
if i := bytes.IndexByte(s, 0); i != -1 {
s = s[:i]
}
return string(s)
}
// BytePtrToString takes a pointer to a sequence of text and returns the corresponding string.
// If the pointer is nil, it returns the empty string. It assumes that the text sequence is terminated
// at a zero byte; if the zero byte is not present, the program may crash.
func BytePtrToString(p *byte) string {
if p == nil {
return ""
}
if *p == 0 {
return ""
}
// Find NUL terminator.
n := 0
for ptr := unsafe.Pointer(p); *(*byte)(ptr) != 0; n++ {
ptr = unsafe.Pointer(uintptr(ptr) + 1)
}
return string(unsafe.Slice(p, n))
}
// Single-word zero for use when we need a valid pointer to 0 bytes.
// See mksyscall.pl.
var _zero uintptr
func (ts *Timespec) Unix() (sec int64, nsec int64) {
return int64(ts.Sec), int64(ts.Nsec)
}
func (tv *Timeval) Unix() (sec int64, nsec int64) {
return int64(tv.Sec), int64(tv.Usec) * 1000
}
func (ts *Timespec) Nano() int64 {
return int64(ts.Sec)*1e9 + int64(ts.Nsec)
}
func (tv *Timeval) Nano() int64 {
return int64(tv.Sec)*1e9 + int64(tv.Usec)*1000
}

1832
vendor/golang.org/x/sys/windows/syscall_windows.go generated vendored Normal file

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3356
vendor/golang.org/x/sys/windows/types_windows.go generated vendored Normal file

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35
vendor/golang.org/x/sys/windows/types_windows_386.go generated vendored Normal file
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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
type WSAData struct {
Version uint16
HighVersion uint16
Description [WSADESCRIPTION_LEN + 1]byte
SystemStatus [WSASYS_STATUS_LEN + 1]byte
MaxSockets uint16
MaxUdpDg uint16
VendorInfo *byte
}
type Servent struct {
Name *byte
Aliases **byte
Port uint16
Proto *byte
}
type JOBOBJECT_BASIC_LIMIT_INFORMATION struct {
PerProcessUserTimeLimit int64
PerJobUserTimeLimit int64
LimitFlags uint32
MinimumWorkingSetSize uintptr
MaximumWorkingSetSize uintptr
ActiveProcessLimit uint32
Affinity uintptr
PriorityClass uint32
SchedulingClass uint32
_ uint32 // pad to 8 byte boundary
}

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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
type WSAData struct {
Version uint16
HighVersion uint16
MaxSockets uint16
MaxUdpDg uint16
VendorInfo *byte
Description [WSADESCRIPTION_LEN + 1]byte
SystemStatus [WSASYS_STATUS_LEN + 1]byte
}
type Servent struct {
Name *byte
Aliases **byte
Proto *byte
Port uint16
}
type JOBOBJECT_BASIC_LIMIT_INFORMATION struct {
PerProcessUserTimeLimit int64
PerJobUserTimeLimit int64
LimitFlags uint32
MinimumWorkingSetSize uintptr
MaximumWorkingSetSize uintptr
ActiveProcessLimit uint32
Affinity uintptr
PriorityClass uint32
SchedulingClass uint32
}

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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
type WSAData struct {
Version uint16
HighVersion uint16
Description [WSADESCRIPTION_LEN + 1]byte
SystemStatus [WSASYS_STATUS_LEN + 1]byte
MaxSockets uint16
MaxUdpDg uint16
VendorInfo *byte
}
type Servent struct {
Name *byte
Aliases **byte
Port uint16
Proto *byte
}
type JOBOBJECT_BASIC_LIMIT_INFORMATION struct {
PerProcessUserTimeLimit int64
PerJobUserTimeLimit int64
LimitFlags uint32
MinimumWorkingSetSize uintptr
MaximumWorkingSetSize uintptr
ActiveProcessLimit uint32
Affinity uintptr
PriorityClass uint32
SchedulingClass uint32
_ uint32 // pad to 8 byte boundary
}

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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
type WSAData struct {
Version uint16
HighVersion uint16
MaxSockets uint16
MaxUdpDg uint16
VendorInfo *byte
Description [WSADESCRIPTION_LEN + 1]byte
SystemStatus [WSASYS_STATUS_LEN + 1]byte
}
type Servent struct {
Name *byte
Aliases **byte
Proto *byte
Port uint16
}
type JOBOBJECT_BASIC_LIMIT_INFORMATION struct {
PerProcessUserTimeLimit int64
PerJobUserTimeLimit int64
LimitFlags uint32
MinimumWorkingSetSize uintptr
MaximumWorkingSetSize uintptr
ActiveProcessLimit uint32
Affinity uintptr
PriorityClass uint32
SchedulingClass uint32
}

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// Code generated by 'mkknownfolderids.bash'; DO NOT EDIT.
package windows
type KNOWNFOLDERID GUID
var (
FOLDERID_NetworkFolder = &KNOWNFOLDERID{0xd20beec4, 0x5ca8, 0x4905, [8]byte{0xae, 0x3b, 0xbf, 0x25, 0x1e, 0xa0, 0x9b, 0x53}}
FOLDERID_ComputerFolder = &KNOWNFOLDERID{0x0ac0837c, 0xbbf8, 0x452a, [8]byte{0x85, 0x0d, 0x79, 0xd0, 0x8e, 0x66, 0x7c, 0xa7}}
FOLDERID_InternetFolder = &KNOWNFOLDERID{0x4d9f7874, 0x4e0c, 0x4904, [8]byte{0x96, 0x7b, 0x40, 0xb0, 0xd2, 0x0c, 0x3e, 0x4b}}
FOLDERID_ControlPanelFolder = &KNOWNFOLDERID{0x82a74aeb, 0xaeb4, 0x465c, [8]byte{0xa0, 0x14, 0xd0, 0x97, 0xee, 0x34, 0x6d, 0x63}}
FOLDERID_PrintersFolder = &KNOWNFOLDERID{0x76fc4e2d, 0xd6ad, 0x4519, [8]byte{0xa6, 0x63, 0x37, 0xbd, 0x56, 0x06, 0x81, 0x85}}
FOLDERID_SyncManagerFolder = &KNOWNFOLDERID{0x43668bf8, 0xc14e, 0x49b2, [8]byte{0x97, 0xc9, 0x74, 0x77, 0x84, 0xd7, 0x84, 0xb7}}
FOLDERID_SyncSetupFolder = &KNOWNFOLDERID{0x0f214138, 0xb1d3, 0x4a90, [8]byte{0xbb, 0xa9, 0x27, 0xcb, 0xc0, 0xc5, 0x38, 0x9a}}
FOLDERID_ConflictFolder = &KNOWNFOLDERID{0x4bfefb45, 0x347d, 0x4006, [8]byte{0xa5, 0xbe, 0xac, 0x0c, 0xb0, 0x56, 0x71, 0x92}}
FOLDERID_SyncResultsFolder = &KNOWNFOLDERID{0x289a9a43, 0xbe44, 0x4057, [8]byte{0xa4, 0x1b, 0x58, 0x7a, 0x76, 0xd7, 0xe7, 0xf9}}
FOLDERID_RecycleBinFolder = &KNOWNFOLDERID{0xb7534046, 0x3ecb, 0x4c18, [8]byte{0xbe, 0x4e, 0x64, 0xcd, 0x4c, 0xb7, 0xd6, 0xac}}
FOLDERID_ConnectionsFolder = &KNOWNFOLDERID{0x6f0cd92b, 0x2e97, 0x45d1, [8]byte{0x88, 0xff, 0xb0, 0xd1, 0x86, 0xb8, 0xde, 0xdd}}
FOLDERID_Fonts = &KNOWNFOLDERID{0xfd228cb7, 0xae11, 0x4ae3, [8]byte{0x86, 0x4c, 0x16, 0xf3, 0x91, 0x0a, 0xb8, 0xfe}}
FOLDERID_Desktop = &KNOWNFOLDERID{0xb4bfcc3a, 0xdb2c, 0x424c, [8]byte{0xb0, 0x29, 0x7f, 0xe9, 0x9a, 0x87, 0xc6, 0x41}}
FOLDERID_Startup = &KNOWNFOLDERID{0xb97d20bb, 0xf46a, 0x4c97, [8]byte{0xba, 0x10, 0x5e, 0x36, 0x08, 0x43, 0x08, 0x54}}
FOLDERID_Programs = &KNOWNFOLDERID{0xa77f5d77, 0x2e2b, 0x44c3, [8]byte{0xa6, 0xa2, 0xab, 0xa6, 0x01, 0x05, 0x4a, 0x51}}
FOLDERID_StartMenu = &KNOWNFOLDERID{0x625b53c3, 0xab48, 0x4ec1, [8]byte{0xba, 0x1f, 0xa1, 0xef, 0x41, 0x46, 0xfc, 0x19}}
FOLDERID_Recent = &KNOWNFOLDERID{0xae50c081, 0xebd2, 0x438a, [8]byte{0x86, 0x55, 0x8a, 0x09, 0x2e, 0x34, 0x98, 0x7a}}
FOLDERID_SendTo = &KNOWNFOLDERID{0x8983036c, 0x27c0, 0x404b, [8]byte{0x8f, 0x08, 0x10, 0x2d, 0x10, 0xdc, 0xfd, 0x74}}
FOLDERID_Documents = &KNOWNFOLDERID{0xfdd39ad0, 0x238f, 0x46af, [8]byte{0xad, 0xb4, 0x6c, 0x85, 0x48, 0x03, 0x69, 0xc7}}
FOLDERID_Favorites = &KNOWNFOLDERID{0x1777f761, 0x68ad, 0x4d8a, [8]byte{0x87, 0xbd, 0x30, 0xb7, 0x59, 0xfa, 0x33, 0xdd}}
FOLDERID_NetHood = &KNOWNFOLDERID{0xc5abbf53, 0xe17f, 0x4121, [8]byte{0x89, 0x00, 0x86, 0x62, 0x6f, 0xc2, 0xc9, 0x73}}
FOLDERID_PrintHood = &KNOWNFOLDERID{0x9274bd8d, 0xcfd1, 0x41c3, [8]byte{0xb3, 0x5e, 0xb1, 0x3f, 0x55, 0xa7, 0x58, 0xf4}}
FOLDERID_Templates = &KNOWNFOLDERID{0xa63293e8, 0x664e, 0x48db, [8]byte{0xa0, 0x79, 0xdf, 0x75, 0x9e, 0x05, 0x09, 0xf7}}
FOLDERID_CommonStartup = &KNOWNFOLDERID{0x82a5ea35, 0xd9cd, 0x47c5, [8]byte{0x96, 0x29, 0xe1, 0x5d, 0x2f, 0x71, 0x4e, 0x6e}}
FOLDERID_CommonPrograms = &KNOWNFOLDERID{0x0139d44e, 0x6afe, 0x49f2, [8]byte{0x86, 0x90, 0x3d, 0xaf, 0xca, 0xe6, 0xff, 0xb8}}
FOLDERID_CommonStartMenu = &KNOWNFOLDERID{0xa4115719, 0xd62e, 0x491d, [8]byte{0xaa, 0x7c, 0xe7, 0x4b, 0x8b, 0xe3, 0xb0, 0x67}}
FOLDERID_PublicDesktop = &KNOWNFOLDERID{0xc4aa340d, 0xf20f, 0x4863, [8]byte{0xaf, 0xef, 0xf8, 0x7e, 0xf2, 0xe6, 0xba, 0x25}}
FOLDERID_ProgramData = &KNOWNFOLDERID{0x62ab5d82, 0xfdc1, 0x4dc3, [8]byte{0xa9, 0xdd, 0x07, 0x0d, 0x1d, 0x49, 0x5d, 0x97}}
FOLDERID_CommonTemplates = &KNOWNFOLDERID{0xb94237e7, 0x57ac, 0x4347, [8]byte{0x91, 0x51, 0xb0, 0x8c, 0x6c, 0x32, 0xd1, 0xf7}}
FOLDERID_PublicDocuments = &KNOWNFOLDERID{0xed4824af, 0xdce4, 0x45a8, [8]byte{0x81, 0xe2, 0xfc, 0x79, 0x65, 0x08, 0x36, 0x34}}
FOLDERID_RoamingAppData = &KNOWNFOLDERID{0x3eb685db, 0x65f9, 0x4cf6, [8]byte{0xa0, 0x3a, 0xe3, 0xef, 0x65, 0x72, 0x9f, 0x3d}}
FOLDERID_LocalAppData = &KNOWNFOLDERID{0xf1b32785, 0x6fba, 0x4fcf, [8]byte{0x9d, 0x55, 0x7b, 0x8e, 0x7f, 0x15, 0x70, 0x91}}
FOLDERID_LocalAppDataLow = &KNOWNFOLDERID{0xa520a1a4, 0x1780, 0x4ff6, [8]byte{0xbd, 0x18, 0x16, 0x73, 0x43, 0xc5, 0xaf, 0x16}}
FOLDERID_InternetCache = &KNOWNFOLDERID{0x352481e8, 0x33be, 0x4251, [8]byte{0xba, 0x85, 0x60, 0x07, 0xca, 0xed, 0xcf, 0x9d}}
FOLDERID_Cookies = &KNOWNFOLDERID{0x2b0f765d, 0xc0e9, 0x4171, [8]byte{0x90, 0x8e, 0x08, 0xa6, 0x11, 0xb8, 0x4f, 0xf6}}
FOLDERID_History = &KNOWNFOLDERID{0xd9dc8a3b, 0xb784, 0x432e, [8]byte{0xa7, 0x81, 0x5a, 0x11, 0x30, 0xa7, 0x59, 0x63}}
FOLDERID_System = &KNOWNFOLDERID{0x1ac14e77, 0x02e7, 0x4e5d, [8]byte{0xb7, 0x44, 0x2e, 0xb1, 0xae, 0x51, 0x98, 0xb7}}
FOLDERID_SystemX86 = &KNOWNFOLDERID{0xd65231b0, 0xb2f1, 0x4857, [8]byte{0xa4, 0xce, 0xa8, 0xe7, 0xc6, 0xea, 0x7d, 0x27}}
FOLDERID_Windows = &KNOWNFOLDERID{0xf38bf404, 0x1d43, 0x42f2, [8]byte{0x93, 0x05, 0x67, 0xde, 0x0b, 0x28, 0xfc, 0x23}}
FOLDERID_Profile = &KNOWNFOLDERID{0x5e6c858f, 0x0e22, 0x4760, [8]byte{0x9a, 0xfe, 0xea, 0x33, 0x17, 0xb6, 0x71, 0x73}}
FOLDERID_Pictures = &KNOWNFOLDERID{0x33e28130, 0x4e1e, 0x4676, [8]byte{0x83, 0x5a, 0x98, 0x39, 0x5c, 0x3b, 0xc3, 0xbb}}
FOLDERID_ProgramFilesX86 = &KNOWNFOLDERID{0x7c5a40ef, 0xa0fb, 0x4bfc, [8]byte{0x87, 0x4a, 0xc0, 0xf2, 0xe0, 0xb9, 0xfa, 0x8e}}
FOLDERID_ProgramFilesCommonX86 = &KNOWNFOLDERID{0xde974d24, 0xd9c6, 0x4d3e, [8]byte{0xbf, 0x91, 0xf4, 0x45, 0x51, 0x20, 0xb9, 0x17}}
FOLDERID_ProgramFilesX64 = &KNOWNFOLDERID{0x6d809377, 0x6af0, 0x444b, [8]byte{0x89, 0x57, 0xa3, 0x77, 0x3f, 0x02, 0x20, 0x0e}}
FOLDERID_ProgramFilesCommonX64 = &KNOWNFOLDERID{0x6365d5a7, 0x0f0d, 0x45e5, [8]byte{0x87, 0xf6, 0x0d, 0xa5, 0x6b, 0x6a, 0x4f, 0x7d}}
FOLDERID_ProgramFiles = &KNOWNFOLDERID{0x905e63b6, 0xc1bf, 0x494e, [8]byte{0xb2, 0x9c, 0x65, 0xb7, 0x32, 0xd3, 0xd2, 0x1a}}
FOLDERID_ProgramFilesCommon = &KNOWNFOLDERID{0xf7f1ed05, 0x9f6d, 0x47a2, [8]byte{0xaa, 0xae, 0x29, 0xd3, 0x17, 0xc6, 0xf0, 0x66}}
FOLDERID_UserProgramFiles = &KNOWNFOLDERID{0x5cd7aee2, 0x2219, 0x4a67, [8]byte{0xb8, 0x5d, 0x6c, 0x9c, 0xe1, 0x56, 0x60, 0xcb}}
FOLDERID_UserProgramFilesCommon = &KNOWNFOLDERID{0xbcbd3057, 0xca5c, 0x4622, [8]byte{0xb4, 0x2d, 0xbc, 0x56, 0xdb, 0x0a, 0xe5, 0x16}}
FOLDERID_AdminTools = &KNOWNFOLDERID{0x724ef170, 0xa42d, 0x4fef, [8]byte{0x9f, 0x26, 0xb6, 0x0e, 0x84, 0x6f, 0xba, 0x4f}}
FOLDERID_CommonAdminTools = &KNOWNFOLDERID{0xd0384e7d, 0xbac3, 0x4797, [8]byte{0x8f, 0x14, 0xcb, 0xa2, 0x29, 0xb3, 0x92, 0xb5}}
FOLDERID_Music = &KNOWNFOLDERID{0x4bd8d571, 0x6d19, 0x48d3, [8]byte{0xbe, 0x97, 0x42, 0x22, 0x20, 0x08, 0x0e, 0x43}}
FOLDERID_Videos = &KNOWNFOLDERID{0x18989b1d, 0x99b5, 0x455b, [8]byte{0x84, 0x1c, 0xab, 0x7c, 0x74, 0xe4, 0xdd, 0xfc}}
FOLDERID_Ringtones = &KNOWNFOLDERID{0xc870044b, 0xf49e, 0x4126, [8]byte{0xa9, 0xc3, 0xb5, 0x2a, 0x1f, 0xf4, 0x11, 0xe8}}
FOLDERID_PublicPictures = &KNOWNFOLDERID{0xb6ebfb86, 0x6907, 0x413c, [8]byte{0x9a, 0xf7, 0x4f, 0xc2, 0xab, 0xf0, 0x7c, 0xc5}}
FOLDERID_PublicMusic = &KNOWNFOLDERID{0x3214fab5, 0x9757, 0x4298, [8]byte{0xbb, 0x61, 0x92, 0xa9, 0xde, 0xaa, 0x44, 0xff}}
FOLDERID_PublicVideos = &KNOWNFOLDERID{0x2400183a, 0x6185, 0x49fb, [8]byte{0xa2, 0xd8, 0x4a, 0x39, 0x2a, 0x60, 0x2b, 0xa3}}
FOLDERID_PublicRingtones = &KNOWNFOLDERID{0xe555ab60, 0x153b, 0x4d17, [8]byte{0x9f, 0x04, 0xa5, 0xfe, 0x99, 0xfc, 0x15, 0xec}}
FOLDERID_ResourceDir = &KNOWNFOLDERID{0x8ad10c31, 0x2adb, 0x4296, [8]byte{0xa8, 0xf7, 0xe4, 0x70, 0x12, 0x32, 0xc9, 0x72}}
FOLDERID_LocalizedResourcesDir = &KNOWNFOLDERID{0x2a00375e, 0x224c, 0x49de, [8]byte{0xb8, 0xd1, 0x44, 0x0d, 0xf7, 0xef, 0x3d, 0xdc}}
FOLDERID_CommonOEMLinks = &KNOWNFOLDERID{0xc1bae2d0, 0x10df, 0x4334, [8]byte{0xbe, 0xdd, 0x7a, 0xa2, 0x0b, 0x22, 0x7a, 0x9d}}
FOLDERID_CDBurning = &KNOWNFOLDERID{0x9e52ab10, 0xf80d, 0x49df, [8]byte{0xac, 0xb8, 0x43, 0x30, 0xf5, 0x68, 0x78, 0x55}}
FOLDERID_UserProfiles = &KNOWNFOLDERID{0x0762d272, 0xc50a, 0x4bb0, [8]byte{0xa3, 0x82, 0x69, 0x7d, 0xcd, 0x72, 0x9b, 0x80}}
FOLDERID_Playlists = &KNOWNFOLDERID{0xde92c1c7, 0x837f, 0x4f69, [8]byte{0xa3, 0xbb, 0x86, 0xe6, 0x31, 0x20, 0x4a, 0x23}}
FOLDERID_SamplePlaylists = &KNOWNFOLDERID{0x15ca69b3, 0x30ee, 0x49c1, [8]byte{0xac, 0xe1, 0x6b, 0x5e, 0xc3, 0x72, 0xaf, 0xb5}}
FOLDERID_SampleMusic = &KNOWNFOLDERID{0xb250c668, 0xf57d, 0x4ee1, [8]byte{0xa6, 0x3c, 0x29, 0x0e, 0xe7, 0xd1, 0xaa, 0x1f}}
FOLDERID_SamplePictures = &KNOWNFOLDERID{0xc4900540, 0x2379, 0x4c75, [8]byte{0x84, 0x4b, 0x64, 0xe6, 0xfa, 0xf8, 0x71, 0x6b}}
FOLDERID_SampleVideos = &KNOWNFOLDERID{0x859ead94, 0x2e85, 0x48ad, [8]byte{0xa7, 0x1a, 0x09, 0x69, 0xcb, 0x56, 0xa6, 0xcd}}
FOLDERID_PhotoAlbums = &KNOWNFOLDERID{0x69d2cf90, 0xfc33, 0x4fb7, [8]byte{0x9a, 0x0c, 0xeb, 0xb0, 0xf0, 0xfc, 0xb4, 0x3c}}
FOLDERID_Public = &KNOWNFOLDERID{0xdfdf76a2, 0xc82a, 0x4d63, [8]byte{0x90, 0x6a, 0x56, 0x44, 0xac, 0x45, 0x73, 0x85}}
FOLDERID_ChangeRemovePrograms = &KNOWNFOLDERID{0xdf7266ac, 0x9274, 0x4867, [8]byte{0x8d, 0x55, 0x3b, 0xd6, 0x61, 0xde, 0x87, 0x2d}}
FOLDERID_AppUpdates = &KNOWNFOLDERID{0xa305ce99, 0xf527, 0x492b, [8]byte{0x8b, 0x1a, 0x7e, 0x76, 0xfa, 0x98, 0xd6, 0xe4}}
FOLDERID_AddNewPrograms = &KNOWNFOLDERID{0xde61d971, 0x5ebc, 0x4f02, [8]byte{0xa3, 0xa9, 0x6c, 0x82, 0x89, 0x5e, 0x5c, 0x04}}
FOLDERID_Downloads = &KNOWNFOLDERID{0x374de290, 0x123f, 0x4565, [8]byte{0x91, 0x64, 0x39, 0xc4, 0x92, 0x5e, 0x46, 0x7b}}
FOLDERID_PublicDownloads = &KNOWNFOLDERID{0x3d644c9b, 0x1fb8, 0x4f30, [8]byte{0x9b, 0x45, 0xf6, 0x70, 0x23, 0x5f, 0x79, 0xc0}}
FOLDERID_SavedSearches = &KNOWNFOLDERID{0x7d1d3a04, 0xdebb, 0x4115, [8]byte{0x95, 0xcf, 0x2f, 0x29, 0xda, 0x29, 0x20, 0xda}}
FOLDERID_QuickLaunch = &KNOWNFOLDERID{0x52a4f021, 0x7b75, 0x48a9, [8]byte{0x9f, 0x6b, 0x4b, 0x87, 0xa2, 0x10, 0xbc, 0x8f}}
FOLDERID_Contacts = &KNOWNFOLDERID{0x56784854, 0xc6cb, 0x462b, [8]byte{0x81, 0x69, 0x88, 0xe3, 0x50, 0xac, 0xb8, 0x82}}
FOLDERID_SidebarParts = &KNOWNFOLDERID{0xa75d362e, 0x50fc, 0x4fb7, [8]byte{0xac, 0x2c, 0xa8, 0xbe, 0xaa, 0x31, 0x44, 0x93}}
FOLDERID_SidebarDefaultParts = &KNOWNFOLDERID{0x7b396e54, 0x9ec5, 0x4300, [8]byte{0xbe, 0x0a, 0x24, 0x82, 0xeb, 0xae, 0x1a, 0x26}}
FOLDERID_PublicGameTasks = &KNOWNFOLDERID{0xdebf2536, 0xe1a8, 0x4c59, [8]byte{0xb6, 0xa2, 0x41, 0x45, 0x86, 0x47, 0x6a, 0xea}}
FOLDERID_GameTasks = &KNOWNFOLDERID{0x054fae61, 0x4dd8, 0x4787, [8]byte{0x80, 0xb6, 0x09, 0x02, 0x20, 0xc4, 0xb7, 0x00}}
FOLDERID_SavedGames = &KNOWNFOLDERID{0x4c5c32ff, 0xbb9d, 0x43b0, [8]byte{0xb5, 0xb4, 0x2d, 0x72, 0xe5, 0x4e, 0xaa, 0xa4}}
FOLDERID_Games = &KNOWNFOLDERID{0xcac52c1a, 0xb53d, 0x4edc, [8]byte{0x92, 0xd7, 0x6b, 0x2e, 0x8a, 0xc1, 0x94, 0x34}}
FOLDERID_SEARCH_MAPI = &KNOWNFOLDERID{0x98ec0e18, 0x2098, 0x4d44, [8]byte{0x86, 0x44, 0x66, 0x97, 0x93, 0x15, 0xa2, 0x81}}
FOLDERID_SEARCH_CSC = &KNOWNFOLDERID{0xee32e446, 0x31ca, 0x4aba, [8]byte{0x81, 0x4f, 0xa5, 0xeb, 0xd2, 0xfd, 0x6d, 0x5e}}
FOLDERID_Links = &KNOWNFOLDERID{0xbfb9d5e0, 0xc6a9, 0x404c, [8]byte{0xb2, 0xb2, 0xae, 0x6d, 0xb6, 0xaf, 0x49, 0x68}}
FOLDERID_UsersFiles = &KNOWNFOLDERID{0xf3ce0f7c, 0x4901, 0x4acc, [8]byte{0x86, 0x48, 0xd5, 0xd4, 0x4b, 0x04, 0xef, 0x8f}}
FOLDERID_UsersLibraries = &KNOWNFOLDERID{0xa302545d, 0xdeff, 0x464b, [8]byte{0xab, 0xe8, 0x61, 0xc8, 0x64, 0x8d, 0x93, 0x9b}}
FOLDERID_SearchHome = &KNOWNFOLDERID{0x190337d1, 0xb8ca, 0x4121, [8]byte{0xa6, 0x39, 0x6d, 0x47, 0x2d, 0x16, 0x97, 0x2a}}
FOLDERID_OriginalImages = &KNOWNFOLDERID{0x2c36c0aa, 0x5812, 0x4b87, [8]byte{0xbf, 0xd0, 0x4c, 0xd0, 0xdf, 0xb1, 0x9b, 0x39}}
FOLDERID_DocumentsLibrary = &KNOWNFOLDERID{0x7b0db17d, 0x9cd2, 0x4a93, [8]byte{0x97, 0x33, 0x46, 0xcc, 0x89, 0x02, 0x2e, 0x7c}}
FOLDERID_MusicLibrary = &KNOWNFOLDERID{0x2112ab0a, 0xc86a, 0x4ffe, [8]byte{0xa3, 0x68, 0x0d, 0xe9, 0x6e, 0x47, 0x01, 0x2e}}
FOLDERID_PicturesLibrary = &KNOWNFOLDERID{0xa990ae9f, 0xa03b, 0x4e80, [8]byte{0x94, 0xbc, 0x99, 0x12, 0xd7, 0x50, 0x41, 0x04}}
FOLDERID_VideosLibrary = &KNOWNFOLDERID{0x491e922f, 0x5643, 0x4af4, [8]byte{0xa7, 0xeb, 0x4e, 0x7a, 0x13, 0x8d, 0x81, 0x74}}
FOLDERID_RecordedTVLibrary = &KNOWNFOLDERID{0x1a6fdba2, 0xf42d, 0x4358, [8]byte{0xa7, 0x98, 0xb7, 0x4d, 0x74, 0x59, 0x26, 0xc5}}
FOLDERID_HomeGroup = &KNOWNFOLDERID{0x52528a6b, 0xb9e3, 0x4add, [8]byte{0xb6, 0x0d, 0x58, 0x8c, 0x2d, 0xba, 0x84, 0x2d}}
FOLDERID_HomeGroupCurrentUser = &KNOWNFOLDERID{0x9b74b6a3, 0x0dfd, 0x4f11, [8]byte{0x9e, 0x78, 0x5f, 0x78, 0x00, 0xf2, 0xe7, 0x72}}
FOLDERID_DeviceMetadataStore = &KNOWNFOLDERID{0x5ce4a5e9, 0xe4eb, 0x479d, [8]byte{0xb8, 0x9f, 0x13, 0x0c, 0x02, 0x88, 0x61, 0x55}}
FOLDERID_Libraries = &KNOWNFOLDERID{0x1b3ea5dc, 0xb587, 0x4786, [8]byte{0xb4, 0xef, 0xbd, 0x1d, 0xc3, 0x32, 0xae, 0xae}}
FOLDERID_PublicLibraries = &KNOWNFOLDERID{0x48daf80b, 0xe6cf, 0x4f4e, [8]byte{0xb8, 0x00, 0x0e, 0x69, 0xd8, 0x4e, 0xe3, 0x84}}
FOLDERID_UserPinned = &KNOWNFOLDERID{0x9e3995ab, 0x1f9c, 0x4f13, [8]byte{0xb8, 0x27, 0x48, 0xb2, 0x4b, 0x6c, 0x71, 0x74}}
FOLDERID_ImplicitAppShortcuts = &KNOWNFOLDERID{0xbcb5256f, 0x79f6, 0x4cee, [8]byte{0xb7, 0x25, 0xdc, 0x34, 0xe4, 0x02, 0xfd, 0x46}}
FOLDERID_AccountPictures = &KNOWNFOLDERID{0x008ca0b1, 0x55b4, 0x4c56, [8]byte{0xb8, 0xa8, 0x4d, 0xe4, 0xb2, 0x99, 0xd3, 0xbe}}
FOLDERID_PublicUserTiles = &KNOWNFOLDERID{0x0482af6c, 0x08f1, 0x4c34, [8]byte{0x8c, 0x90, 0xe1, 0x7e, 0xc9, 0x8b, 0x1e, 0x17}}
FOLDERID_AppsFolder = &KNOWNFOLDERID{0x1e87508d, 0x89c2, 0x42f0, [8]byte{0x8a, 0x7e, 0x64, 0x5a, 0x0f, 0x50, 0xca, 0x58}}
FOLDERID_StartMenuAllPrograms = &KNOWNFOLDERID{0xf26305ef, 0x6948, 0x40b9, [8]byte{0xb2, 0x55, 0x81, 0x45, 0x3d, 0x09, 0xc7, 0x85}}
FOLDERID_CommonStartMenuPlaces = &KNOWNFOLDERID{0xa440879f, 0x87a0, 0x4f7d, [8]byte{0xb7, 0x00, 0x02, 0x07, 0xb9, 0x66, 0x19, 0x4a}}
FOLDERID_ApplicationShortcuts = &KNOWNFOLDERID{0xa3918781, 0xe5f2, 0x4890, [8]byte{0xb3, 0xd9, 0xa7, 0xe5, 0x43, 0x32, 0x32, 0x8c}}
FOLDERID_RoamingTiles = &KNOWNFOLDERID{0x00bcfc5a, 0xed94, 0x4e48, [8]byte{0x96, 0xa1, 0x3f, 0x62, 0x17, 0xf2, 0x19, 0x90}}
FOLDERID_RoamedTileImages = &KNOWNFOLDERID{0xaaa8d5a5, 0xf1d6, 0x4259, [8]byte{0xba, 0xa8, 0x78, 0xe7, 0xef, 0x60, 0x83, 0x5e}}
FOLDERID_Screenshots = &KNOWNFOLDERID{0xb7bede81, 0xdf94, 0x4682, [8]byte{0xa7, 0xd8, 0x57, 0xa5, 0x26, 0x20, 0xb8, 0x6f}}
FOLDERID_CameraRoll = &KNOWNFOLDERID{0xab5fb87b, 0x7ce2, 0x4f83, [8]byte{0x91, 0x5d, 0x55, 0x08, 0x46, 0xc9, 0x53, 0x7b}}
FOLDERID_SkyDrive = &KNOWNFOLDERID{0xa52bba46, 0xe9e1, 0x435f, [8]byte{0xb3, 0xd9, 0x28, 0xda, 0xa6, 0x48, 0xc0, 0xf6}}
FOLDERID_OneDrive = &KNOWNFOLDERID{0xa52bba46, 0xe9e1, 0x435f, [8]byte{0xb3, 0xd9, 0x28, 0xda, 0xa6, 0x48, 0xc0, 0xf6}}
FOLDERID_SkyDriveDocuments = &KNOWNFOLDERID{0x24d89e24, 0x2f19, 0x4534, [8]byte{0x9d, 0xde, 0x6a, 0x66, 0x71, 0xfb, 0xb8, 0xfe}}
FOLDERID_SkyDrivePictures = &KNOWNFOLDERID{0x339719b5, 0x8c47, 0x4894, [8]byte{0x94, 0xc2, 0xd8, 0xf7, 0x7a, 0xdd, 0x44, 0xa6}}
FOLDERID_SkyDriveMusic = &KNOWNFOLDERID{0xc3f2459e, 0x80d6, 0x45dc, [8]byte{0xbf, 0xef, 0x1f, 0x76, 0x9f, 0x2b, 0xe7, 0x30}}
FOLDERID_SkyDriveCameraRoll = &KNOWNFOLDERID{0x767e6811, 0x49cb, 0x4273, [8]byte{0x87, 0xc2, 0x20, 0xf3, 0x55, 0xe1, 0x08, 0x5b}}
FOLDERID_SearchHistory = &KNOWNFOLDERID{0x0d4c3db6, 0x03a3, 0x462f, [8]byte{0xa0, 0xe6, 0x08, 0x92, 0x4c, 0x41, 0xb5, 0xd4}}
FOLDERID_SearchTemplates = &KNOWNFOLDERID{0x7e636bfe, 0xdfa9, 0x4d5e, [8]byte{0xb4, 0x56, 0xd7, 0xb3, 0x98, 0x51, 0xd8, 0xa9}}
FOLDERID_CameraRollLibrary = &KNOWNFOLDERID{0x2b20df75, 0x1eda, 0x4039, [8]byte{0x80, 0x97, 0x38, 0x79, 0x82, 0x27, 0xd5, 0xb7}}
FOLDERID_SavedPictures = &KNOWNFOLDERID{0x3b193882, 0xd3ad, 0x4eab, [8]byte{0x96, 0x5a, 0x69, 0x82, 0x9d, 0x1f, 0xb5, 0x9f}}
FOLDERID_SavedPicturesLibrary = &KNOWNFOLDERID{0xe25b5812, 0xbe88, 0x4bd9, [8]byte{0x94, 0xb0, 0x29, 0x23, 0x34, 0x77, 0xb6, 0xc3}}
FOLDERID_RetailDemo = &KNOWNFOLDERID{0x12d4c69e, 0x24ad, 0x4923, [8]byte{0xbe, 0x19, 0x31, 0x32, 0x1c, 0x43, 0xa7, 0x67}}
FOLDERID_Device = &KNOWNFOLDERID{0x1c2ac1dc, 0x4358, 0x4b6c, [8]byte{0x97, 0x33, 0xaf, 0x21, 0x15, 0x65, 0x76, 0xf0}}
FOLDERID_DevelopmentFiles = &KNOWNFOLDERID{0xdbe8e08e, 0x3053, 0x4bbc, [8]byte{0xb1, 0x83, 0x2a, 0x7b, 0x2b, 0x19, 0x1e, 0x59}}
FOLDERID_Objects3D = &KNOWNFOLDERID{0x31c0dd25, 0x9439, 0x4f12, [8]byte{0xbf, 0x41, 0x7f, 0xf4, 0xed, 0xa3, 0x87, 0x22}}
FOLDERID_AppCaptures = &KNOWNFOLDERID{0xedc0fe71, 0x98d8, 0x4f4a, [8]byte{0xb9, 0x20, 0xc8, 0xdc, 0x13, 0x3c, 0xb1, 0x65}}
FOLDERID_LocalDocuments = &KNOWNFOLDERID{0xf42ee2d3, 0x909f, 0x4907, [8]byte{0x88, 0x71, 0x4c, 0x22, 0xfc, 0x0b, 0xf7, 0x56}}
FOLDERID_LocalPictures = &KNOWNFOLDERID{0x0ddd015d, 0xb06c, 0x45d5, [8]byte{0x8c, 0x4c, 0xf5, 0x97, 0x13, 0x85, 0x46, 0x39}}
FOLDERID_LocalVideos = &KNOWNFOLDERID{0x35286a68, 0x3c57, 0x41a1, [8]byte{0xbb, 0xb1, 0x0e, 0xae, 0x73, 0xd7, 0x6c, 0x95}}
FOLDERID_LocalMusic = &KNOWNFOLDERID{0xa0c69a99, 0x21c8, 0x4671, [8]byte{0x87, 0x03, 0x79, 0x34, 0x16, 0x2f, 0xcf, 0x1d}}
FOLDERID_LocalDownloads = &KNOWNFOLDERID{0x7d83ee9b, 0x2244, 0x4e70, [8]byte{0xb1, 0xf5, 0x53, 0x93, 0x04, 0x2a, 0xf1, 0xe4}}
FOLDERID_RecordedCalls = &KNOWNFOLDERID{0x2f8b40c2, 0x83ed, 0x48ee, [8]byte{0xb3, 0x83, 0xa1, 0xf1, 0x57, 0xec, 0x6f, 0x9a}}
FOLDERID_AllAppMods = &KNOWNFOLDERID{0x7ad67899, 0x66af, 0x43ba, [8]byte{0x91, 0x56, 0x6a, 0xad, 0x42, 0xe6, 0xc5, 0x96}}
FOLDERID_CurrentAppMods = &KNOWNFOLDERID{0x3db40b20, 0x2a30, 0x4dbe, [8]byte{0x91, 0x7e, 0x77, 0x1d, 0xd2, 0x1d, 0xd0, 0x99}}
FOLDERID_AppDataDesktop = &KNOWNFOLDERID{0xb2c5e279, 0x7add, 0x439f, [8]byte{0xb2, 0x8c, 0xc4, 0x1f, 0xe1, 0xbb, 0xf6, 0x72}}
FOLDERID_AppDataDocuments = &KNOWNFOLDERID{0x7be16610, 0x1f7f, 0x44ac, [8]byte{0xbf, 0xf0, 0x83, 0xe1, 0x5f, 0x2f, 0xfc, 0xa1}}
FOLDERID_AppDataFavorites = &KNOWNFOLDERID{0x7cfbefbc, 0xde1f, 0x45aa, [8]byte{0xb8, 0x43, 0xa5, 0x42, 0xac, 0x53, 0x6c, 0xc9}}
FOLDERID_AppDataProgramData = &KNOWNFOLDERID{0x559d40a3, 0xa036, 0x40fa, [8]byte{0xaf, 0x61, 0x84, 0xcb, 0x43, 0x0a, 0x4d, 0x34}}
)

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vendor/golang.org/x/sys/windows/zsyscall_windows.go generated vendored Normal file

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27
vendor/golang.org/x/text/LICENSE generated vendored Normal file
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Copyright (c) 2009 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

22
vendor/golang.org/x/text/PATENTS generated vendored Normal file
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Additional IP Rights Grant (Patents)
"This implementation" means the copyrightable works distributed by
Google as part of the Go project.
Google hereby grants to You a perpetual, worldwide, non-exclusive,
no-charge, royalty-free, irrevocable (except as stated in this section)
patent license to make, have made, use, offer to sell, sell, import,
transfer and otherwise run, modify and propagate the contents of this
implementation of Go, where such license applies only to those patent
claims, both currently owned or controlled by Google and acquired in
the future, licensable by Google that are necessarily infringed by this
implementation of Go. This grant does not include claims that would be
infringed only as a consequence of further modification of this
implementation. If you or your agent or exclusive licensee institute or
order or agree to the institution of patent litigation against any
entity (including a cross-claim or counterclaim in a lawsuit) alleging
that this implementation of Go or any code incorporated within this
implementation of Go constitutes direct or contributory patent
infringement, or inducement of patent infringement, then any patent
rights granted to you under this License for this implementation of Go
shall terminate as of the date such litigation is filed.

187
vendor/golang.org/x/text/runes/cond.go generated vendored Normal file
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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runes
import (
"unicode/utf8"
"golang.org/x/text/transform"
)
// Note: below we pass invalid UTF-8 to the tIn and tNotIn transformers as is.
// This is done for various reasons:
// - To retain the semantics of the Nop transformer: if input is passed to a Nop
// one would expect it to be unchanged.
// - It would be very expensive to pass a converted RuneError to a transformer:
// a transformer might need more source bytes after RuneError, meaning that
// the only way to pass it safely is to create a new buffer and manage the
// intermingling of RuneErrors and normal input.
// - Many transformers leave ill-formed UTF-8 as is, so this is not
// inconsistent. Generally ill-formed UTF-8 is only replaced if it is a
// logical consequence of the operation (as for Map) or if it otherwise would
// pose security concerns (as for Remove).
// - An alternative would be to return an error on ill-formed UTF-8, but this
// would be inconsistent with other operations.
// If returns a transformer that applies tIn to consecutive runes for which
// s.Contains(r) and tNotIn to consecutive runes for which !s.Contains(r). Reset
// is called on tIn and tNotIn at the start of each run. A Nop transformer will
// substitute a nil value passed to tIn or tNotIn. Invalid UTF-8 is translated
// to RuneError to determine which transformer to apply, but is passed as is to
// the respective transformer.
func If(s Set, tIn, tNotIn transform.Transformer) Transformer {
if tIn == nil && tNotIn == nil {
return Transformer{transform.Nop}
}
if tIn == nil {
tIn = transform.Nop
}
if tNotIn == nil {
tNotIn = transform.Nop
}
sIn, ok := tIn.(transform.SpanningTransformer)
if !ok {
sIn = dummySpan{tIn}
}
sNotIn, ok := tNotIn.(transform.SpanningTransformer)
if !ok {
sNotIn = dummySpan{tNotIn}
}
a := &cond{
tIn: sIn,
tNotIn: sNotIn,
f: s.Contains,
}
a.Reset()
return Transformer{a}
}
type dummySpan struct{ transform.Transformer }
func (d dummySpan) Span(src []byte, atEOF bool) (n int, err error) {
return 0, transform.ErrEndOfSpan
}
type cond struct {
tIn, tNotIn transform.SpanningTransformer
f func(rune) bool
check func(rune) bool // current check to perform
t transform.SpanningTransformer // current transformer to use
}
// Reset implements transform.Transformer.
func (t *cond) Reset() {
t.check = t.is
t.t = t.tIn
t.t.Reset() // notIn will be reset on first usage.
}
func (t *cond) is(r rune) bool {
if t.f(r) {
return true
}
t.check = t.isNot
t.t = t.tNotIn
t.tNotIn.Reset()
return false
}
func (t *cond) isNot(r rune) bool {
if !t.f(r) {
return true
}
t.check = t.is
t.t = t.tIn
t.tIn.Reset()
return false
}
// This implementation of Span doesn't help all too much, but it needs to be
// there to satisfy this package's Transformer interface.
// TODO: there are certainly room for improvements, though. For example, if
// t.t == transform.Nop (which will a common occurrence) it will save a bundle
// to special-case that loop.
func (t *cond) Span(src []byte, atEOF bool) (n int, err error) {
p := 0
for n < len(src) && err == nil {
// Don't process too much at a time as the Spanner that will be
// called on this block may terminate early.
const maxChunk = 4096
max := len(src)
if v := n + maxChunk; v < max {
max = v
}
atEnd := false
size := 0
current := t.t
for ; p < max; p += size {
r := rune(src[p])
if r < utf8.RuneSelf {
size = 1
} else if r, size = utf8.DecodeRune(src[p:]); size == 1 {
if !atEOF && !utf8.FullRune(src[p:]) {
err = transform.ErrShortSrc
break
}
}
if !t.check(r) {
// The next rune will be the start of a new run.
atEnd = true
break
}
}
n2, err2 := current.Span(src[n:p], atEnd || (atEOF && p == len(src)))
n += n2
if err2 != nil {
return n, err2
}
// At this point either err != nil or t.check will pass for the rune at p.
p = n + size
}
return n, err
}
func (t *cond) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
p := 0
for nSrc < len(src) && err == nil {
// Don't process too much at a time, as the work might be wasted if the
// destination buffer isn't large enough to hold the result or a
// transform returns an error early.
const maxChunk = 4096
max := len(src)
if n := nSrc + maxChunk; n < len(src) {
max = n
}
atEnd := false
size := 0
current := t.t
for ; p < max; p += size {
r := rune(src[p])
if r < utf8.RuneSelf {
size = 1
} else if r, size = utf8.DecodeRune(src[p:]); size == 1 {
if !atEOF && !utf8.FullRune(src[p:]) {
err = transform.ErrShortSrc
break
}
}
if !t.check(r) {
// The next rune will be the start of a new run.
atEnd = true
break
}
}
nDst2, nSrc2, err2 := current.Transform(dst[nDst:], src[nSrc:p], atEnd || (atEOF && p == len(src)))
nDst += nDst2
nSrc += nSrc2
if err2 != nil {
return nDst, nSrc, err2
}
// At this point either err != nil or t.check will pass for the rune at p.
p = nSrc + size
}
return nDst, nSrc, err
}

355
vendor/golang.org/x/text/runes/runes.go generated vendored Normal file
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// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package runes provide transforms for UTF-8 encoded text.
package runes // import "golang.org/x/text/runes"
import (
"unicode"
"unicode/utf8"
"golang.org/x/text/transform"
)
// A Set is a collection of runes.
type Set interface {
// Contains returns true if r is contained in the set.
Contains(r rune) bool
}
type setFunc func(rune) bool
func (s setFunc) Contains(r rune) bool {
return s(r)
}
// Note: using funcs here instead of wrapping types result in cleaner
// documentation and a smaller API.
// In creates a Set with a Contains method that returns true for all runes in
// the given RangeTable.
func In(rt *unicode.RangeTable) Set {
return setFunc(func(r rune) bool { return unicode.Is(rt, r) })
}
// NotIn creates a Set with a Contains method that returns true for all runes not
// in the given RangeTable.
func NotIn(rt *unicode.RangeTable) Set {
return setFunc(func(r rune) bool { return !unicode.Is(rt, r) })
}
// Predicate creates a Set with a Contains method that returns f(r).
func Predicate(f func(rune) bool) Set {
return setFunc(f)
}
// Transformer implements the transform.Transformer interface.
type Transformer struct {
t transform.SpanningTransformer
}
func (t Transformer) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
return t.t.Transform(dst, src, atEOF)
}
func (t Transformer) Span(b []byte, atEOF bool) (n int, err error) {
return t.t.Span(b, atEOF)
}
func (t Transformer) Reset() { t.t.Reset() }
// Bytes returns a new byte slice with the result of converting b using t. It
// calls Reset on t. It returns nil if any error was found. This can only happen
// if an error-producing Transformer is passed to If.
func (t Transformer) Bytes(b []byte) []byte {
b, _, err := transform.Bytes(t, b)
if err != nil {
return nil
}
return b
}
// String returns a string with the result of converting s using t. It calls
// Reset on t. It returns the empty string if any error was found. This can only
// happen if an error-producing Transformer is passed to If.
func (t Transformer) String(s string) string {
s, _, err := transform.String(t, s)
if err != nil {
return ""
}
return s
}
// TODO:
// - Copy: copying strings and bytes in whole-rune units.
// - Validation (maybe)
// - Well-formed-ness (maybe)
const runeErrorString = string(utf8.RuneError)
// Remove returns a Transformer that removes runes r for which s.Contains(r).
// Illegal input bytes are replaced by RuneError before being passed to f.
func Remove(s Set) Transformer {
if f, ok := s.(setFunc); ok {
// This little trick cuts the running time of BenchmarkRemove for sets
// created by Predicate roughly in half.
// TODO: special-case RangeTables as well.
return Transformer{remove(f)}
}
return Transformer{remove(s.Contains)}
}
// TODO: remove transform.RemoveFunc.
type remove func(r rune) bool
func (remove) Reset() {}
// Span implements transform.Spanner.
func (t remove) Span(src []byte, atEOF bool) (n int, err error) {
for r, size := rune(0), 0; n < len(src); {
if r = rune(src[n]); r < utf8.RuneSelf {
size = 1
} else if r, size = utf8.DecodeRune(src[n:]); size == 1 {
// Invalid rune.
if !atEOF && !utf8.FullRune(src[n:]) {
err = transform.ErrShortSrc
} else {
err = transform.ErrEndOfSpan
}
break
}
if t(r) {
err = transform.ErrEndOfSpan
break
}
n += size
}
return
}
// Transform implements transform.Transformer.
func (t remove) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
for r, size := rune(0), 0; nSrc < len(src); {
if r = rune(src[nSrc]); r < utf8.RuneSelf {
size = 1
} else if r, size = utf8.DecodeRune(src[nSrc:]); size == 1 {
// Invalid rune.
if !atEOF && !utf8.FullRune(src[nSrc:]) {
err = transform.ErrShortSrc
break
}
// We replace illegal bytes with RuneError. Not doing so might
// otherwise turn a sequence of invalid UTF-8 into valid UTF-8.
// The resulting byte sequence may subsequently contain runes
// for which t(r) is true that were passed unnoticed.
if !t(utf8.RuneError) {
if nDst+3 > len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst+0] = runeErrorString[0]
dst[nDst+1] = runeErrorString[1]
dst[nDst+2] = runeErrorString[2]
nDst += 3
}
nSrc++
continue
}
if t(r) {
nSrc += size
continue
}
if nDst+size > len(dst) {
err = transform.ErrShortDst
break
}
for i := 0; i < size; i++ {
dst[nDst] = src[nSrc]
nDst++
nSrc++
}
}
return
}
// Map returns a Transformer that maps the runes in the input using the given
// mapping. Illegal bytes in the input are converted to utf8.RuneError before
// being passed to the mapping func.
func Map(mapping func(rune) rune) Transformer {
return Transformer{mapper(mapping)}
}
type mapper func(rune) rune
func (mapper) Reset() {}
// Span implements transform.Spanner.
func (t mapper) Span(src []byte, atEOF bool) (n int, err error) {
for r, size := rune(0), 0; n < len(src); n += size {
if r = rune(src[n]); r < utf8.RuneSelf {
size = 1
} else if r, size = utf8.DecodeRune(src[n:]); size == 1 {
// Invalid rune.
if !atEOF && !utf8.FullRune(src[n:]) {
err = transform.ErrShortSrc
} else {
err = transform.ErrEndOfSpan
}
break
}
if t(r) != r {
err = transform.ErrEndOfSpan
break
}
}
return n, err
}
// Transform implements transform.Transformer.
func (t mapper) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
var replacement rune
var b [utf8.UTFMax]byte
for r, size := rune(0), 0; nSrc < len(src); {
if r = rune(src[nSrc]); r < utf8.RuneSelf {
if replacement = t(r); replacement < utf8.RuneSelf {
if nDst == len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst] = byte(replacement)
nDst++
nSrc++
continue
}
size = 1
} else if r, size = utf8.DecodeRune(src[nSrc:]); size == 1 {
// Invalid rune.
if !atEOF && !utf8.FullRune(src[nSrc:]) {
err = transform.ErrShortSrc
break
}
if replacement = t(utf8.RuneError); replacement == utf8.RuneError {
if nDst+3 > len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst+0] = runeErrorString[0]
dst[nDst+1] = runeErrorString[1]
dst[nDst+2] = runeErrorString[2]
nDst += 3
nSrc++
continue
}
} else if replacement = t(r); replacement == r {
if nDst+size > len(dst) {
err = transform.ErrShortDst
break
}
for i := 0; i < size; i++ {
dst[nDst] = src[nSrc]
nDst++
nSrc++
}
continue
}
n := utf8.EncodeRune(b[:], replacement)
if nDst+n > len(dst) {
err = transform.ErrShortDst
break
}
for i := 0; i < n; i++ {
dst[nDst] = b[i]
nDst++
}
nSrc += size
}
return
}
// ReplaceIllFormed returns a transformer that replaces all input bytes that are
// not part of a well-formed UTF-8 code sequence with utf8.RuneError.
func ReplaceIllFormed() Transformer {
return Transformer{&replaceIllFormed{}}
}
type replaceIllFormed struct{ transform.NopResetter }
func (t replaceIllFormed) Span(src []byte, atEOF bool) (n int, err error) {
for n < len(src) {
// ASCII fast path.
if src[n] < utf8.RuneSelf {
n++
continue
}
r, size := utf8.DecodeRune(src[n:])
// Look for a valid non-ASCII rune.
if r != utf8.RuneError || size != 1 {
n += size
continue
}
// Look for short source data.
if !atEOF && !utf8.FullRune(src[n:]) {
err = transform.ErrShortSrc
break
}
// We have an invalid rune.
err = transform.ErrEndOfSpan
break
}
return n, err
}
func (t replaceIllFormed) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
for nSrc < len(src) {
// ASCII fast path.
if r := src[nSrc]; r < utf8.RuneSelf {
if nDst == len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst] = r
nDst++
nSrc++
continue
}
// Look for a valid non-ASCII rune.
if _, size := utf8.DecodeRune(src[nSrc:]); size != 1 {
if size != copy(dst[nDst:], src[nSrc:nSrc+size]) {
err = transform.ErrShortDst
break
}
nDst += size
nSrc += size
continue
}
// Look for short source data.
if !atEOF && !utf8.FullRune(src[nSrc:]) {
err = transform.ErrShortSrc
break
}
// We have an invalid rune.
if nDst+3 > len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst+0] = runeErrorString[0]
dst[nDst+1] = runeErrorString[1]
dst[nDst+2] = runeErrorString[2]
nDst += 3
nSrc++
}
return nDst, nSrc, err
}

709
vendor/golang.org/x/text/transform/transform.go generated vendored Normal file
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@@ -0,0 +1,709 @@
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package transform provides reader and writer wrappers that transform the
// bytes passing through as well as various transformations. Example
// transformations provided by other packages include normalization and
// conversion between character sets.
package transform // import "golang.org/x/text/transform"
import (
"bytes"
"errors"
"io"
"unicode/utf8"
)
var (
// ErrShortDst means that the destination buffer was too short to
// receive all of the transformed bytes.
ErrShortDst = errors.New("transform: short destination buffer")
// ErrShortSrc means that the source buffer has insufficient data to
// complete the transformation.
ErrShortSrc = errors.New("transform: short source buffer")
// ErrEndOfSpan means that the input and output (the transformed input)
// are not identical.
ErrEndOfSpan = errors.New("transform: input and output are not identical")
// errInconsistentByteCount means that Transform returned success (nil
// error) but also returned nSrc inconsistent with the src argument.
errInconsistentByteCount = errors.New("transform: inconsistent byte count returned")
// errShortInternal means that an internal buffer is not large enough
// to make progress and the Transform operation must be aborted.
errShortInternal = errors.New("transform: short internal buffer")
)
// Transformer transforms bytes.
type Transformer interface {
// Transform writes to dst the transformed bytes read from src, and
// returns the number of dst bytes written and src bytes read. The
// atEOF argument tells whether src represents the last bytes of the
// input.
//
// Callers should always process the nDst bytes produced and account
// for the nSrc bytes consumed before considering the error err.
//
// A nil error means that all of the transformed bytes (whether freshly
// transformed from src or left over from previous Transform calls)
// were written to dst. A nil error can be returned regardless of
// whether atEOF is true. If err is nil then nSrc must equal len(src);
// the converse is not necessarily true.
//
// ErrShortDst means that dst was too short to receive all of the
// transformed bytes. ErrShortSrc means that src had insufficient data
// to complete the transformation. If both conditions apply, then
// either error may be returned. Other than the error conditions listed
// here, implementations are free to report other errors that arise.
Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error)
// Reset resets the state and allows a Transformer to be reused.
Reset()
}
// SpanningTransformer extends the Transformer interface with a Span method
// that determines how much of the input already conforms to the Transformer.
type SpanningTransformer interface {
Transformer
// Span returns a position in src such that transforming src[:n] results in
// identical output src[:n] for these bytes. It does not necessarily return
// the largest such n. The atEOF argument tells whether src represents the
// last bytes of the input.
//
// Callers should always account for the n bytes consumed before
// considering the error err.
//
// A nil error means that all input bytes are known to be identical to the
// output produced by the Transformer. A nil error can be returned
// regardless of whether atEOF is true. If err is nil, then n must
// equal len(src); the converse is not necessarily true.
//
// ErrEndOfSpan means that the Transformer output may differ from the
// input after n bytes. Note that n may be len(src), meaning that the output
// would contain additional bytes after otherwise identical output.
// ErrShortSrc means that src had insufficient data to determine whether the
// remaining bytes would change. Other than the error conditions listed
// here, implementations are free to report other errors that arise.
//
// Calling Span can modify the Transformer state as a side effect. In
// effect, it does the transformation just as calling Transform would, only
// without copying to a destination buffer and only up to a point it can
// determine the input and output bytes are the same. This is obviously more
// limited than calling Transform, but can be more efficient in terms of
// copying and allocating buffers. Calls to Span and Transform may be
// interleaved.
Span(src []byte, atEOF bool) (n int, err error)
}
// NopResetter can be embedded by implementations of Transformer to add a nop
// Reset method.
type NopResetter struct{}
// Reset implements the Reset method of the Transformer interface.
func (NopResetter) Reset() {}
// Reader wraps another io.Reader by transforming the bytes read.
type Reader struct {
r io.Reader
t Transformer
err error
// dst[dst0:dst1] contains bytes that have been transformed by t but
// not yet copied out via Read.
dst []byte
dst0, dst1 int
// src[src0:src1] contains bytes that have been read from r but not
// yet transformed through t.
src []byte
src0, src1 int
// transformComplete is whether the transformation is complete,
// regardless of whether or not it was successful.
transformComplete bool
}
const defaultBufSize = 4096
// NewReader returns a new Reader that wraps r by transforming the bytes read
// via t. It calls Reset on t.
func NewReader(r io.Reader, t Transformer) *Reader {
t.Reset()
return &Reader{
r: r,
t: t,
dst: make([]byte, defaultBufSize),
src: make([]byte, defaultBufSize),
}
}
// Read implements the io.Reader interface.
func (r *Reader) Read(p []byte) (int, error) {
n, err := 0, error(nil)
for {
// Copy out any transformed bytes and return the final error if we are done.
if r.dst0 != r.dst1 {
n = copy(p, r.dst[r.dst0:r.dst1])
r.dst0 += n
if r.dst0 == r.dst1 && r.transformComplete {
return n, r.err
}
return n, nil
} else if r.transformComplete {
return 0, r.err
}
// Try to transform some source bytes, or to flush the transformer if we
// are out of source bytes. We do this even if r.r.Read returned an error.
// As the io.Reader documentation says, "process the n > 0 bytes returned
// before considering the error".
if r.src0 != r.src1 || r.err != nil {
r.dst0 = 0
r.dst1, n, err = r.t.Transform(r.dst, r.src[r.src0:r.src1], r.err == io.EOF)
r.src0 += n
switch {
case err == nil:
if r.src0 != r.src1 {
r.err = errInconsistentByteCount
}
// The Transform call was successful; we are complete if we
// cannot read more bytes into src.
r.transformComplete = r.err != nil
continue
case err == ErrShortDst && (r.dst1 != 0 || n != 0):
// Make room in dst by copying out, and try again.
continue
case err == ErrShortSrc && r.src1-r.src0 != len(r.src) && r.err == nil:
// Read more bytes into src via the code below, and try again.
default:
r.transformComplete = true
// The reader error (r.err) takes precedence over the
// transformer error (err) unless r.err is nil or io.EOF.
if r.err == nil || r.err == io.EOF {
r.err = err
}
continue
}
}
// Move any untransformed source bytes to the start of the buffer
// and read more bytes.
if r.src0 != 0 {
r.src0, r.src1 = 0, copy(r.src, r.src[r.src0:r.src1])
}
n, r.err = r.r.Read(r.src[r.src1:])
r.src1 += n
}
}
// TODO: implement ReadByte (and ReadRune??).
// Writer wraps another io.Writer by transforming the bytes read.
// The user needs to call Close to flush unwritten bytes that may
// be buffered.
type Writer struct {
w io.Writer
t Transformer
dst []byte
// src[:n] contains bytes that have not yet passed through t.
src []byte
n int
}
// NewWriter returns a new Writer that wraps w by transforming the bytes written
// via t. It calls Reset on t.
func NewWriter(w io.Writer, t Transformer) *Writer {
t.Reset()
return &Writer{
w: w,
t: t,
dst: make([]byte, defaultBufSize),
src: make([]byte, defaultBufSize),
}
}
// Write implements the io.Writer interface. If there are not enough
// bytes available to complete a Transform, the bytes will be buffered
// for the next write. Call Close to convert the remaining bytes.
func (w *Writer) Write(data []byte) (n int, err error) {
src := data
if w.n > 0 {
// Append bytes from data to the last remainder.
// TODO: limit the amount copied on first try.
n = copy(w.src[w.n:], data)
w.n += n
src = w.src[:w.n]
}
for {
nDst, nSrc, err := w.t.Transform(w.dst, src, false)
if _, werr := w.w.Write(w.dst[:nDst]); werr != nil {
return n, werr
}
src = src[nSrc:]
if w.n == 0 {
n += nSrc
} else if len(src) <= n {
// Enough bytes from w.src have been consumed. We make src point
// to data instead to reduce the copying.
w.n = 0
n -= len(src)
src = data[n:]
if n < len(data) && (err == nil || err == ErrShortSrc) {
continue
}
}
switch err {
case ErrShortDst:
// This error is okay as long as we are making progress.
if nDst > 0 || nSrc > 0 {
continue
}
case ErrShortSrc:
if len(src) < len(w.src) {
m := copy(w.src, src)
// If w.n > 0, bytes from data were already copied to w.src and n
// was already set to the number of bytes consumed.
if w.n == 0 {
n += m
}
w.n = m
err = nil
} else if nDst > 0 || nSrc > 0 {
// Not enough buffer to store the remainder. Keep processing as
// long as there is progress. Without this case, transforms that
// require a lookahead larger than the buffer may result in an
// error. This is not something one may expect to be common in
// practice, but it may occur when buffers are set to small
// sizes during testing.
continue
}
case nil:
if w.n > 0 {
err = errInconsistentByteCount
}
}
return n, err
}
}
// Close implements the io.Closer interface.
func (w *Writer) Close() error {
src := w.src[:w.n]
for {
nDst, nSrc, err := w.t.Transform(w.dst, src, true)
if _, werr := w.w.Write(w.dst[:nDst]); werr != nil {
return werr
}
if err != ErrShortDst {
return err
}
src = src[nSrc:]
}
}
type nop struct{ NopResetter }
func (nop) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
n := copy(dst, src)
if n < len(src) {
err = ErrShortDst
}
return n, n, err
}
func (nop) Span(src []byte, atEOF bool) (n int, err error) {
return len(src), nil
}
type discard struct{ NopResetter }
func (discard) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
return 0, len(src), nil
}
var (
// Discard is a Transformer for which all Transform calls succeed
// by consuming all bytes and writing nothing.
Discard Transformer = discard{}
// Nop is a SpanningTransformer that copies src to dst.
Nop SpanningTransformer = nop{}
)
// chain is a sequence of links. A chain with N Transformers has N+1 links and
// N+1 buffers. Of those N+1 buffers, the first and last are the src and dst
// buffers given to chain.Transform and the middle N-1 buffers are intermediate
// buffers owned by the chain. The i'th link transforms bytes from the i'th
// buffer chain.link[i].b at read offset chain.link[i].p to the i+1'th buffer
// chain.link[i+1].b at write offset chain.link[i+1].n, for i in [0, N).
type chain struct {
link []link
err error
// errStart is the index at which the error occurred plus 1. Processing
// errStart at this level at the next call to Transform. As long as
// errStart > 0, chain will not consume any more source bytes.
errStart int
}
func (c *chain) fatalError(errIndex int, err error) {
if i := errIndex + 1; i > c.errStart {
c.errStart = i
c.err = err
}
}
type link struct {
t Transformer
// b[p:n] holds the bytes to be transformed by t.
b []byte
p int
n int
}
func (l *link) src() []byte {
return l.b[l.p:l.n]
}
func (l *link) dst() []byte {
return l.b[l.n:]
}
// Chain returns a Transformer that applies t in sequence.
func Chain(t ...Transformer) Transformer {
if len(t) == 0 {
return nop{}
}
c := &chain{link: make([]link, len(t)+1)}
for i, tt := range t {
c.link[i].t = tt
}
// Allocate intermediate buffers.
b := make([][defaultBufSize]byte, len(t)-1)
for i := range b {
c.link[i+1].b = b[i][:]
}
return c
}
// Reset resets the state of Chain. It calls Reset on all the Transformers.
func (c *chain) Reset() {
for i, l := range c.link {
if l.t != nil {
l.t.Reset()
}
c.link[i].p, c.link[i].n = 0, 0
}
}
// TODO: make chain use Span (is going to be fun to implement!)
// Transform applies the transformers of c in sequence.
func (c *chain) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
// Set up src and dst in the chain.
srcL := &c.link[0]
dstL := &c.link[len(c.link)-1]
srcL.b, srcL.p, srcL.n = src, 0, len(src)
dstL.b, dstL.n = dst, 0
var lastFull, needProgress bool // for detecting progress
// i is the index of the next Transformer to apply, for i in [low, high].
// low is the lowest index for which c.link[low] may still produce bytes.
// high is the highest index for which c.link[high] has a Transformer.
// The error returned by Transform determines whether to increase or
// decrease i. We try to completely fill a buffer before converting it.
for low, i, high := c.errStart, c.errStart, len(c.link)-2; low <= i && i <= high; {
in, out := &c.link[i], &c.link[i+1]
nDst, nSrc, err0 := in.t.Transform(out.dst(), in.src(), atEOF && low == i)
out.n += nDst
in.p += nSrc
if i > 0 && in.p == in.n {
in.p, in.n = 0, 0
}
needProgress, lastFull = lastFull, false
switch err0 {
case ErrShortDst:
// Process the destination buffer next. Return if we are already
// at the high index.
if i == high {
return dstL.n, srcL.p, ErrShortDst
}
if out.n != 0 {
i++
// If the Transformer at the next index is not able to process any
// source bytes there is nothing that can be done to make progress
// and the bytes will remain unprocessed. lastFull is used to
// detect this and break out of the loop with a fatal error.
lastFull = true
continue
}
// The destination buffer was too small, but is completely empty.
// Return a fatal error as this transformation can never complete.
c.fatalError(i, errShortInternal)
case ErrShortSrc:
if i == 0 {
// Save ErrShortSrc in err. All other errors take precedence.
err = ErrShortSrc
break
}
// Source bytes were depleted before filling up the destination buffer.
// Verify we made some progress, move the remaining bytes to the errStart
// and try to get more source bytes.
if needProgress && nSrc == 0 || in.n-in.p == len(in.b) {
// There were not enough source bytes to proceed while the source
// buffer cannot hold any more bytes. Return a fatal error as this
// transformation can never complete.
c.fatalError(i, errShortInternal)
break
}
// in.b is an internal buffer and we can make progress.
in.p, in.n = 0, copy(in.b, in.src())
fallthrough
case nil:
// if i == low, we have depleted the bytes at index i or any lower levels.
// In that case we increase low and i. In all other cases we decrease i to
// fetch more bytes before proceeding to the next index.
if i > low {
i--
continue
}
default:
c.fatalError(i, err0)
}
// Exhausted level low or fatal error: increase low and continue
// to process the bytes accepted so far.
i++
low = i
}
// If c.errStart > 0, this means we found a fatal error. We will clear
// all upstream buffers. At this point, no more progress can be made
// downstream, as Transform would have bailed while handling ErrShortDst.
if c.errStart > 0 {
for i := 1; i < c.errStart; i++ {
c.link[i].p, c.link[i].n = 0, 0
}
err, c.errStart, c.err = c.err, 0, nil
}
return dstL.n, srcL.p, err
}
// Deprecated: Use runes.Remove instead.
func RemoveFunc(f func(r rune) bool) Transformer {
return removeF(f)
}
type removeF func(r rune) bool
func (removeF) Reset() {}
// Transform implements the Transformer interface.
func (t removeF) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
for r, sz := rune(0), 0; len(src) > 0; src = src[sz:] {
if r = rune(src[0]); r < utf8.RuneSelf {
sz = 1
} else {
r, sz = utf8.DecodeRune(src)
if sz == 1 {
// Invalid rune.
if !atEOF && !utf8.FullRune(src) {
err = ErrShortSrc
break
}
// We replace illegal bytes with RuneError. Not doing so might
// otherwise turn a sequence of invalid UTF-8 into valid UTF-8.
// The resulting byte sequence may subsequently contain runes
// for which t(r) is true that were passed unnoticed.
if !t(r) {
if nDst+3 > len(dst) {
err = ErrShortDst
break
}
nDst += copy(dst[nDst:], "\uFFFD")
}
nSrc++
continue
}
}
if !t(r) {
if nDst+sz > len(dst) {
err = ErrShortDst
break
}
nDst += copy(dst[nDst:], src[:sz])
}
nSrc += sz
}
return
}
// grow returns a new []byte that is longer than b, and copies the first n bytes
// of b to the start of the new slice.
func grow(b []byte, n int) []byte {
m := len(b)
if m <= 32 {
m = 64
} else if m <= 256 {
m *= 2
} else {
m += m >> 1
}
buf := make([]byte, m)
copy(buf, b[:n])
return buf
}
const initialBufSize = 128
// String returns a string with the result of converting s[:n] using t, where
// n <= len(s). If err == nil, n will be len(s). It calls Reset on t.
func String(t Transformer, s string) (result string, n int, err error) {
t.Reset()
if s == "" {
// Fast path for the common case for empty input. Results in about a
// 86% reduction of running time for BenchmarkStringLowerEmpty.
if _, _, err := t.Transform(nil, nil, true); err == nil {
return "", 0, nil
}
}
// Allocate only once. Note that both dst and src escape when passed to
// Transform.
buf := [2 * initialBufSize]byte{}
dst := buf[:initialBufSize:initialBufSize]
src := buf[initialBufSize : 2*initialBufSize]
// The input string s is transformed in multiple chunks (starting with a
// chunk size of initialBufSize). nDst and nSrc are per-chunk (or
// per-Transform-call) indexes, pDst and pSrc are overall indexes.
nDst, nSrc := 0, 0
pDst, pSrc := 0, 0
// pPrefix is the length of a common prefix: the first pPrefix bytes of the
// result will equal the first pPrefix bytes of s. It is not guaranteed to
// be the largest such value, but if pPrefix, len(result) and len(s) are
// all equal after the final transform (i.e. calling Transform with atEOF
// being true returned nil error) then we don't need to allocate a new
// result string.
pPrefix := 0
for {
// Invariant: pDst == pPrefix && pSrc == pPrefix.
n := copy(src, s[pSrc:])
nDst, nSrc, err = t.Transform(dst, src[:n], pSrc+n == len(s))
pDst += nDst
pSrc += nSrc
// TODO: let transformers implement an optional Spanner interface, akin
// to norm's QuickSpan. This would even allow us to avoid any allocation.
if !bytes.Equal(dst[:nDst], src[:nSrc]) {
break
}
pPrefix = pSrc
if err == ErrShortDst {
// A buffer can only be short if a transformer modifies its input.
break
} else if err == ErrShortSrc {
if nSrc == 0 {
// No progress was made.
break
}
// Equal so far and !atEOF, so continue checking.
} else if err != nil || pPrefix == len(s) {
return string(s[:pPrefix]), pPrefix, err
}
}
// Post-condition: pDst == pPrefix + nDst && pSrc == pPrefix + nSrc.
// We have transformed the first pSrc bytes of the input s to become pDst
// transformed bytes. Those transformed bytes are discontiguous: the first
// pPrefix of them equal s[:pPrefix] and the last nDst of them equal
// dst[:nDst]. We copy them around, into a new dst buffer if necessary, so
// that they become one contiguous slice: dst[:pDst].
if pPrefix != 0 {
newDst := dst
if pDst > len(newDst) {
newDst = make([]byte, len(s)+nDst-nSrc)
}
copy(newDst[pPrefix:pDst], dst[:nDst])
copy(newDst[:pPrefix], s[:pPrefix])
dst = newDst
}
// Prevent duplicate Transform calls with atEOF being true at the end of
// the input. Also return if we have an unrecoverable error.
if (err == nil && pSrc == len(s)) ||
(err != nil && err != ErrShortDst && err != ErrShortSrc) {
return string(dst[:pDst]), pSrc, err
}
// Transform the remaining input, growing dst and src buffers as necessary.
for {
n := copy(src, s[pSrc:])
atEOF := pSrc+n == len(s)
nDst, nSrc, err := t.Transform(dst[pDst:], src[:n], atEOF)
pDst += nDst
pSrc += nSrc
// If we got ErrShortDst or ErrShortSrc, do not grow as long as we can
// make progress. This may avoid excessive allocations.
if err == ErrShortDst {
if nDst == 0 {
dst = grow(dst, pDst)
}
} else if err == ErrShortSrc {
if atEOF {
return string(dst[:pDst]), pSrc, err
}
if nSrc == 0 {
src = grow(src, 0)
}
} else if err != nil || pSrc == len(s) {
return string(dst[:pDst]), pSrc, err
}
}
}
// Bytes returns a new byte slice with the result of converting b[:n] using t,
// where n <= len(b). If err == nil, n will be len(b). It calls Reset on t.
func Bytes(t Transformer, b []byte) (result []byte, n int, err error) {
return doAppend(t, 0, make([]byte, len(b)), b)
}
// Append appends the result of converting src[:n] using t to dst, where
// n <= len(src), If err == nil, n will be len(src). It calls Reset on t.
func Append(t Transformer, dst, src []byte) (result []byte, n int, err error) {
if len(dst) == cap(dst) {
n := len(src) + len(dst) // It is okay for this to be 0.
b := make([]byte, n)
dst = b[:copy(b, dst)]
}
return doAppend(t, len(dst), dst[:cap(dst)], src)
}
func doAppend(t Transformer, pDst int, dst, src []byte) (result []byte, n int, err error) {
t.Reset()
pSrc := 0
for {
nDst, nSrc, err := t.Transform(dst[pDst:], src[pSrc:], true)
pDst += nDst
pSrc += nSrc
if err != ErrShortDst {
return dst[:pDst], pSrc, err
}
// Grow the destination buffer, but do not grow as long as we can make
// progress. This may avoid excessive allocations.
if nDst == 0 {
dst = grow(dst, pDst)
}
}
}

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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package norm
import "unicode/utf8"
const (
maxNonStarters = 30
// The maximum number of characters needed for a buffer is
// maxNonStarters + 1 for the starter + 1 for the GCJ
maxBufferSize = maxNonStarters + 2
maxNFCExpansion = 3 // NFC(0x1D160)
maxNFKCExpansion = 18 // NFKC(0xFDFA)
maxByteBufferSize = utf8.UTFMax * maxBufferSize // 128
)
// ssState is used for reporting the segment state after inserting a rune.
// It is returned by streamSafe.next.
type ssState int
const (
// Indicates a rune was successfully added to the segment.
ssSuccess ssState = iota
// Indicates a rune starts a new segment and should not be added.
ssStarter
// Indicates a rune caused a segment overflow and a CGJ should be inserted.
ssOverflow
)
// streamSafe implements the policy of when a CGJ should be inserted.
type streamSafe uint8
// first inserts the first rune of a segment. It is a faster version of next if
// it is known p represents the first rune in a segment.
func (ss *streamSafe) first(p Properties) {
*ss = streamSafe(p.nTrailingNonStarters())
}
// insert returns a ssState value to indicate whether a rune represented by p
// can be inserted.
func (ss *streamSafe) next(p Properties) ssState {
if *ss > maxNonStarters {
panic("streamSafe was not reset")
}
n := p.nLeadingNonStarters()
if *ss += streamSafe(n); *ss > maxNonStarters {
*ss = 0
return ssOverflow
}
// The Stream-Safe Text Processing prescribes that the counting can stop
// as soon as a starter is encountered. However, there are some starters,
// like Jamo V and T, that can combine with other runes, leaving their
// successive non-starters appended to the previous, possibly causing an
// overflow. We will therefore consider any rune with a non-zero nLead to
// be a non-starter. Note that it always hold that if nLead > 0 then
// nLead == nTrail.
if n == 0 {
*ss = streamSafe(p.nTrailingNonStarters())
return ssStarter
}
return ssSuccess
}
// backwards is used for checking for overflow and segment starts
// when traversing a string backwards. Users do not need to call first
// for the first rune. The state of the streamSafe retains the count of
// the non-starters loaded.
func (ss *streamSafe) backwards(p Properties) ssState {
if *ss > maxNonStarters {
panic("streamSafe was not reset")
}
c := *ss + streamSafe(p.nTrailingNonStarters())
if c > maxNonStarters {
return ssOverflow
}
*ss = c
if p.nLeadingNonStarters() == 0 {
return ssStarter
}
return ssSuccess
}
func (ss streamSafe) isMax() bool {
return ss == maxNonStarters
}
// GraphemeJoiner is inserted after maxNonStarters non-starter runes.
const GraphemeJoiner = "\u034F"
// reorderBuffer is used to normalize a single segment. Characters inserted with
// insert are decomposed and reordered based on CCC. The compose method can
// be used to recombine characters. Note that the byte buffer does not hold
// the UTF-8 characters in order. Only the rune array is maintained in sorted
// order. flush writes the resulting segment to a byte array.
type reorderBuffer struct {
rune [maxBufferSize]Properties // Per character info.
byte [maxByteBufferSize]byte // UTF-8 buffer. Referenced by runeInfo.pos.
nbyte uint8 // Number or bytes.
ss streamSafe // For limiting length of non-starter sequence.
nrune int // Number of runeInfos.
f formInfo
src input
nsrc int
tmpBytes input
out []byte
flushF func(*reorderBuffer) bool
}
func (rb *reorderBuffer) init(f Form, src []byte) {
rb.f = *formTable[f]
rb.src.setBytes(src)
rb.nsrc = len(src)
rb.ss = 0
}
func (rb *reorderBuffer) initString(f Form, src string) {
rb.f = *formTable[f]
rb.src.setString(src)
rb.nsrc = len(src)
rb.ss = 0
}
func (rb *reorderBuffer) setFlusher(out []byte, f func(*reorderBuffer) bool) {
rb.out = out
rb.flushF = f
}
// reset discards all characters from the buffer.
func (rb *reorderBuffer) reset() {
rb.nrune = 0
rb.nbyte = 0
}
func (rb *reorderBuffer) doFlush() bool {
if rb.f.composing {
rb.compose()
}
res := rb.flushF(rb)
rb.reset()
return res
}
// appendFlush appends the normalized segment to rb.out.
func appendFlush(rb *reorderBuffer) bool {
for i := 0; i < rb.nrune; i++ {
start := rb.rune[i].pos
end := start + rb.rune[i].size
rb.out = append(rb.out, rb.byte[start:end]...)
}
return true
}
// flush appends the normalized segment to out and resets rb.
func (rb *reorderBuffer) flush(out []byte) []byte {
for i := 0; i < rb.nrune; i++ {
start := rb.rune[i].pos
end := start + rb.rune[i].size
out = append(out, rb.byte[start:end]...)
}
rb.reset()
return out
}
// flushCopy copies the normalized segment to buf and resets rb.
// It returns the number of bytes written to buf.
func (rb *reorderBuffer) flushCopy(buf []byte) int {
p := 0
for i := 0; i < rb.nrune; i++ {
runep := rb.rune[i]
p += copy(buf[p:], rb.byte[runep.pos:runep.pos+runep.size])
}
rb.reset()
return p
}
// insertOrdered inserts a rune in the buffer, ordered by Canonical Combining Class.
// It returns false if the buffer is not large enough to hold the rune.
// It is used internally by insert and insertString only.
func (rb *reorderBuffer) insertOrdered(info Properties) {
n := rb.nrune
b := rb.rune[:]
cc := info.ccc
if cc > 0 {
// Find insertion position + move elements to make room.
for ; n > 0; n-- {
if b[n-1].ccc <= cc {
break
}
b[n] = b[n-1]
}
}
rb.nrune += 1
pos := uint8(rb.nbyte)
rb.nbyte += utf8.UTFMax
info.pos = pos
b[n] = info
}
// insertErr is an error code returned by insert. Using this type instead
// of error improves performance up to 20% for many of the benchmarks.
type insertErr int
const (
iSuccess insertErr = -iota
iShortDst
iShortSrc
)
// insertFlush inserts the given rune in the buffer ordered by CCC.
// If a decomposition with multiple segments are encountered, they leading
// ones are flushed.
// It returns a non-zero error code if the rune was not inserted.
func (rb *reorderBuffer) insertFlush(src input, i int, info Properties) insertErr {
if rune := src.hangul(i); rune != 0 {
rb.decomposeHangul(rune)
return iSuccess
}
if info.hasDecomposition() {
return rb.insertDecomposed(info.Decomposition())
}
rb.insertSingle(src, i, info)
return iSuccess
}
// insertUnsafe inserts the given rune in the buffer ordered by CCC.
// It is assumed there is sufficient space to hold the runes. It is the
// responsibility of the caller to ensure this. This can be done by checking
// the state returned by the streamSafe type.
func (rb *reorderBuffer) insertUnsafe(src input, i int, info Properties) {
if rune := src.hangul(i); rune != 0 {
rb.decomposeHangul(rune)
}
if info.hasDecomposition() {
// TODO: inline.
rb.insertDecomposed(info.Decomposition())
} else {
rb.insertSingle(src, i, info)
}
}
// insertDecomposed inserts an entry in to the reorderBuffer for each rune
// in dcomp. dcomp must be a sequence of decomposed UTF-8-encoded runes.
// It flushes the buffer on each new segment start.
func (rb *reorderBuffer) insertDecomposed(dcomp []byte) insertErr {
rb.tmpBytes.setBytes(dcomp)
// As the streamSafe accounting already handles the counting for modifiers,
// we don't have to call next. However, we do need to keep the accounting
// intact when flushing the buffer.
for i := 0; i < len(dcomp); {
info := rb.f.info(rb.tmpBytes, i)
if info.BoundaryBefore() && rb.nrune > 0 && !rb.doFlush() {
return iShortDst
}
i += copy(rb.byte[rb.nbyte:], dcomp[i:i+int(info.size)])
rb.insertOrdered(info)
}
return iSuccess
}
// insertSingle inserts an entry in the reorderBuffer for the rune at
// position i. info is the runeInfo for the rune at position i.
func (rb *reorderBuffer) insertSingle(src input, i int, info Properties) {
src.copySlice(rb.byte[rb.nbyte:], i, i+int(info.size))
rb.insertOrdered(info)
}
// insertCGJ inserts a Combining Grapheme Joiner (0x034f) into rb.
func (rb *reorderBuffer) insertCGJ() {
rb.insertSingle(input{str: GraphemeJoiner}, 0, Properties{size: uint8(len(GraphemeJoiner))})
}
// appendRune inserts a rune at the end of the buffer. It is used for Hangul.
func (rb *reorderBuffer) appendRune(r rune) {
bn := rb.nbyte
sz := utf8.EncodeRune(rb.byte[bn:], rune(r))
rb.nbyte += utf8.UTFMax
rb.rune[rb.nrune] = Properties{pos: bn, size: uint8(sz)}
rb.nrune++
}
// assignRune sets a rune at position pos. It is used for Hangul and recomposition.
func (rb *reorderBuffer) assignRune(pos int, r rune) {
bn := rb.rune[pos].pos
sz := utf8.EncodeRune(rb.byte[bn:], rune(r))
rb.rune[pos] = Properties{pos: bn, size: uint8(sz)}
}
// runeAt returns the rune at position n. It is used for Hangul and recomposition.
func (rb *reorderBuffer) runeAt(n int) rune {
inf := rb.rune[n]
r, _ := utf8.DecodeRune(rb.byte[inf.pos : inf.pos+inf.size])
return r
}
// bytesAt returns the UTF-8 encoding of the rune at position n.
// It is used for Hangul and recomposition.
func (rb *reorderBuffer) bytesAt(n int) []byte {
inf := rb.rune[n]
return rb.byte[inf.pos : int(inf.pos)+int(inf.size)]
}
// For Hangul we combine algorithmically, instead of using tables.
const (
hangulBase = 0xAC00 // UTF-8(hangulBase) -> EA B0 80
hangulBase0 = 0xEA
hangulBase1 = 0xB0
hangulBase2 = 0x80
hangulEnd = hangulBase + jamoLVTCount // UTF-8(0xD7A4) -> ED 9E A4
hangulEnd0 = 0xED
hangulEnd1 = 0x9E
hangulEnd2 = 0xA4
jamoLBase = 0x1100 // UTF-8(jamoLBase) -> E1 84 00
jamoLBase0 = 0xE1
jamoLBase1 = 0x84
jamoLEnd = 0x1113
jamoVBase = 0x1161
jamoVEnd = 0x1176
jamoTBase = 0x11A7
jamoTEnd = 0x11C3
jamoTCount = 28
jamoVCount = 21
jamoVTCount = 21 * 28
jamoLVTCount = 19 * 21 * 28
)
const hangulUTF8Size = 3
func isHangul(b []byte) bool {
if len(b) < hangulUTF8Size {
return false
}
b0 := b[0]
if b0 < hangulBase0 {
return false
}
b1 := b[1]
switch {
case b0 == hangulBase0:
return b1 >= hangulBase1
case b0 < hangulEnd0:
return true
case b0 > hangulEnd0:
return false
case b1 < hangulEnd1:
return true
}
return b1 == hangulEnd1 && b[2] < hangulEnd2
}
func isHangulString(b string) bool {
if len(b) < hangulUTF8Size {
return false
}
b0 := b[0]
if b0 < hangulBase0 {
return false
}
b1 := b[1]
switch {
case b0 == hangulBase0:
return b1 >= hangulBase1
case b0 < hangulEnd0:
return true
case b0 > hangulEnd0:
return false
case b1 < hangulEnd1:
return true
}
return b1 == hangulEnd1 && b[2] < hangulEnd2
}
// Caller must ensure len(b) >= 2.
func isJamoVT(b []byte) bool {
// True if (rune & 0xff00) == jamoLBase
return b[0] == jamoLBase0 && (b[1]&0xFC) == jamoLBase1
}
func isHangulWithoutJamoT(b []byte) bool {
c, _ := utf8.DecodeRune(b)
c -= hangulBase
return c < jamoLVTCount && c%jamoTCount == 0
}
// decomposeHangul writes the decomposed Hangul to buf and returns the number
// of bytes written. len(buf) should be at least 9.
func decomposeHangul(buf []byte, r rune) int {
const JamoUTF8Len = 3
r -= hangulBase
x := r % jamoTCount
r /= jamoTCount
utf8.EncodeRune(buf, jamoLBase+r/jamoVCount)
utf8.EncodeRune(buf[JamoUTF8Len:], jamoVBase+r%jamoVCount)
if x != 0 {
utf8.EncodeRune(buf[2*JamoUTF8Len:], jamoTBase+x)
return 3 * JamoUTF8Len
}
return 2 * JamoUTF8Len
}
// decomposeHangul algorithmically decomposes a Hangul rune into
// its Jamo components.
// See https://unicode.org/reports/tr15/#Hangul for details on decomposing Hangul.
func (rb *reorderBuffer) decomposeHangul(r rune) {
r -= hangulBase
x := r % jamoTCount
r /= jamoTCount
rb.appendRune(jamoLBase + r/jamoVCount)
rb.appendRune(jamoVBase + r%jamoVCount)
if x != 0 {
rb.appendRune(jamoTBase + x)
}
}
// combineHangul algorithmically combines Jamo character components into Hangul.
// See https://unicode.org/reports/tr15/#Hangul for details on combining Hangul.
func (rb *reorderBuffer) combineHangul(s, i, k int) {
b := rb.rune[:]
bn := rb.nrune
for ; i < bn; i++ {
cccB := b[k-1].ccc
cccC := b[i].ccc
if cccB == 0 {
s = k - 1
}
if s != k-1 && cccB >= cccC {
// b[i] is blocked by greater-equal cccX below it
b[k] = b[i]
k++
} else {
l := rb.runeAt(s) // also used to compare to hangulBase
v := rb.runeAt(i) // also used to compare to jamoT
switch {
case jamoLBase <= l && l < jamoLEnd &&
jamoVBase <= v && v < jamoVEnd:
// 11xx plus 116x to LV
rb.assignRune(s, hangulBase+
(l-jamoLBase)*jamoVTCount+(v-jamoVBase)*jamoTCount)
case hangulBase <= l && l < hangulEnd &&
jamoTBase < v && v < jamoTEnd &&
((l-hangulBase)%jamoTCount) == 0:
// ACxx plus 11Ax to LVT
rb.assignRune(s, l+v-jamoTBase)
default:
b[k] = b[i]
k++
}
}
}
rb.nrune = k
}
// compose recombines the runes in the buffer.
// It should only be used to recompose a single segment, as it will not
// handle alternations between Hangul and non-Hangul characters correctly.
func (rb *reorderBuffer) compose() {
// Lazily load the map used by the combine func below, but do
// it outside of the loop.
recompMapOnce.Do(buildRecompMap)
// UAX #15, section X5 , including Corrigendum #5
// "In any character sequence beginning with starter S, a character C is
// blocked from S if and only if there is some character B between S
// and C, and either B is a starter or it has the same or higher
// combining class as C."
bn := rb.nrune
if bn == 0 {
return
}
k := 1
b := rb.rune[:]
for s, i := 0, 1; i < bn; i++ {
if isJamoVT(rb.bytesAt(i)) {
// Redo from start in Hangul mode. Necessary to support
// U+320E..U+321E in NFKC mode.
rb.combineHangul(s, i, k)
return
}
ii := b[i]
// We can only use combineForward as a filter if we later
// get the info for the combined character. This is more
// expensive than using the filter. Using combinesBackward()
// is safe.
if ii.combinesBackward() {
cccB := b[k-1].ccc
cccC := ii.ccc
blocked := false // b[i] blocked by starter or greater or equal CCC?
if cccB == 0 {
s = k - 1
} else {
blocked = s != k-1 && cccB >= cccC
}
if !blocked {
combined := combine(rb.runeAt(s), rb.runeAt(i))
if combined != 0 {
rb.assignRune(s, combined)
continue
}
}
}
b[k] = b[i]
k++
}
rb.nrune = k
}

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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package norm
import "encoding/binary"
// This file contains Form-specific logic and wrappers for data in tables.go.
// Rune info is stored in a separate trie per composing form. A composing form
// and its corresponding decomposing form share the same trie. Each trie maps
// a rune to a uint16. The values take two forms. For v >= 0x8000:
// bits
// 15: 1 (inverse of NFD_QC bit of qcInfo)
// 13..7: qcInfo (see below). isYesD is always true (no decomposition).
// 6..0: ccc (compressed CCC value).
// For v < 0x8000, the respective rune has a decomposition and v is an index
// into a byte array of UTF-8 decomposition sequences and additional info and
// has the form:
// <header> <decomp_byte>* [<tccc> [<lccc>]]
// The header contains the number of bytes in the decomposition (excluding this
// length byte). The two most significant bits of this length byte correspond
// to bit 5 and 4 of qcInfo (see below). The byte sequence itself starts at v+1.
// The byte sequence is followed by a trailing and leading CCC if the values
// for these are not zero. The value of v determines which ccc are appended
// to the sequences. For v < firstCCC, there are none, for v >= firstCCC,
// the sequence is followed by a trailing ccc, and for v >= firstLeadingCC
// there is an additional leading ccc. The value of tccc itself is the
// trailing CCC shifted left 2 bits. The two least-significant bits of tccc
// are the number of trailing non-starters.
const (
qcInfoMask = 0x3F // to clear all but the relevant bits in a qcInfo
headerLenMask = 0x3F // extract the length value from the header byte
headerFlagsMask = 0xC0 // extract the qcInfo bits from the header byte
)
// Properties provides access to normalization properties of a rune.
type Properties struct {
pos uint8 // start position in reorderBuffer; used in composition.go
size uint8 // length of UTF-8 encoding of this rune
ccc uint8 // leading canonical combining class (ccc if not decomposition)
tccc uint8 // trailing canonical combining class (ccc if not decomposition)
nLead uint8 // number of leading non-starters.
flags qcInfo // quick check flags
index uint16
}
// functions dispatchable per form
type lookupFunc func(b input, i int) Properties
// formInfo holds Form-specific functions and tables.
type formInfo struct {
form Form
composing, compatibility bool // form type
info lookupFunc
nextMain iterFunc
}
var formTable = []*formInfo{{
form: NFC,
composing: true,
compatibility: false,
info: lookupInfoNFC,
nextMain: nextComposed,
}, {
form: NFD,
composing: false,
compatibility: false,
info: lookupInfoNFC,
nextMain: nextDecomposed,
}, {
form: NFKC,
composing: true,
compatibility: true,
info: lookupInfoNFKC,
nextMain: nextComposed,
}, {
form: NFKD,
composing: false,
compatibility: true,
info: lookupInfoNFKC,
nextMain: nextDecomposed,
}}
// We do not distinguish between boundaries for NFC, NFD, etc. to avoid
// unexpected behavior for the user. For example, in NFD, there is a boundary
// after 'a'. However, 'a' might combine with modifiers, so from the application's
// perspective it is not a good boundary. We will therefore always use the
// boundaries for the combining variants.
// BoundaryBefore returns true if this rune starts a new segment and
// cannot combine with any rune on the left.
func (p Properties) BoundaryBefore() bool {
if p.ccc == 0 && !p.combinesBackward() {
return true
}
// We assume that the CCC of the first character in a decomposition
// is always non-zero if different from info.ccc and that we can return
// false at this point. This is verified by maketables.
return false
}
// BoundaryAfter returns true if runes cannot combine with or otherwise
// interact with this or previous runes.
func (p Properties) BoundaryAfter() bool {
// TODO: loosen these conditions.
return p.isInert()
}
// We pack quick check data in 4 bits:
//
// 5: Combines forward (0 == false, 1 == true)
// 4..3: NFC_QC Yes(00), No (10), or Maybe (11)
// 2: NFD_QC Yes (0) or No (1). No also means there is a decomposition.
// 1..0: Number of trailing non-starters.
//
// When all 4 bits are zero, the character is inert, meaning it is never
// influenced by normalization.
type qcInfo uint8
func (p Properties) isYesC() bool { return p.flags&0x10 == 0 }
func (p Properties) isYesD() bool { return p.flags&0x4 == 0 }
func (p Properties) combinesForward() bool { return p.flags&0x20 != 0 }
func (p Properties) combinesBackward() bool { return p.flags&0x8 != 0 } // == isMaybe
func (p Properties) hasDecomposition() bool { return p.flags&0x4 != 0 } // == isNoD
func (p Properties) isInert() bool {
return p.flags&qcInfoMask == 0 && p.ccc == 0
}
func (p Properties) multiSegment() bool {
return p.index >= firstMulti && p.index < endMulti
}
func (p Properties) nLeadingNonStarters() uint8 {
return p.nLead
}
func (p Properties) nTrailingNonStarters() uint8 {
return uint8(p.flags & 0x03)
}
// Decomposition returns the decomposition for the underlying rune
// or nil if there is none.
func (p Properties) Decomposition() []byte {
// TODO: create the decomposition for Hangul?
if p.index == 0 {
return nil
}
i := p.index
n := decomps[i] & headerLenMask
i++
return decomps[i : i+uint16(n)]
}
// Size returns the length of UTF-8 encoding of the rune.
func (p Properties) Size() int {
return int(p.size)
}
// CCC returns the canonical combining class of the underlying rune.
func (p Properties) CCC() uint8 {
if p.index >= firstCCCZeroExcept {
return 0
}
return ccc[p.ccc]
}
// LeadCCC returns the CCC of the first rune in the decomposition.
// If there is no decomposition, LeadCCC equals CCC.
func (p Properties) LeadCCC() uint8 {
return ccc[p.ccc]
}
// TrailCCC returns the CCC of the last rune in the decomposition.
// If there is no decomposition, TrailCCC equals CCC.
func (p Properties) TrailCCC() uint8 {
return ccc[p.tccc]
}
func buildRecompMap() {
recompMap = make(map[uint32]rune, len(recompMapPacked)/8)
var buf [8]byte
for i := 0; i < len(recompMapPacked); i += 8 {
copy(buf[:], recompMapPacked[i:i+8])
key := binary.BigEndian.Uint32(buf[:4])
val := binary.BigEndian.Uint32(buf[4:])
recompMap[key] = rune(val)
}
}
// Recomposition
// We use 32-bit keys instead of 64-bit for the two codepoint keys.
// This clips off the bits of three entries, but we know this will not
// result in a collision. In the unlikely event that changes to
// UnicodeData.txt introduce collisions, the compiler will catch it.
// Note that the recomposition map for NFC and NFKC are identical.
// combine returns the combined rune or 0 if it doesn't exist.
//
// The caller is responsible for calling
// recompMapOnce.Do(buildRecompMap) sometime before this is called.
func combine(a, b rune) rune {
key := uint32(uint16(a))<<16 + uint32(uint16(b))
if recompMap == nil {
panic("caller error") // see func comment
}
return recompMap[key]
}
func lookupInfoNFC(b input, i int) Properties {
v, sz := b.charinfoNFC(i)
return compInfo(v, sz)
}
func lookupInfoNFKC(b input, i int) Properties {
v, sz := b.charinfoNFKC(i)
return compInfo(v, sz)
}
// Properties returns properties for the first rune in s.
func (f Form) Properties(s []byte) Properties {
if f == NFC || f == NFD {
return compInfo(nfcData.lookup(s))
}
return compInfo(nfkcData.lookup(s))
}
// PropertiesString returns properties for the first rune in s.
func (f Form) PropertiesString(s string) Properties {
if f == NFC || f == NFD {
return compInfo(nfcData.lookupString(s))
}
return compInfo(nfkcData.lookupString(s))
}
// compInfo converts the information contained in v and sz
// to a Properties. See the comment at the top of the file
// for more information on the format.
func compInfo(v uint16, sz int) Properties {
if v == 0 {
return Properties{size: uint8(sz)}
} else if v >= 0x8000 {
p := Properties{
size: uint8(sz),
ccc: uint8(v),
tccc: uint8(v),
flags: qcInfo(v >> 8),
}
if p.ccc > 0 || p.combinesBackward() {
p.nLead = uint8(p.flags & 0x3)
}
return p
}
// has decomposition
h := decomps[v]
f := (qcInfo(h&headerFlagsMask) >> 2) | 0x4
p := Properties{size: uint8(sz), flags: f, index: v}
if v >= firstCCC {
v += uint16(h&headerLenMask) + 1
c := decomps[v]
p.tccc = c >> 2
p.flags |= qcInfo(c & 0x3)
if v >= firstLeadingCCC {
p.nLead = c & 0x3
if v >= firstStarterWithNLead {
// We were tricked. Remove the decomposition.
p.flags &= 0x03
p.index = 0
return p
}
p.ccc = decomps[v+1]
}
}
return p
}

109
vendor/golang.org/x/text/unicode/norm/input.go generated vendored Normal file
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@@ -0,0 +1,109 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package norm
import "unicode/utf8"
type input struct {
str string
bytes []byte
}
func inputBytes(str []byte) input {
return input{bytes: str}
}
func inputString(str string) input {
return input{str: str}
}
func (in *input) setBytes(str []byte) {
in.str = ""
in.bytes = str
}
func (in *input) setString(str string) {
in.str = str
in.bytes = nil
}
func (in *input) _byte(p int) byte {
if in.bytes == nil {
return in.str[p]
}
return in.bytes[p]
}
func (in *input) skipASCII(p, max int) int {
if in.bytes == nil {
for ; p < max && in.str[p] < utf8.RuneSelf; p++ {
}
} else {
for ; p < max && in.bytes[p] < utf8.RuneSelf; p++ {
}
}
return p
}
func (in *input) skipContinuationBytes(p int) int {
if in.bytes == nil {
for ; p < len(in.str) && !utf8.RuneStart(in.str[p]); p++ {
}
} else {
for ; p < len(in.bytes) && !utf8.RuneStart(in.bytes[p]); p++ {
}
}
return p
}
func (in *input) appendSlice(buf []byte, b, e int) []byte {
if in.bytes != nil {
return append(buf, in.bytes[b:e]...)
}
for i := b; i < e; i++ {
buf = append(buf, in.str[i])
}
return buf
}
func (in *input) copySlice(buf []byte, b, e int) int {
if in.bytes == nil {
return copy(buf, in.str[b:e])
}
return copy(buf, in.bytes[b:e])
}
func (in *input) charinfoNFC(p int) (uint16, int) {
if in.bytes == nil {
return nfcData.lookupString(in.str[p:])
}
return nfcData.lookup(in.bytes[p:])
}
func (in *input) charinfoNFKC(p int) (uint16, int) {
if in.bytes == nil {
return nfkcData.lookupString(in.str[p:])
}
return nfkcData.lookup(in.bytes[p:])
}
func (in *input) hangul(p int) (r rune) {
var size int
if in.bytes == nil {
if !isHangulString(in.str[p:]) {
return 0
}
r, size = utf8.DecodeRuneInString(in.str[p:])
} else {
if !isHangul(in.bytes[p:]) {
return 0
}
r, size = utf8.DecodeRune(in.bytes[p:])
}
if size != hangulUTF8Size {
return 0
}
return r
}

458
vendor/golang.org/x/text/unicode/norm/iter.go generated vendored Normal file
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@@ -0,0 +1,458 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package norm
import (
"fmt"
"unicode/utf8"
)
// MaxSegmentSize is the maximum size of a byte buffer needed to consider any
// sequence of starter and non-starter runes for the purpose of normalization.
const MaxSegmentSize = maxByteBufferSize
// An Iter iterates over a string or byte slice, while normalizing it
// to a given Form.
type Iter struct {
rb reorderBuffer
buf [maxByteBufferSize]byte
info Properties // first character saved from previous iteration
next iterFunc // implementation of next depends on form
asciiF iterFunc
p int // current position in input source
multiSeg []byte // remainder of multi-segment decomposition
}
type iterFunc func(*Iter) []byte
// Init initializes i to iterate over src after normalizing it to Form f.
func (i *Iter) Init(f Form, src []byte) {
i.p = 0
if len(src) == 0 {
i.setDone()
i.rb.nsrc = 0
return
}
i.multiSeg = nil
i.rb.init(f, src)
i.next = i.rb.f.nextMain
i.asciiF = nextASCIIBytes
i.info = i.rb.f.info(i.rb.src, i.p)
i.rb.ss.first(i.info)
}
// InitString initializes i to iterate over src after normalizing it to Form f.
func (i *Iter) InitString(f Form, src string) {
i.p = 0
if len(src) == 0 {
i.setDone()
i.rb.nsrc = 0
return
}
i.multiSeg = nil
i.rb.initString(f, src)
i.next = i.rb.f.nextMain
i.asciiF = nextASCIIString
i.info = i.rb.f.info(i.rb.src, i.p)
i.rb.ss.first(i.info)
}
// Seek sets the segment to be returned by the next call to Next to start
// at position p. It is the responsibility of the caller to set p to the
// start of a segment.
func (i *Iter) Seek(offset int64, whence int) (int64, error) {
var abs int64
switch whence {
case 0:
abs = offset
case 1:
abs = int64(i.p) + offset
case 2:
abs = int64(i.rb.nsrc) + offset
default:
return 0, fmt.Errorf("norm: invalid whence")
}
if abs < 0 {
return 0, fmt.Errorf("norm: negative position")
}
if int(abs) >= i.rb.nsrc {
i.setDone()
return int64(i.p), nil
}
i.p = int(abs)
i.multiSeg = nil
i.next = i.rb.f.nextMain
i.info = i.rb.f.info(i.rb.src, i.p)
i.rb.ss.first(i.info)
return abs, nil
}
// returnSlice returns a slice of the underlying input type as a byte slice.
// If the underlying is of type []byte, it will simply return a slice.
// If the underlying is of type string, it will copy the slice to the buffer
// and return that.
func (i *Iter) returnSlice(a, b int) []byte {
if i.rb.src.bytes == nil {
return i.buf[:copy(i.buf[:], i.rb.src.str[a:b])]
}
return i.rb.src.bytes[a:b]
}
// Pos returns the byte position at which the next call to Next will commence processing.
func (i *Iter) Pos() int {
return i.p
}
func (i *Iter) setDone() {
i.next = nextDone
i.p = i.rb.nsrc
}
// Done returns true if there is no more input to process.
func (i *Iter) Done() bool {
return i.p >= i.rb.nsrc
}
// Next returns f(i.input[i.Pos():n]), where n is a boundary of i.input.
// For any input a and b for which f(a) == f(b), subsequent calls
// to Next will return the same segments.
// Modifying runes are grouped together with the preceding starter, if such a starter exists.
// Although not guaranteed, n will typically be the smallest possible n.
func (i *Iter) Next() []byte {
return i.next(i)
}
func nextASCIIBytes(i *Iter) []byte {
p := i.p + 1
if p >= i.rb.nsrc {
p0 := i.p
i.setDone()
return i.rb.src.bytes[p0:p]
}
if i.rb.src.bytes[p] < utf8.RuneSelf {
p0 := i.p
i.p = p
return i.rb.src.bytes[p0:p]
}
i.info = i.rb.f.info(i.rb.src, i.p)
i.next = i.rb.f.nextMain
return i.next(i)
}
func nextASCIIString(i *Iter) []byte {
p := i.p + 1
if p >= i.rb.nsrc {
i.buf[0] = i.rb.src.str[i.p]
i.setDone()
return i.buf[:1]
}
if i.rb.src.str[p] < utf8.RuneSelf {
i.buf[0] = i.rb.src.str[i.p]
i.p = p
return i.buf[:1]
}
i.info = i.rb.f.info(i.rb.src, i.p)
i.next = i.rb.f.nextMain
return i.next(i)
}
func nextHangul(i *Iter) []byte {
p := i.p
next := p + hangulUTF8Size
if next >= i.rb.nsrc {
i.setDone()
} else if i.rb.src.hangul(next) == 0 {
i.rb.ss.next(i.info)
i.info = i.rb.f.info(i.rb.src, i.p)
i.next = i.rb.f.nextMain
return i.next(i)
}
i.p = next
return i.buf[:decomposeHangul(i.buf[:], i.rb.src.hangul(p))]
}
func nextDone(i *Iter) []byte {
return nil
}
// nextMulti is used for iterating over multi-segment decompositions
// for decomposing normal forms.
func nextMulti(i *Iter) []byte {
j := 0
d := i.multiSeg
// skip first rune
for j = 1; j < len(d) && !utf8.RuneStart(d[j]); j++ {
}
for j < len(d) {
info := i.rb.f.info(input{bytes: d}, j)
if info.BoundaryBefore() {
i.multiSeg = d[j:]
return d[:j]
}
j += int(info.size)
}
// treat last segment as normal decomposition
i.next = i.rb.f.nextMain
return i.next(i)
}
// nextMultiNorm is used for iterating over multi-segment decompositions
// for composing normal forms.
func nextMultiNorm(i *Iter) []byte {
j := 0
d := i.multiSeg
for j < len(d) {
info := i.rb.f.info(input{bytes: d}, j)
if info.BoundaryBefore() {
i.rb.compose()
seg := i.buf[:i.rb.flushCopy(i.buf[:])]
i.rb.insertUnsafe(input{bytes: d}, j, info)
i.multiSeg = d[j+int(info.size):]
return seg
}
i.rb.insertUnsafe(input{bytes: d}, j, info)
j += int(info.size)
}
i.multiSeg = nil
i.next = nextComposed
return doNormComposed(i)
}
// nextDecomposed is the implementation of Next for forms NFD and NFKD.
func nextDecomposed(i *Iter) (next []byte) {
outp := 0
inCopyStart, outCopyStart := i.p, 0
for {
if sz := int(i.info.size); sz <= 1 {
i.rb.ss = 0
p := i.p
i.p++ // ASCII or illegal byte. Either way, advance by 1.
if i.p >= i.rb.nsrc {
i.setDone()
return i.returnSlice(p, i.p)
} else if i.rb.src._byte(i.p) < utf8.RuneSelf {
i.next = i.asciiF
return i.returnSlice(p, i.p)
}
outp++
} else if d := i.info.Decomposition(); d != nil {
// Note: If leading CCC != 0, then len(d) == 2 and last is also non-zero.
// Case 1: there is a leftover to copy. In this case the decomposition
// must begin with a modifier and should always be appended.
// Case 2: no leftover. Simply return d if followed by a ccc == 0 value.
p := outp + len(d)
if outp > 0 {
i.rb.src.copySlice(i.buf[outCopyStart:], inCopyStart, i.p)
// TODO: this condition should not be possible, but we leave it
// in for defensive purposes.
if p > len(i.buf) {
return i.buf[:outp]
}
} else if i.info.multiSegment() {
// outp must be 0 as multi-segment decompositions always
// start a new segment.
if i.multiSeg == nil {
i.multiSeg = d
i.next = nextMulti
return nextMulti(i)
}
// We are in the last segment. Treat as normal decomposition.
d = i.multiSeg
i.multiSeg = nil
p = len(d)
}
prevCC := i.info.tccc
if i.p += sz; i.p >= i.rb.nsrc {
i.setDone()
i.info = Properties{} // Force BoundaryBefore to succeed.
} else {
i.info = i.rb.f.info(i.rb.src, i.p)
}
switch i.rb.ss.next(i.info) {
case ssOverflow:
i.next = nextCGJDecompose
fallthrough
case ssStarter:
if outp > 0 {
copy(i.buf[outp:], d)
return i.buf[:p]
}
return d
}
copy(i.buf[outp:], d)
outp = p
inCopyStart, outCopyStart = i.p, outp
if i.info.ccc < prevCC {
goto doNorm
}
continue
} else if r := i.rb.src.hangul(i.p); r != 0 {
outp = decomposeHangul(i.buf[:], r)
i.p += hangulUTF8Size
inCopyStart, outCopyStart = i.p, outp
if i.p >= i.rb.nsrc {
i.setDone()
break
} else if i.rb.src.hangul(i.p) != 0 {
i.next = nextHangul
return i.buf[:outp]
}
} else {
p := outp + sz
if p > len(i.buf) {
break
}
outp = p
i.p += sz
}
if i.p >= i.rb.nsrc {
i.setDone()
break
}
prevCC := i.info.tccc
i.info = i.rb.f.info(i.rb.src, i.p)
if v := i.rb.ss.next(i.info); v == ssStarter {
break
} else if v == ssOverflow {
i.next = nextCGJDecompose
break
}
if i.info.ccc < prevCC {
goto doNorm
}
}
if outCopyStart == 0 {
return i.returnSlice(inCopyStart, i.p)
} else if inCopyStart < i.p {
i.rb.src.copySlice(i.buf[outCopyStart:], inCopyStart, i.p)
}
return i.buf[:outp]
doNorm:
// Insert what we have decomposed so far in the reorderBuffer.
// As we will only reorder, there will always be enough room.
i.rb.src.copySlice(i.buf[outCopyStart:], inCopyStart, i.p)
i.rb.insertDecomposed(i.buf[0:outp])
return doNormDecomposed(i)
}
func doNormDecomposed(i *Iter) []byte {
for {
i.rb.insertUnsafe(i.rb.src, i.p, i.info)
if i.p += int(i.info.size); i.p >= i.rb.nsrc {
i.setDone()
break
}
i.info = i.rb.f.info(i.rb.src, i.p)
if i.info.ccc == 0 {
break
}
if s := i.rb.ss.next(i.info); s == ssOverflow {
i.next = nextCGJDecompose
break
}
}
// new segment or too many combining characters: exit normalization
return i.buf[:i.rb.flushCopy(i.buf[:])]
}
func nextCGJDecompose(i *Iter) []byte {
i.rb.ss = 0
i.rb.insertCGJ()
i.next = nextDecomposed
i.rb.ss.first(i.info)
buf := doNormDecomposed(i)
return buf
}
// nextComposed is the implementation of Next for forms NFC and NFKC.
func nextComposed(i *Iter) []byte {
outp, startp := 0, i.p
var prevCC uint8
for {
if !i.info.isYesC() {
goto doNorm
}
prevCC = i.info.tccc
sz := int(i.info.size)
if sz == 0 {
sz = 1 // illegal rune: copy byte-by-byte
}
p := outp + sz
if p > len(i.buf) {
break
}
outp = p
i.p += sz
if i.p >= i.rb.nsrc {
i.setDone()
break
} else if i.rb.src._byte(i.p) < utf8.RuneSelf {
i.rb.ss = 0
i.next = i.asciiF
break
}
i.info = i.rb.f.info(i.rb.src, i.p)
if v := i.rb.ss.next(i.info); v == ssStarter {
break
} else if v == ssOverflow {
i.next = nextCGJCompose
break
}
if i.info.ccc < prevCC {
goto doNorm
}
}
return i.returnSlice(startp, i.p)
doNorm:
// reset to start position
i.p = startp
i.info = i.rb.f.info(i.rb.src, i.p)
i.rb.ss.first(i.info)
if i.info.multiSegment() {
d := i.info.Decomposition()
info := i.rb.f.info(input{bytes: d}, 0)
i.rb.insertUnsafe(input{bytes: d}, 0, info)
i.multiSeg = d[int(info.size):]
i.next = nextMultiNorm
return nextMultiNorm(i)
}
i.rb.ss.first(i.info)
i.rb.insertUnsafe(i.rb.src, i.p, i.info)
return doNormComposed(i)
}
func doNormComposed(i *Iter) []byte {
// First rune should already be inserted.
for {
if i.p += int(i.info.size); i.p >= i.rb.nsrc {
i.setDone()
break
}
i.info = i.rb.f.info(i.rb.src, i.p)
if s := i.rb.ss.next(i.info); s == ssStarter {
break
} else if s == ssOverflow {
i.next = nextCGJCompose
break
}
i.rb.insertUnsafe(i.rb.src, i.p, i.info)
}
i.rb.compose()
seg := i.buf[:i.rb.flushCopy(i.buf[:])]
return seg
}
func nextCGJCompose(i *Iter) []byte {
i.rb.ss = 0 // instead of first
i.rb.insertCGJ()
i.next = nextComposed
// Note that we treat any rune with nLeadingNonStarters > 0 as a non-starter,
// even if they are not. This is particularly dubious for U+FF9E and UFF9A.
// If we ever change that, insert a check here.
i.rb.ss.first(i.info)
i.rb.insertUnsafe(i.rb.src, i.p, i.info)
return doNormComposed(i)
}

610
vendor/golang.org/x/text/unicode/norm/normalize.go generated vendored Normal file
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@@ -0,0 +1,610 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Note: the file data_test.go that is generated should not be checked in.
//go:generate go run maketables.go triegen.go
//go:generate go test -tags test
// Package norm contains types and functions for normalizing Unicode strings.
package norm // import "golang.org/x/text/unicode/norm"
import (
"unicode/utf8"
"golang.org/x/text/transform"
)
// A Form denotes a canonical representation of Unicode code points.
// The Unicode-defined normalization and equivalence forms are:
//
// NFC Unicode Normalization Form C
// NFD Unicode Normalization Form D
// NFKC Unicode Normalization Form KC
// NFKD Unicode Normalization Form KD
//
// For a Form f, this documentation uses the notation f(x) to mean
// the bytes or string x converted to the given form.
// A position n in x is called a boundary if conversion to the form can
// proceed independently on both sides:
//
// f(x) == append(f(x[0:n]), f(x[n:])...)
//
// References: https://unicode.org/reports/tr15/ and
// https://unicode.org/notes/tn5/.
type Form int
const (
NFC Form = iota
NFD
NFKC
NFKD
)
// Bytes returns f(b). May return b if f(b) = b.
func (f Form) Bytes(b []byte) []byte {
src := inputBytes(b)
ft := formTable[f]
n, ok := ft.quickSpan(src, 0, len(b), true)
if ok {
return b
}
out := make([]byte, n, len(b))
copy(out, b[0:n])
rb := reorderBuffer{f: *ft, src: src, nsrc: len(b), out: out, flushF: appendFlush}
return doAppendInner(&rb, n)
}
// String returns f(s).
func (f Form) String(s string) string {
src := inputString(s)
ft := formTable[f]
n, ok := ft.quickSpan(src, 0, len(s), true)
if ok {
return s
}
out := make([]byte, n, len(s))
copy(out, s[0:n])
rb := reorderBuffer{f: *ft, src: src, nsrc: len(s), out: out, flushF: appendFlush}
return string(doAppendInner(&rb, n))
}
// IsNormal returns true if b == f(b).
func (f Form) IsNormal(b []byte) bool {
src := inputBytes(b)
ft := formTable[f]
bp, ok := ft.quickSpan(src, 0, len(b), true)
if ok {
return true
}
rb := reorderBuffer{f: *ft, src: src, nsrc: len(b)}
rb.setFlusher(nil, cmpNormalBytes)
for bp < len(b) {
rb.out = b[bp:]
if bp = decomposeSegment(&rb, bp, true); bp < 0 {
return false
}
bp, _ = rb.f.quickSpan(rb.src, bp, len(b), true)
}
return true
}
func cmpNormalBytes(rb *reorderBuffer) bool {
b := rb.out
for i := 0; i < rb.nrune; i++ {
info := rb.rune[i]
if int(info.size) > len(b) {
return false
}
p := info.pos
pe := p + info.size
for ; p < pe; p++ {
if b[0] != rb.byte[p] {
return false
}
b = b[1:]
}
}
return true
}
// IsNormalString returns true if s == f(s).
func (f Form) IsNormalString(s string) bool {
src := inputString(s)
ft := formTable[f]
bp, ok := ft.quickSpan(src, 0, len(s), true)
if ok {
return true
}
rb := reorderBuffer{f: *ft, src: src, nsrc: len(s)}
rb.setFlusher(nil, func(rb *reorderBuffer) bool {
for i := 0; i < rb.nrune; i++ {
info := rb.rune[i]
if bp+int(info.size) > len(s) {
return false
}
p := info.pos
pe := p + info.size
for ; p < pe; p++ {
if s[bp] != rb.byte[p] {
return false
}
bp++
}
}
return true
})
for bp < len(s) {
if bp = decomposeSegment(&rb, bp, true); bp < 0 {
return false
}
bp, _ = rb.f.quickSpan(rb.src, bp, len(s), true)
}
return true
}
// patchTail fixes a case where a rune may be incorrectly normalized
// if it is followed by illegal continuation bytes. It returns the
// patched buffer and whether the decomposition is still in progress.
func patchTail(rb *reorderBuffer) bool {
info, p := lastRuneStart(&rb.f, rb.out)
if p == -1 || info.size == 0 {
return true
}
end := p + int(info.size)
extra := len(rb.out) - end
if extra > 0 {
// Potentially allocating memory. However, this only
// happens with ill-formed UTF-8.
x := make([]byte, 0)
x = append(x, rb.out[len(rb.out)-extra:]...)
rb.out = rb.out[:end]
decomposeToLastBoundary(rb)
rb.doFlush()
rb.out = append(rb.out, x...)
return false
}
buf := rb.out[p:]
rb.out = rb.out[:p]
decomposeToLastBoundary(rb)
if s := rb.ss.next(info); s == ssStarter {
rb.doFlush()
rb.ss.first(info)
} else if s == ssOverflow {
rb.doFlush()
rb.insertCGJ()
rb.ss = 0
}
rb.insertUnsafe(inputBytes(buf), 0, info)
return true
}
func appendQuick(rb *reorderBuffer, i int) int {
if rb.nsrc == i {
return i
}
end, _ := rb.f.quickSpan(rb.src, i, rb.nsrc, true)
rb.out = rb.src.appendSlice(rb.out, i, end)
return end
}
// Append returns f(append(out, b...)).
// The buffer out must be nil, empty, or equal to f(out).
func (f Form) Append(out []byte, src ...byte) []byte {
return f.doAppend(out, inputBytes(src), len(src))
}
func (f Form) doAppend(out []byte, src input, n int) []byte {
if n == 0 {
return out
}
ft := formTable[f]
// Attempt to do a quickSpan first so we can avoid initializing the reorderBuffer.
if len(out) == 0 {
p, _ := ft.quickSpan(src, 0, n, true)
out = src.appendSlice(out, 0, p)
if p == n {
return out
}
rb := reorderBuffer{f: *ft, src: src, nsrc: n, out: out, flushF: appendFlush}
return doAppendInner(&rb, p)
}
rb := reorderBuffer{f: *ft, src: src, nsrc: n}
return doAppend(&rb, out, 0)
}
func doAppend(rb *reorderBuffer, out []byte, p int) []byte {
rb.setFlusher(out, appendFlush)
src, n := rb.src, rb.nsrc
doMerge := len(out) > 0
if q := src.skipContinuationBytes(p); q > p {
// Move leading non-starters to destination.
rb.out = src.appendSlice(rb.out, p, q)
p = q
doMerge = patchTail(rb)
}
fd := &rb.f
if doMerge {
var info Properties
if p < n {
info = fd.info(src, p)
if !info.BoundaryBefore() || info.nLeadingNonStarters() > 0 {
if p == 0 {
decomposeToLastBoundary(rb)
}
p = decomposeSegment(rb, p, true)
}
}
if info.size == 0 {
rb.doFlush()
// Append incomplete UTF-8 encoding.
return src.appendSlice(rb.out, p, n)
}
if rb.nrune > 0 {
return doAppendInner(rb, p)
}
}
p = appendQuick(rb, p)
return doAppendInner(rb, p)
}
func doAppendInner(rb *reorderBuffer, p int) []byte {
for n := rb.nsrc; p < n; {
p = decomposeSegment(rb, p, true)
p = appendQuick(rb, p)
}
return rb.out
}
// AppendString returns f(append(out, []byte(s))).
// The buffer out must be nil, empty, or equal to f(out).
func (f Form) AppendString(out []byte, src string) []byte {
return f.doAppend(out, inputString(src), len(src))
}
// QuickSpan returns a boundary n such that b[0:n] == f(b[0:n]).
// It is not guaranteed to return the largest such n.
func (f Form) QuickSpan(b []byte) int {
n, _ := formTable[f].quickSpan(inputBytes(b), 0, len(b), true)
return n
}
// Span implements transform.SpanningTransformer. It returns a boundary n such
// that b[0:n] == f(b[0:n]). It is not guaranteed to return the largest such n.
func (f Form) Span(b []byte, atEOF bool) (n int, err error) {
n, ok := formTable[f].quickSpan(inputBytes(b), 0, len(b), atEOF)
if n < len(b) {
if !ok {
err = transform.ErrEndOfSpan
} else {
err = transform.ErrShortSrc
}
}
return n, err
}
// SpanString returns a boundary n such that s[0:n] == f(s[0:n]).
// It is not guaranteed to return the largest such n.
func (f Form) SpanString(s string, atEOF bool) (n int, err error) {
n, ok := formTable[f].quickSpan(inputString(s), 0, len(s), atEOF)
if n < len(s) {
if !ok {
err = transform.ErrEndOfSpan
} else {
err = transform.ErrShortSrc
}
}
return n, err
}
// quickSpan returns a boundary n such that src[0:n] == f(src[0:n]) and
// whether any non-normalized parts were found. If atEOF is false, n will
// not point past the last segment if this segment might be become
// non-normalized by appending other runes.
func (f *formInfo) quickSpan(src input, i, end int, atEOF bool) (n int, ok bool) {
var lastCC uint8
ss := streamSafe(0)
lastSegStart := i
for n = end; i < n; {
if j := src.skipASCII(i, n); i != j {
i = j
lastSegStart = i - 1
lastCC = 0
ss = 0
continue
}
info := f.info(src, i)
if info.size == 0 {
if atEOF {
// include incomplete runes
return n, true
}
return lastSegStart, true
}
// This block needs to be before the next, because it is possible to
// have an overflow for runes that are starters (e.g. with U+FF9E).
switch ss.next(info) {
case ssStarter:
lastSegStart = i
case ssOverflow:
return lastSegStart, false
case ssSuccess:
if lastCC > info.ccc {
return lastSegStart, false
}
}
if f.composing {
if !info.isYesC() {
break
}
} else {
if !info.isYesD() {
break
}
}
lastCC = info.ccc
i += int(info.size)
}
if i == n {
if !atEOF {
n = lastSegStart
}
return n, true
}
return lastSegStart, false
}
// QuickSpanString returns a boundary n such that s[0:n] == f(s[0:n]).
// It is not guaranteed to return the largest such n.
func (f Form) QuickSpanString(s string) int {
n, _ := formTable[f].quickSpan(inputString(s), 0, len(s), true)
return n
}
// FirstBoundary returns the position i of the first boundary in b
// or -1 if b contains no boundary.
func (f Form) FirstBoundary(b []byte) int {
return f.firstBoundary(inputBytes(b), len(b))
}
func (f Form) firstBoundary(src input, nsrc int) int {
i := src.skipContinuationBytes(0)
if i >= nsrc {
return -1
}
fd := formTable[f]
ss := streamSafe(0)
// We should call ss.first here, but we can't as the first rune is
// skipped already. This means FirstBoundary can't really determine
// CGJ insertion points correctly. Luckily it doesn't have to.
for {
info := fd.info(src, i)
if info.size == 0 {
return -1
}
if s := ss.next(info); s != ssSuccess {
return i
}
i += int(info.size)
if i >= nsrc {
if !info.BoundaryAfter() && !ss.isMax() {
return -1
}
return nsrc
}
}
}
// FirstBoundaryInString returns the position i of the first boundary in s
// or -1 if s contains no boundary.
func (f Form) FirstBoundaryInString(s string) int {
return f.firstBoundary(inputString(s), len(s))
}
// NextBoundary reports the index of the boundary between the first and next
// segment in b or -1 if atEOF is false and there are not enough bytes to
// determine this boundary.
func (f Form) NextBoundary(b []byte, atEOF bool) int {
return f.nextBoundary(inputBytes(b), len(b), atEOF)
}
// NextBoundaryInString reports the index of the boundary between the first and
// next segment in b or -1 if atEOF is false and there are not enough bytes to
// determine this boundary.
func (f Form) NextBoundaryInString(s string, atEOF bool) int {
return f.nextBoundary(inputString(s), len(s), atEOF)
}
func (f Form) nextBoundary(src input, nsrc int, atEOF bool) int {
if nsrc == 0 {
if atEOF {
return 0
}
return -1
}
fd := formTable[f]
info := fd.info(src, 0)
if info.size == 0 {
if atEOF {
return 1
}
return -1
}
ss := streamSafe(0)
ss.first(info)
for i := int(info.size); i < nsrc; i += int(info.size) {
info = fd.info(src, i)
if info.size == 0 {
if atEOF {
return i
}
return -1
}
// TODO: Using streamSafe to determine the boundary isn't the same as
// using BoundaryBefore. Determine which should be used.
if s := ss.next(info); s != ssSuccess {
return i
}
}
if !atEOF && !info.BoundaryAfter() && !ss.isMax() {
return -1
}
return nsrc
}
// LastBoundary returns the position i of the last boundary in b
// or -1 if b contains no boundary.
func (f Form) LastBoundary(b []byte) int {
return lastBoundary(formTable[f], b)
}
func lastBoundary(fd *formInfo, b []byte) int {
i := len(b)
info, p := lastRuneStart(fd, b)
if p == -1 {
return -1
}
if info.size == 0 { // ends with incomplete rune
if p == 0 { // starts with incomplete rune
return -1
}
i = p
info, p = lastRuneStart(fd, b[:i])
if p == -1 { // incomplete UTF-8 encoding or non-starter bytes without a starter
return i
}
}
if p+int(info.size) != i { // trailing non-starter bytes: illegal UTF-8
return i
}
if info.BoundaryAfter() {
return i
}
ss := streamSafe(0)
v := ss.backwards(info)
for i = p; i >= 0 && v != ssStarter; i = p {
info, p = lastRuneStart(fd, b[:i])
if v = ss.backwards(info); v == ssOverflow {
break
}
if p+int(info.size) != i {
if p == -1 { // no boundary found
return -1
}
return i // boundary after an illegal UTF-8 encoding
}
}
return i
}
// decomposeSegment scans the first segment in src into rb. It inserts 0x034f
// (Grapheme Joiner) when it encounters a sequence of more than 30 non-starters
// and returns the number of bytes consumed from src or iShortDst or iShortSrc.
func decomposeSegment(rb *reorderBuffer, sp int, atEOF bool) int {
// Force one character to be consumed.
info := rb.f.info(rb.src, sp)
if info.size == 0 {
return 0
}
if s := rb.ss.next(info); s == ssStarter {
// TODO: this could be removed if we don't support merging.
if rb.nrune > 0 {
goto end
}
} else if s == ssOverflow {
rb.insertCGJ()
goto end
}
if err := rb.insertFlush(rb.src, sp, info); err != iSuccess {
return int(err)
}
for {
sp += int(info.size)
if sp >= rb.nsrc {
if !atEOF && !info.BoundaryAfter() {
return int(iShortSrc)
}
break
}
info = rb.f.info(rb.src, sp)
if info.size == 0 {
if !atEOF {
return int(iShortSrc)
}
break
}
if s := rb.ss.next(info); s == ssStarter {
break
} else if s == ssOverflow {
rb.insertCGJ()
break
}
if err := rb.insertFlush(rb.src, sp, info); err != iSuccess {
return int(err)
}
}
end:
if !rb.doFlush() {
return int(iShortDst)
}
return sp
}
// lastRuneStart returns the runeInfo and position of the last
// rune in buf or the zero runeInfo and -1 if no rune was found.
func lastRuneStart(fd *formInfo, buf []byte) (Properties, int) {
p := len(buf) - 1
for ; p >= 0 && !utf8.RuneStart(buf[p]); p-- {
}
if p < 0 {
return Properties{}, -1
}
return fd.info(inputBytes(buf), p), p
}
// decomposeToLastBoundary finds an open segment at the end of the buffer
// and scans it into rb. Returns the buffer minus the last segment.
func decomposeToLastBoundary(rb *reorderBuffer) {
fd := &rb.f
info, i := lastRuneStart(fd, rb.out)
if int(info.size) != len(rb.out)-i {
// illegal trailing continuation bytes
return
}
if info.BoundaryAfter() {
return
}
var add [maxNonStarters + 1]Properties // stores runeInfo in reverse order
padd := 0
ss := streamSafe(0)
p := len(rb.out)
for {
add[padd] = info
v := ss.backwards(info)
if v == ssOverflow {
// Note that if we have an overflow, it the string we are appending to
// is not correctly normalized. In this case the behavior is undefined.
break
}
padd++
p -= int(info.size)
if v == ssStarter || p < 0 {
break
}
info, i = lastRuneStart(fd, rb.out[:p])
if int(info.size) != p-i {
break
}
}
rb.ss = ss
// Copy bytes for insertion as we may need to overwrite rb.out.
var buf [maxBufferSize * utf8.UTFMax]byte
cp := buf[:copy(buf[:], rb.out[p:])]
rb.out = rb.out[:p]
for padd--; padd >= 0; padd-- {
info = add[padd]
rb.insertUnsafe(inputBytes(cp), 0, info)
cp = cp[info.size:]
}
}

125
vendor/golang.org/x/text/unicode/norm/readwriter.go generated vendored Normal file
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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package norm
import "io"
type normWriter struct {
rb reorderBuffer
w io.Writer
buf []byte
}
// Write implements the standard write interface. If the last characters are
// not at a normalization boundary, the bytes will be buffered for the next
// write. The remaining bytes will be written on close.
func (w *normWriter) Write(data []byte) (n int, err error) {
// Process data in pieces to keep w.buf size bounded.
const chunk = 4000
for len(data) > 0 {
// Normalize into w.buf.
m := len(data)
if m > chunk {
m = chunk
}
w.rb.src = inputBytes(data[:m])
w.rb.nsrc = m
w.buf = doAppend(&w.rb, w.buf, 0)
data = data[m:]
n += m
// Write out complete prefix, save remainder.
// Note that lastBoundary looks back at most 31 runes.
i := lastBoundary(&w.rb.f, w.buf)
if i == -1 {
i = 0
}
if i > 0 {
if _, err = w.w.Write(w.buf[:i]); err != nil {
break
}
bn := copy(w.buf, w.buf[i:])
w.buf = w.buf[:bn]
}
}
return n, err
}
// Close forces data that remains in the buffer to be written.
func (w *normWriter) Close() error {
if len(w.buf) > 0 {
_, err := w.w.Write(w.buf)
if err != nil {
return err
}
}
return nil
}
// Writer returns a new writer that implements Write(b)
// by writing f(b) to w. The returned writer may use an
// internal buffer to maintain state across Write calls.
// Calling its Close method writes any buffered data to w.
func (f Form) Writer(w io.Writer) io.WriteCloser {
wr := &normWriter{rb: reorderBuffer{}, w: w}
wr.rb.init(f, nil)
return wr
}
type normReader struct {
rb reorderBuffer
r io.Reader
inbuf []byte
outbuf []byte
bufStart int
lastBoundary int
err error
}
// Read implements the standard read interface.
func (r *normReader) Read(p []byte) (int, error) {
for {
if r.lastBoundary-r.bufStart > 0 {
n := copy(p, r.outbuf[r.bufStart:r.lastBoundary])
r.bufStart += n
if r.lastBoundary-r.bufStart > 0 {
return n, nil
}
return n, r.err
}
if r.err != nil {
return 0, r.err
}
outn := copy(r.outbuf, r.outbuf[r.lastBoundary:])
r.outbuf = r.outbuf[0:outn]
r.bufStart = 0
n, err := r.r.Read(r.inbuf)
r.rb.src = inputBytes(r.inbuf[0:n])
r.rb.nsrc, r.err = n, err
if n > 0 {
r.outbuf = doAppend(&r.rb, r.outbuf, 0)
}
if err == io.EOF {
r.lastBoundary = len(r.outbuf)
} else {
r.lastBoundary = lastBoundary(&r.rb.f, r.outbuf)
if r.lastBoundary == -1 {
r.lastBoundary = 0
}
}
}
}
// Reader returns a new reader that implements Read
// by reading data from r and returning f(data).
func (f Form) Reader(r io.Reader) io.Reader {
const chunk = 4000
buf := make([]byte, chunk)
rr := &normReader{rb: reorderBuffer{}, r: r, inbuf: buf}
rr.rb.init(f, buf)
return rr
}

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vendor/golang.org/x/text/unicode/norm/tables10.0.0.go generated vendored Normal file

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vendor/golang.org/x/text/unicode/norm/tables11.0.0.go generated vendored Normal file

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vendor/golang.org/x/text/unicode/norm/tables12.0.0.go generated vendored Normal file

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vendor/golang.org/x/text/unicode/norm/tables13.0.0.go generated vendored Normal file

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vendor/golang.org/x/text/unicode/norm/tables15.0.0.go generated vendored Normal file

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vendor/golang.org/x/text/unicode/norm/tables9.0.0.go generated vendored Normal file

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vendor/golang.org/x/text/unicode/norm/transform.go generated vendored Normal file
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// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package norm
import (
"unicode/utf8"
"golang.org/x/text/transform"
)
// Reset implements the Reset method of the transform.Transformer interface.
func (Form) Reset() {}
// Transform implements the Transform method of the transform.Transformer
// interface. It may need to write segments of up to MaxSegmentSize at once.
// Users should either catch ErrShortDst and allow dst to grow or have dst be at
// least of size MaxTransformChunkSize to be guaranteed of progress.
func (f Form) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
// Cap the maximum number of src bytes to check.
b := src
eof := atEOF
if ns := len(dst); ns < len(b) {
err = transform.ErrShortDst
eof = false
b = b[:ns]
}
i, ok := formTable[f].quickSpan(inputBytes(b), 0, len(b), eof)
n := copy(dst, b[:i])
if !ok {
nDst, nSrc, err = f.transform(dst[n:], src[n:], atEOF)
return nDst + n, nSrc + n, err
}
if err == nil && n < len(src) && !atEOF {
err = transform.ErrShortSrc
}
return n, n, err
}
func flushTransform(rb *reorderBuffer) bool {
// Write out (must fully fit in dst, or else it is an ErrShortDst).
if len(rb.out) < rb.nrune*utf8.UTFMax {
return false
}
rb.out = rb.out[rb.flushCopy(rb.out):]
return true
}
var errs = []error{nil, transform.ErrShortDst, transform.ErrShortSrc}
// transform implements the transform.Transformer interface. It is only called
// when quickSpan does not pass for a given string.
func (f Form) transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
// TODO: get rid of reorderBuffer. See CL 23460044.
rb := reorderBuffer{}
rb.init(f, src)
for {
// Load segment into reorder buffer.
rb.setFlusher(dst[nDst:], flushTransform)
end := decomposeSegment(&rb, nSrc, atEOF)
if end < 0 {
return nDst, nSrc, errs[-end]
}
nDst = len(dst) - len(rb.out)
nSrc = end
// Next quickSpan.
end = rb.nsrc
eof := atEOF
if n := nSrc + len(dst) - nDst; n < end {
err = transform.ErrShortDst
end = n
eof = false
}
end, ok := rb.f.quickSpan(rb.src, nSrc, end, eof)
n := copy(dst[nDst:], rb.src.bytes[nSrc:end])
nSrc += n
nDst += n
if ok {
if err == nil && n < rb.nsrc && !atEOF {
err = transform.ErrShortSrc
}
return nDst, nSrc, err
}
}
}

54
vendor/golang.org/x/text/unicode/norm/trie.go generated vendored Normal file
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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package norm
type valueRange struct {
value uint16 // header: value:stride
lo, hi byte // header: lo:n
}
type sparseBlocks struct {
values []valueRange
offset []uint16
}
var nfcSparse = sparseBlocks{
values: nfcSparseValues[:],
offset: nfcSparseOffset[:],
}
var nfkcSparse = sparseBlocks{
values: nfkcSparseValues[:],
offset: nfkcSparseOffset[:],
}
var (
nfcData = newNfcTrie(0)
nfkcData = newNfkcTrie(0)
)
// lookupValue determines the type of block n and looks up the value for b.
// For n < t.cutoff, the block is a simple lookup table. Otherwise, the block
// is a list of ranges with an accompanying value. Given a matching range r,
// the value for b is by r.value + (b - r.lo) * stride.
func (t *sparseBlocks) lookup(n uint32, b byte) uint16 {
offset := t.offset[n]
header := t.values[offset]
lo := offset + 1
hi := lo + uint16(header.lo)
for lo < hi {
m := lo + (hi-lo)/2
r := t.values[m]
if r.lo <= b && b <= r.hi {
return r.value + uint16(b-r.lo)*header.value
}
if b < r.lo {
hi = m
} else {
lo = m + 1
}
}
return 0
}